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Reentry: An Orbital Simulator Game Cover

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Reentry: An Orbital Simulator is a single player and multiplayer simulation game. It was developed by Lyra Creative and was released on November 15, 2018. It received overwhelmingly positive reviews from players.

"Reentry: An Orbital Simulator" is a single-player and multi-player space flight simulation game featuring real-life spacecrafts with intricate systems and missions based on real or fictional challenges. Players create and level-up astronauts, learning to fly and operate spacecrafts via in-game academy and manuals, while exploring space in a high-resolution, realistic environment. The game offers a splendid graphics experience, recreating space travel's beauty and complexity.

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97%
Audience ScoreBased on 662 reviews
story23 positive mentions
stability5 negative mentions

  • Incredibly detailed and immersive simulation of the Mercury, Gemini, and Apollo missions, providing a true-to-life experience of early space flight.
  • The game features a comprehensive tutorial system that helps players learn the complex controls and procedures, making it accessible even for those new to space simulations.
  • Active development and community support, with regular updates from the developer, ensuring continuous improvement and new content.
  • Steep learning curve that may overwhelm new players, requiring significant time investment to master the controls and systems.
  • Some bugs and performance issues present in the early access version, which can affect gameplay experience.
  • Limited content at the moment, as the game is still in early access, with some features and missions not yet fully implemented.
  • story
    191 mentions Positive Neutral Negative

    The game's story immerses players in the historical context of NASA's early manned missions, including Mercury, Gemini, and Apollo, through detailed simulations and tutorials that replicate real-life procedures and challenges. Players appreciate the educational aspect, as they learn about the intricacies of spaceflight while following authentic mission protocols, making the experience both engaging and informative. The ongoing development promises to expand the narrative depth and gameplay options, enhancing the overall experience for space enthusiasts.

    • “The spacecraft, mission profiles, and the challenges faced by the astronauts are all captured beautifully, making it both educational and exciting.”
    • “Players get to experience these historic missions from a first-hand perspective, which is both educational and exhilarating.”
    • “The amount of care that has gone into recreating these spacecraft and missions is evident, and making the experience not just accurate, but fun as well speaks to its excellent design.”
    • “I tried the campaign but got bored of incremental missions and just wanted to try docking.”
    • “Some missions were very frustrating as they are scripted, to benefit you in learning, but if you miss something or screw up, it seems the scripting may be affected to where you can no longer continue the mission as intended.”
    • “The missions feel canned because they are.”
  • graphics
    49 mentions Positive Neutral Negative

    The graphics in the game receive generally positive feedback, with many users praising the detailed interiors of spacecraft and the immersive experience they provide. While some mention that external visuals could be improved, the overall graphical quality is considered high, especially for the cockpit environments. Users appreciate the realism and attention to detail, although a few note that the game is still a work in progress with potential for further optimization.

    • “The graphics are quite good too, especially once you get into orbit.”
    • “Graphically, the game impresses with its realistic depiction of spacecraft interiors and the stunning views of Earth from orbit.”
    • “The graphics are fantastic, the soundtrack is great, and the developers are constantly working on perfecting the game.”
    • “Surprised to see that this runs with 24 fps with 'balanced' graphics preset on Steam Deck.”
    • “The graphics are mediocre and non-existent.”
    • “On the downside, the game needs to be optimized for graphics performance and there are a number of features not yet implemented.”
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay of this simulation is highly detailed and immersive, effectively blending real-life spaceflight procedures with accessible mechanics, though it may be challenging for newcomers without prior knowledge of orbital mechanics. Players can engage in various gameplay options, including tutorials and custom missions, but the game primarily serves as a technical simulation rather than a traditional narrative-driven experience. The developer's commitment to enhancing gameplay through features like VR support and cooperative missions further enriches the player's experience.

    • “The setup is incredibly detailed, the graphics are amazing, and the gameplay makes you feel like you're one of the astronauts.”
    • “Petri is a genius and has done an amazing job of blending real-life procedures with accessible gameplay.”
    • “It is remarkable how well a faithful recreation of all of their procedures, instruments, and controls translates into an engaging gameplay experience.”
    • “Some knowledge of orbital mechanics will benefit those who are familiar with it, but new players to this sim may be at a loss to those mechanics as the game really does not teach those; it only tells you what to do and mostly when to do it.”
    • “This will not appeal to the normal gamer or someone who is expecting some kind of 'plot' or game mechanic: this is pretty much an actual simulation and extremely technical.”
    • “While you don't have to be Buzz Aldrin (or even Buzz Lightyear) to play this, it would probably help if you at least understood some of the basic concepts of space flight and orbital mechanics first.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is widely praised for its immersive quality and emotional impact, often described as a standout feature that enhances the overall experience. Players appreciate the soundtrack's ability to evoke nostalgia and elevate gameplay, with some even recommending customizations to further enhance the audio experience. Overall, the music is considered a significant asset, contributing to the game's atmosphere and enjoyment.

