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Reflexia Prototype ver.

Reflexia Prototype ver. Game Cover
95%Game Brain Score
story, emotional
gameplay, grinding
95% User Score Based on 926 reviews

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Reflexia Prototype ver. Game Cover

About

Reflexia Prototype ver. is a single player action game with a horror theme. It was developed by MAHOUMAIDEN and was released on August 31, 2022. It received overwhelmingly positive reviews from players.

Reflexia's story starts out as a parody of its genre and ends as a psychological drama.

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95%
Audience ScoreBased on 926 reviews
story19 positive mentions
grinding2 negative mentions

  • The game features a surprisingly deep and meaningful story that encourages self-reflection and emotional growth.
  • The art style is charming and complements the narrative well, enhancing the overall experience.
  • The use of achievements to convey character emotions and thoughts adds a unique layer to the gameplay.
  • The text can sometimes zip by too quickly, making it difficult to read and fully engage with the story.
  • There are technical issues, such as crashes and a lack of replayability, which can hinder the overall experience.
  • Some players may find the fourth wall breaks excessive and detracting from the narrative's impact.
  • story
    74 mentions Positive Neutral Negative

    The story of the game is described as short yet surprisingly deep, tackling themes of self-reflection and emotional struggles, which resonate with many players. While some appreciate its unique premise and character development, others criticize its fast-paced delivery and reliance on fourth-wall breaks, which can detract from the overall narrative experience. Overall, it offers a blend of cute and gloomy elements, leaving players with a mix of satisfaction and emotional impact.

    • “A very sad but nice story with an interesting premise.”
    • “The story is beautiful and deep, 9.5/10.”
    • “It's a short game, but the story is really well done and truly beautiful.”
    • “The game is way too short and fast-paced and superficially witty to be undergoing the kind of plot it's intending to pursue.”
    • “You always wait for a plot twist or anything of interest to happen, but it just doesn't.”
    • “However, the intrigue and the curiosity that comes with that is ruined by the constant fourth-wall breaks and the overall story arc has little traction and just feels forced in the end.”
  • emotional
    35 mentions Positive Neutral Negative

    The emotional aspect of the game resonates deeply with players, often eliciting strong feelings such as sadness, empathy, and introspection. Many reviewers highlight the impactful storytelling, relatable characters, and beautiful art that contribute to a raw and touching experience, with several noting that it prompted them to reflect on their own lives and mental health. While some found the emotional moments cliché or overshadowed by humor, the overall consensus is that the game successfully delivers a meaningful and heartfelt narrative that leaves a lasting impression.

    • “The game feels very raw and emotional in some parts, and the art went above my expectations entirely.”
    • “The way this game treats mental health finally made me feel seen.”
    • “Just finished the game and damn, it's really good; it has good dialogue and is kind of heart-wrenching, it's very relatable in a lot of ways!”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their unique and beautiful art style, which many players find reminiscent of classic '80s and '90s cartoons. The visuals are described as simplistic yet effective, enhancing the game's emotional depth and atmosphere, while the accompanying soundtrack further elevates the overall experience. Overall, players appreciate the artistic execution, often rating it highly in their reviews.

    • “Love the art style and writing, and the music was nice; when it cuts out, it adds to the mood a lot.”
    • “The game performs a gutting critique of dating sim archetypes and the emotions that drive them amidst an atmosphere that is hauntingly well executed with a superficially simplistic art style paired with a subtle, but powerful soundtrack.”
    • “A short, free, and deep visual novel with a beautiful art style.”
    • “The artwork and storyline are simple and wholesome.”
    • “Simple but fitting art style, and the music isn't half bad either.”
    • “---{ graphics }---”
  • music
    20 mentions Positive Neutral Negative

    The music in the game has received high praise for its haunting and atmospheric qualities, with many players noting its ability to enhance the emotional experience and complement the art style. While some users expressed a desire for more variety, the overall consensus is that the soundtrack is both fitting and impactful, contributing significantly to the game's psychological depth. Many reviews highlight the music's nostalgic feel, reminiscent of '80s and '90s cartoons, and describe it as a standout feature that elevates the gameplay experience.

    • “Loved the music and the visuals, 10/10 would cry again.”
    • “Now, let's talk about the soundtrack; it's truly a masterpiece.”
    • “The music is yume nikki inspired, and it shows - but it doesn't come across as a rip-off of the style.”
    • “Wish there was a little more variety to the music though.”
    • “The music is Yume Nikki inspired, and it shows - but it doesn't come across as a rip-off of the style.”
    • “Does the music loop? Yes.”
  • humor
    17 mentions Positive Neutral Negative

    The humor in this visual novel is characterized by a blend of clever writing, meta-commentary, and self-reflection, often breaking the fourth wall in amusing ways. Players appreciate the mix of funny lines, quirky achievements, and the unique charm of a self-aware character, which adds depth to the experience. While some jokes may feel repetitive, the overall comedic tone successfully balances humor with poignant themes, leaving players both entertained and contemplative.

