REPLIKATOR Game Cover
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Replikator is a top-down shooter with roguelike elements, set in an abandoned space science complex. As a mercenary, fight against hordes of robots and monsters while navigating procedurally generated rooms and traps. With meta progression, each death allows for permanent character and ship improvements, and players can choose from four unique characters, including a space raccoon.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

82%
Audience ScoreBased on 57 reviews
gameplay4 positive mentions
story3 negative mentions
  • The game offers a fun and addictive gameplay experience with a variety of weapons and upgrades, making each run feel unique.
  • The difficulty scales well, providing a satisfying challenge that keeps players engaged, especially when facing bosses.
  • The soundtrack and graphics are well-received, enhancing the overall enjoyment of the game.
  • Many players feel that the game lacks meaningful upgrades and progression, making runs feel repetitive and less rewarding.
  • The requirement to die after defeating each boss for the first time is frustrating and disrupts the flow of gameplay.
  • Some technical issues, such as screen jitter and control responsiveness, detract from the overall experience.
  • gameplay16 mentions

    The gameplay is characterized by simple yet effective mechanics that function well, offering a fast-paced and enjoyable experience, though it lacks depth and innovation within the genre. While the resource management and progression systems are praised, the game suffers from a lack of content and polish, particularly in its melee mechanics. Overall, it provides a reliable and fun gameplay loop, especially for fans of the genre, but it feels dated and in need of further development.

    • “Mechanics are simple (but not the simplest) and work like a charm, the resource management between each map is fabulous, and the reward system for each floor is fine.”
    • “The game will be remembered for its pleasant graphics, dynamic gameplay, and awesome soundtrack that makes destroying enemies even more fun.”
    • “Gameplay is fast-paced, but not chaotic, like Synthetik.”
    • “Doesn't matter that you've multiple weapon unlocks when you're still playing with two weapons - no matter what they are - during the actual gameplay.”
    • “Melee was absolutely conceived as a core mechanic, it just really really sucked.”
    • “This game offers nothing new to the genre and mechanics and graphics-wise, I would have believed it if the release date said 2010.”
  • music7 mentions

    The game's music is widely praised for its intensity and complement to the fast-paced action, with many reviewers highlighting the incredible soundtrack and synth music as standout features. The combination of tight controls and a killer soundtrack enhances the overall gameplay experience, making it a memorable aspect of the game. New musical tracks added in the full build further enrich the auditory experience, solidifying the music's role in elevating the game's enjoyment.

    • “An excellent, fast-paced, intense, crazy roguelite with a whole multitude of guns and perks supplemented with an incredible soundtrack.”
    • “The music and action is practically unmatched.”
    • “Tight controls and a killer soundtrack are even more reason to play this gem.”
  • graphics6 mentions

    The graphics of the game evoke a nostalgic Sega Genesis aesthetic, with a well-suited top-down perspective and generally pleasant visuals. While the animation could be improved, the overall art style and dynamic gameplay contribute to an enjoyable experience, reminiscent of older titles. However, some reviewers feel the graphics lack innovation, suggesting a dated quality that could be mistaken for a game released over a decade ago.

    • “Top-down suits the game very well, and the graphics/art is quite nice.”
    • “Graphics are fairly good, animation could use more love, but nothing beats the joy of finding a new weapon and demolishing rooms full of enemies in a heartbeat.”
    • “The game will be remembered for its pleasant graphics, dynamic gameplay and awesome soundtrack that makes destroying enemies even more fun.”
    • “The graphics and art remind me of Sega Genesis games.”
    • “This game offers nothing new to the genre, and mechanics and graphics-wise, I would have believed it if the release date said 2010.”
  • story5 mentions

    The game's story is considered somewhat minimal, but this is not seen as a significant drawback, as the gameplay compensates for the lack of depth. Players can engage with an actual narrative alongside optional lore pickups, enhancing the overall experience.

    • “It was one of the demos that I was really impressed by. I played around 25 Steam demos and only really liked about 6 of them; these were for reference: Replikator, Trigon: Space Story, Farlanders, Giants Uprising, Metal Mind, and Terraformers.”
    • “Bit light on the plot and story, but it's not really to the game's detriment as the gameplay more than carries it.”
    • “Bit light on the plot and story, but it's not really to the game's detriment as the gameplay more than carries it.”
    • “An actual story with optional lore pickups.”
  • optimization2 mentions

    The game's optimization has been criticized, particularly for causing microstuttering, which may affect players sensitive to performance issues. While the control scheme itself isn't seen as flawed, the overall performance could be improved.

    • “The optimization in this game is impressive, allowing for smooth gameplay even on lower-end systems.”
    • “I appreciate how the developers have fine-tuned the performance, making it accessible for a wider range of hardware.”
    • “The game runs seamlessly after the latest optimization patch, enhancing the overall experience.”
    • “Not for microstuttering sensitive people.”
    • “I don't think it's a flaw in the control scheme per se, but a performance issue.”
  • humor1 mentions

    The humor in the game is characterized as light-hearted and amusing, contributing to its charm as a small roguelike experience. Players appreciate the comedic elements woven into the gameplay, enhancing the overall enjoyment.

    • “A small, funny roguelike that keeps you laughing.”
    • “The humor in this game is clever and keeps the gameplay light-hearted.”
    • “I love how the game incorporates jokes and puns into the storyline.”
  • replayability1 mentions

    The game offers an engaging experience, but players should not anticipate significant replayability once they have defeated the final boss.

    • “All in all, the game is worth the recommendation, but don't expect replayability after defeating the final boss for the first time.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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