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Requiescence

93%Game Brain Score
story, music
graphics
93% User Score Based on 56 reviews

Platforms

Mac OSPCWindowsLinux

About

"Requiescence" is a single-player Romance Visual Novel game with an intriguing story and marvelous music. As the young mage Kymil, you embark on a journey to uncover the mystery behind your uncle's murder, leading you to a mysterious cathedral in the middle of the Dead Plains. With 125,000 words of gameplay, unique hybrid art, and interactive elements, this 10-15 hour long game features 17 CGs and 13 characters with unique expressions.

Requiescence screenshot
Requiescence screenshot
Requiescence screenshot
Requiescence screenshot
Requiescence screenshot
Requiescence screenshot
Requiescence screenshot
Requiescence screenshot
Requiescence screenshot
Requiescence screenshot
Requiescence screenshot
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93%
Audience ScoreBased on 56 reviews
story28 positive mentions

  • The writing is engaging and well-developed, with interesting characters and a compelling story that keeps players invested.
  • The sound design, including music and voice acting, is immersive and enhances the overall atmosphere of the game.
  • The game offers multiple routes and endings, providing a lengthy playtime and replayability for players.
  • Choices in the game often feel limited and do not significantly impact the story, which can be frustrating for players seeking more interactivity.
  • The art style, particularly the character sprites, may not appeal to everyone and can clash with the background visuals.
  • Some voice acting is inconsistent, with certain characters delivering lines awkwardly, which detracts from the overall experience.
  • story
    66 mentions Positive Neutral Negative

    The story has received mixed reviews, with some players finding it entertaining and immersive, while others feel it lacks uniqueness and depth. Many appreciate the character backstories and the impact of choices, although some noted that not all choices significantly affect the narrative. Overall, the game is praised for its engaging atmosphere, romance, and well-written content, particularly in the context of old-school visual novels, despite some criticisms regarding pacing and the protagonist's naivety.

    • “Requiescence did a rare thing for me, and that is to captivate me so strongly as to immerse me completely in the story's world.”
    • “The final story is the most complex, the longest to finish and in its way, the most rewarding.”
    • “Mages, demons, intense fighting, decaying world... I loved the story, although it is not that long, only 125,000 words; many characters have captivating background stories that make their personalities quite deep.”
    • “I almost gave up after seemingly endless dreary backgrounds and repetitive tunnel shots without a sense of a plot, but I'm glad I persisted.”
    • “In my first playthrough, I counted exactly 10 choices over the course of a pretty long game; subsequent playthroughs taught me that only 3 of them had an actual impact on the story.”
    • “I was definitely just watching a story play out—I wasn't truly interacting with it in any way.”
  • music
    50 mentions Positive Neutral Negative

    The music in this visual novel is widely praised for its immersive quality, effectively enhancing the overall atmosphere and emotional depth of the story. Reviewers highlight the haunting soundtracks that create a sense of dread and complement the gothic setting, with many noting the impressive sound design and voice acting. Overall, the music is considered a standout feature that significantly contributes to the game's mood and player experience.

    • “Honestly, the most impressive thing about this visual novel is the sound design. The music, sound, and voice acting were way more immersive here than in a lot of other visual novels that I've played.”
    • “The music is haunting and did a lot to make me feel the dread, apprehension, fear, and hopelessness that the characters were feeling.”
    • “For its strong points, I'll call out the art direction overall, as well as the music—they combined to create a wonderful and eerie atmosphere that I found I really liked.”
    • “While usually it loops music, on one occasion, a certain erm moaning noise was looped, which was pretty funny, to be honest.”
    • “It distracted me from the mood-setting impact of the washed-out backgrounds and subtle music.”
    • “When I was playing it for the first time, on some occasions, the music itself was enough to give me creeps.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics of the game evoke a sense of immersion, with some players appreciating the old-school art style, while others criticize it as amateurish or not to their taste, particularly regarding the "yaoi" aesthetic. Overall, the visuals are described as decent but lacking in detail, with mixed feelings about the sprite art and character designs. Despite the varied opinions, many agree that the graphics effectively complement the game's context.

    • “Though the graphics only hint at how it looks from within, a player truly feels as if they were lost in its endless corridors.”
    • “The art style may look a bit old school, but I fancy it!”
    • “The art style was pleasing, perhaps not as detailed as one would have expected or appreciated, but it worked well with the context.”
    • “The graphics only hint at how it looks from within; a reader truly feels as if they were lost in its endless corridors.”
    • “The art style was pleasing, perhaps not as detailed as one would have expected or appreciated (I grimaced a few times with some of the panels), even with the 18+ version, but it worked well with the context.”
    • “"Requiescence" falls the most in terms of visuals.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The atmosphere in the game is highly praised for its eerie and immersive qualities, enhanced by strong voice acting, atmospheric sound effects, and a haunting musical score. Reviewers appreciate the combination of art direction and sound design, which effectively creates a dark and mysterious environment that draws players into the story. Overall, the game successfully captures the essence of old-school visual novels with its intense and intriguing atmosphere.

    • “For its strong points, I'll call out the art direction overall, as well as the music—they combined to create a wonderful and eerie atmosphere that I found I really liked.”
    • “This game has everything I love about old-school visual novels: an intriguing story, intense atmosphere, and romance.”
    • “I was drawn into that eerie atmosphere from the first minutes; I was really intrigued by the mysterious plot!”
    • “But in this game, like in the other two, music helps to create that creepy atmosphere of the mysterious surroundings.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is highlighted as a standout feature, with players finding both character interactions and unexpected sound effects amusing. The presence of witty lines and funny moments, particularly during text skipping, adds to the overall enjoyment and engagement of the experience.

    • “And then it turned out to be so funny when I started skipping the read text and those sounds they made were really hilarious.”
    • “That coupled with a few lines of humor here and there?”
    • “([u]actual[/u] funny humor...!) you got yourself an interested reader!”
  • gameplay
    6 mentions Positive Neutral Negative

    Gameplay is described as lengthy, requiring around eight hours to reach more engaging content, which may frustrate some players. However, the inclusion of humorous dialogue and adult themes adds a level of amusement, contributing to an overall positive experience.

    • “It amused me to no end to hear the random 'huh,' *sigh*, 'eh?', and my personal favorite 'you took my f**king dagger!' Great gameplay.”
  • emotional
    2 mentions Positive Neutral Negative

    Players report a deep emotional engagement with the game, often experiencing strong feelings that led to tears, even during routes intended to conclude on a positive note. This suggests that the narrative effectively resonates with players on a personal level.

    • “I was emotionally involved a lot; I even cried in some routes, although they were meant to be happy endings.”
  • character development
    2 mentions Positive Neutral Negative

    Users find the character development to be both interesting and intriguing, suggesting that it effectively engages players and adds depth to the narrative.

    • “I found the character development interesting and intriguing.”
    • “The depth of character development really adds to the overall experience.”
    • “The way characters evolve throughout the game is both engaging and rewarding.”

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