    • “It's funny, sad and will leave you thinking about the meaning of life, how to love yourself and stay true to who you are.”
    • “But for real, a great mix of meta humor, self-reflection and parody.”
    • “That said, I quite enjoyed the writing (both in the humorous and the creepy parts), the surprising programming tricks and some ideas like the achievements pop-ups used by the game/the girl to 'talk' with us players or to make fun of us and itself, a really funny idea that I don't think I've seen anywhere else!”
    • “Just to self-realize it's still not funny and make another bad joke to make it even worse.”
    • “The humor feels forced and often falls flat, leaving me cringing more than laughing.”
    • “I expected clever wit, but instead, I got a series of tired clichés that missed the mark.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players finding it lacking in clarity and engagement, often feeling like a prototype rather than a polished experience. While some appreciate the fun mechanics and storytelling, the reliance on clicking and the absence of an auto mode lead to frustrations, such as misclicking and skipping important dialogues. Overall, the gameplay is seen as sub-par for a visual novel, with criticisms aimed at the lack of meaningful choices and character depth.

    • “And the mechanics of the novel were pretty fun too.”
    • “(story: 9/10, storytelling 9/10, gameplay 7/10, graphics & artstyle 8/10 overall 9/10 great visual novel)”
    • “You don't need to care about runtime or 'replayability'; you just need a message, a good character (or gameplay, I suppose) and a way to express it interestingly, and the game nailed it quite well, not perfectly but better than what they call good.”
    • “The gameplay for a visual novel is sub-par, which is weird to say since the only gameplay is clicking, but the game is prone to you misclicking on stuff and accidentally skipping the auto-dialogues, which would've been salvaged by an auto mode if they didn't remove it.”
    • “The one character in the game isn't compelling or likable, but you're stuck just hearing her ramble for the entire game with no actual choices and no actual gameplay.”
    • “Nothing is spared: the illusion of choice, the scripted personalities, the 'waifus' being just wank fodder and nothing more, the inherent cheapness of this kind of games, emotions being reduced to achievements and game mechanics, and more.”
  • grinding
    3 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect in this visual novel can be unexpectedly tedious, requiring significant time investment that some players find excessive. However, it also caters to those seeking a deeper engagement, suggesting a mixed reception regarding the balance between effort and reward.

    • “This was a lot more tedious than I was expecting for a visual novel.”
    • “You'll need a second life for grinding.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is hauntingly effective, combining a simplistic art style with a subtle yet impactful soundtrack to create an unsettling experience. This unique ambiance enhances its critique of dating sim archetypes, evoking deep emotions that resonate throughout the gameplay.

    • “The game performs a gutting critique of dating sim archetypes and the emotions that drive them amidst an atmosphere that is hauntingly well executed with a superficially simplistic art style paired with a subtle, but powerful soundtrack.”
    • “The choices of hello in the beginning give the game a very unsettling atmosphere.”
    • “It adds an atmosphere that cannot be put into words.”
  • character development
    3 mentions Positive Neutral Negative

    Reviewers praise the character development for its depth and complexity, highlighting a compelling plot and satisfying ending that enhance the overall experience. The character design is also noted for its creativity, contributing to the immersive storytelling. Overall, the development of characters is seen as a standout feature that elevates the game.

    • “The character development is incredibly rich, making each character feel unique and relatable.”
    • “I was amazed at how the characters evolved throughout the story, their growth felt natural and impactful.”
    • “The depth of each character's backstory adds layers to the gameplay, making every decision feel significant.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability has been criticized for its buggy user interface and overall performance, with users noting that it feels unpolished and lacking depth.

    • “The user interface is buggy, and the whole 'gotcha' easter egg is really not that deep.”
    • “Very buggy.”
  • replayability
    2 mentions Positive Neutral Negative

    Players express frustration over the lack of built-in replayability, with some attempting to use guides to make the game replayable but finding limited success. However, many agree that the game's strong narrative and character development compensate for this shortcoming, making the experience engaging enough that replayability is not a primary concern.

    • “The issue is that you can't replay the game. There are a few guides on how to use certain game files in order to make the game replayable, but it didn't work for me.”
    • “You don't need to care about run time or 'replayability' or anything like that; you just need a message, a good character (or gameplay, I suppose), and a way to express it interestingly. The game nailed it quite well, not perfectly, but better than what they call good.”
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Frequently Asked Questions

Reflexia Prototype ver. is a action game with horror theme.

Reflexia Prototype ver. is available on PC, Windows and Linux.

Reflexia Prototype ver. was released on August 31, 2022.

Reflexia Prototype ver. was developed by MAHOUMAIDEN.

Reflexia Prototype ver. has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Reflexia Prototype ver. is a single player game.

Similar games include The NOexistenceN of you AND me, Moe Era, MetaWare High School Demo, Carpe Diem, Milk outside a bag of milk outside a bag of milk and others.