Red Stone Online
- April 1, 2015
- L&K Co., Ltd.
- 3h median play time
Red Stone is an online 2.5D Ultimate Transformation MMORPG! The story of Red Stone begins in the fantasy world of Prandel as players go on an adventurous quest to search for a mystical red stone that fell from the Celestial World.
Reviews
- Red Stone Online offers a nostalgic experience reminiscent of classic MMORPGs, with a variety of unique classes and engaging gameplay mechanics.
- The game features a tight-knit community that is generally helpful and welcoming to new players, enhancing the overall experience.
- Despite its dated graphics, the game provides a vast world to explore, numerous quests, and a rewarding grinding system that appeals to dedicated players.
- The login process is cumbersome and often frustrating, with many players experiencing issues creating accounts or logging in, particularly through Steam.
- The game suffers from poor translations and clunky controls, which can make it difficult for new players to navigate and understand the mechanics.
- Red Stone Online is heavily grind-oriented, which may deter casual players looking for a more streamlined and modern gaming experience.
- story31 mentions
- 10 % positive mentions
- 77 % neutral mentions
- 13 % negative mentions
The story aspect of the game is characterized by a mix of engaging quest lines and frustrating design choices, such as tedious and repetitive tasks that often require significant time investment. While the questing system offers a variety of main, side, and title quests that can enhance character progression, new players may find the lack of guidance and confusing mechanics overwhelming. Overall, the narrative experience is enriched by community interaction, but it suffers from outdated design elements and a nebulous plot that can detract from immersion.
“If you're looking for a game that can reward you with endless hours of enjoyment and real character progression for your time commitment, Red Stone does that while building your own story among its community.”
“The questing system is pretty good with there being the main quest, side quests, and title quests.”
“As a new player, I think Red Stone Online is a great game - with so many different classes, many places to fight, levels to achieve, and quests to do, I don't think that I will get bored with it anytime soon.”
“The main quest is long and tedious.”
“From a lack of introduction, lack of new player help, lack of tutorial, and utter nonexistence of online guides to a nebulous plot and nonexistent quest help or quest direction, this game lacks any actual mechanics in my opinion.”
“Lame quests that require you to go from point A to B, go back to A, and then ask you to go back to B to kill or get a quest item again.”
- graphics28 mentions
- 18 % positive mentions
- 57 % neutral mentions
- 25 % negative mentions
The graphics of Red Stone Online are widely regarded as outdated, with many reviewers noting its 2D and 2.5D art style that feels lackluster compared to modern titles. While some players appreciate the nostalgic charm of its visuals, the overall consensus is that the graphics are a significant drawback, lacking polish and sophistication, which may deter those accustomed to contemporary gaming standards. Despite its age, the game may still appeal to fans of classic MMORPGs who prioritize gameplay over visual fidelity.
“Graphics are 2.5D, has that old school MMORPG feeling.”
“After I do the tutorial, it's pretty decent for an old-time game; the movement and graphics are kinda rusty, but that's where the nostalgic feel comes from.”
“It's true that the graphics are not that attractive compared to other 3D games that we could easily play these days.”
“Appreciating Red Stone Online's immersive narrative and engaging mechanics, it feels somewhat overshadowed when compared to genre titans like World of Warcraft due to its dated graphics.”
“I know that the gameplay isn't friendly and has problems; the graphics are outdated compared to actual games. At the start of the game, it seems that there isn't a story. Maybe some years ago, it would have been a very popular game where you could spend your time with friends, but now, there are a lot of games more attractive than this.”
“No real effort was put into the graphics, and the end result is bad.”
- grinding21 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is heavily criticized for being tedious, repetitive, and reminiscent of outdated 2000s Korean MMO design, often making players feel like they are stuck in a Sisyphean task. While some players find enjoyment in the grind, especially for PvP purposes, many express frustration over the slow leveling process and the necessity of spending money for a smoother experience. Recent updates have introduced buffs to ease the grind, but the overall sentiment remains that grinding is a central, and often exhausting, part of gameplay.
“This game is grindy, pay to win, clunky, buggy, and reeks of 2000's Korean MMO game design (this game was released in Korea in 2004 or 2005).”
“The main quest is long and tedious.”
“Questing is not the most efficient way to level... in fact, it's not recommended (grinding is really the only way to level).”
- gameplay12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The gameplay of Red Stone Online is characterized by its engaging mechanics and a strong community, offering a variety of skill builds and a balanced PvP system. However, it suffers from dated graphics, a lack of new player guidance, and tedious mechanics that require extensive interaction with NPCs, making it less appealing compared to modern MMORPGs. While some players appreciate its depth and potential for long-term engagement, others find the overall experience slow and lacking in polish.
“They can change the gameplay of your class drastically.”
“Great game, love its skill mechanics and community!”
“Given that it's a 2.0 MMO, I think no other MMORPG can compare to the gameplay this game offers!”
“I know that the gameplay isn't friendly and has problems; the graphics are outdated compared to actual games, and at the start of the game, it seems that there isn't a story. Maybe some years ago it would have been a very popular game where you could spend your time with friends, but now, there are a lot of games more attractive than this.”
“The problem is that you need to speak to every NPC in the town to know about the mechanics of the game, and it's very tedious for some people.”
“From a lack of introduction, lack of new player help, lack of tutorial, and utter nonexistence of online guides to a nebulous plot and nonexistent quest help or quest direction, this game lacks any actual mechanics in my opinion.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, including numerous bugs affecting gameplay, clunky controls, and poorly designed quests. Players have noted that certain classes experience skill-related bugs, contributing to an overall frustrating experience reminiscent of outdated 2000s Korean MMO design.
“This game is grindy, pay to win, clunky, buggy, and reeks of 2000's Korean MMO game design (this game was released in Korea in 2004 or 2005).”
“- buggy mess.”
“- buggy control; clicking on an NPC will stop your walking.”
- music4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is generally well-received, with some praising its quality and integration with the art design. However, others find it to be typical and uninspired, reminiscent of clichéd free-to-play Korean MMOs. Overall, while the music contributes positively to the atmosphere, it may not stand out as particularly innovative.
“Great music and art.”
“Nice music and well-designed maps.”
“The music is what you expect from a boring cliché free-to-play Korean MMO.”
“Music and sound.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized as a blend of whimsical fantasy and absurdity, creating a comedic experience that transforms a charming pixelated world into a hilariously chaotic nightmare.
“A pixelated, fantasy dream turned hilarious nightmare!”
“The witty dialogue and absurd situations had me laughing out loud!”
“Every character has a quirky sense of humor that keeps the game fresh and entertaining!”