    • “The music is a key part of the experience, as are the sound snippets of real communications between astronauts and control on the real flights.”
    • “The graphics are fantastic, the soundtrack is great, and the developers are constantly working on perfecting the game.”
    • “Last but not least, a soundtrack that will have you gazing at the star-field while blissfully pushing RCS through your nozzles to get the best horizon view.”
    • “There's some minor aesthetic improvements that could be made (new soundtrack, or replace with better ambiance; radio chatter instead of text boxes; other limited changes), but otherwise the bones are here for something really cool.”
    • “Although it's not the main focus of the game, I have to say that the music is an absolute pleasure to listen to.”
    • “✔️ Immersion is okay, but the wow factor is boosted by music and sound bytes.”
  • optimization
    11 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while some users report solid performance on high-end rigs, others highlight ongoing issues with graphics optimization and performance degradation in later versions. Despite improvements over time, particularly in graphics, the game still requires further optimization, especially given its early access status.

    • “Performance has been rock-solid on my rig (RTX 3070 8GB, i9-12900K, Windows 11).”
    • “I bought this a year ago and since then the graphics have been optimized.”
    • “Doesn't overheat or anything and maintains solid performance.”
    • “The game is also quite poorly optimized.”
    • “Of course, as the game is early access there are still some issues, namely performance optimization and difficulty.”
    • “On the downside, the game needs to be optimized for graphics performance and there are a number of features not yet implemented.”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability is a mixed bag, as it is still in early access and features numerous bugs and glitches, some of which have been addressed through regular patches. While some players report a smooth experience with specific modules, others encounter frequent freezing and unresolved issues. Overall, the game shows promise but requires further refinement to enhance stability.

    • “No glitches I have found.”
    • “The game runs smoothly without any crashes.”
    • “I appreciate the consistent performance; it never lags or freezes.”
    • “I really only have one issue with the game, but technically I can't even call it an issue as this game is not a complete release yet and still in early access. However, there are many bugs and glitches, some of which have been fixed and others not.”
    • “Buggy and incomplete, but a must buy.”
    • “It freezes up on the loading screen every time.”
  • emotional
    4 mentions Positive Neutral Negative

    The game is praised for its profound emotional impact, serving as both an educational tool and an immersive journey that resonates deeply with players' dreams of space exploration. Many users report feeling a strong emotional connection, with some even expressing that the experience moved them to tears.

    • “It is more than just a game—it is an educational tool, an emotional journey, and a celebration of human ingenuity.”
    • “For those who have ever dreamed of touching the stars but thought it impossible, reentry offers not just a glimpse but an immersive dive into that dream.”
    • “This is not just a simulation, it is an emotional and educational experience for individuals (myself included) who dreamed of being an astronaut.”
  • atmosphere
    4 mentions Positive Neutral Negative

    Users appreciate the immersive atmosphere of the game, particularly in the context of space flight and training, but express frustration with the lack of seamless transitions during atmospheric entry and exit. This inconsistency detracts from the overall experience, as players seek a more cohesive and engaging narrative while navigating space missions.

    • “The only downside in my opinion is the lack of seamless atmospheric entry/exit.”
    • “No, I play for the immersive narrative of pretending I'm flying to space, following checklists, understanding the basics, and overall taking in the atmosphere.”
    • “I recently tried the Apollo lunar landing, and a few minutes prior to PDI, I randomly popped up in Earth's atmosphere!”
    • “No, I play for the immersive narrative of pretending I'm flying to space, following checklists, understanding the basics, and overall taking in the atmosphere (or lack thereof).”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is derived from absurdity and the unexpected resolution of trivial issues, exemplified by the phrase "sce to aux," which highlights the comedic value of seemingly insignificant actions leading to significant outcomes. This blend of quirky logic and playful absurdity resonates well with players, enhancing the overall experience.

    • “Do you know why saying 'sce to aux' when you do something seemingly insignificant somehow fixes a problem is funny?”
    • “It's not about building rockets and coming up with crazy yet funny contraptions.”
  • grinding
    1 mentions Positive Neutral Negative

    Players appreciate the grinding aspect for striking a balance that appeals to both dedicated gamers and casual players, avoiding excessive technicality or tedium.

  • replayability
    1 mentions Positive Neutral Negative

    The replayability of many flight simulators, such as Eagle Lander 3D and Orbiter, is noted for being accessible and straightforward, allowing a wide range of players to enjoy them without delving into complex instrument and mission details. This simplicity contributes to their enduring appeal, making them easy to revisit.

    • “Many are very simple flight sims (Eagle Lander 3D, Orbiter, MS Space Simulator), which do not go into instrument and mission detail and are playable by most.”
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4h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Reentry: An Orbital Simulator is a simulation game.

Reentry: An Orbital Simulator is available on PC and Windows.

On average players spend around 3 hours playing Reentry: An Orbital Simulator.

Reentry: An Orbital Simulator was released on November 15, 2018.

Reentry: An Orbital Simulator was developed by Lyra Creative.

Reentry: An Orbital Simulator has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

Reentry: An Orbital Simulator is a single player game with multiplayer support.

Similar games include Apollo 11 VR, Go For Launch: Mercury, Wrench, Flight Of Nova, Rogue System and others.