- September 13, 2016
- Comcept
- 9h median play time
ReCore
ReCore isn't weighed down with baggage but that might leave it feeling a little thin around the edges. Lasers and robot friends!
Platforms
About ReCore
ReCore is a single player and multiplayer open world platformer game with post-apocalyptic and science fiction themes. It was developed by Comcept and was released on September 13, 2016. It received mostly positive reviews from both critics and players.
Presenting ReCore a game from the legendary creator Keiji Inafune and the makers of Metroid Prime. As one of the last remaining humans, forge friendships with courageous robot companions and lead them on an epic adventure through a mysterious, dynamic world.











Games Like ReCore
Looking for games like ReCore? Here are top open world platformer recommendations with a post-apocalyptic and science fiction focus, selected from player-similarity data — start with Blue Fire, Cookie Cutter or Darksiders II Deathinitive Edition.
Reviews
- Enjoyable and fluid platforming with interesting traversal mechanics involving robotic companions.
- Companions (Corebots) add personality and strategic depth in combat and exploration; customization is engaging.
- Definitive Edition improved performance, added content, and addressed many original issues, making it a charming experience.
- Repetitive gameplay and collectathon mechanics can feel tedious and encourage excessive backtracking.
- Combat becomes bland and frustrating due to limited weapon variety, enemy stunlocks, and artificial difficulty spikes.
- Technical issues remain, including bugs, glitches, long load times, and lack of keyboard/mouse key remapping.
story
391 mentions Positive Neutral NegativeThe story of the game is generally viewed as simple, predictable, and somewhat underdeveloped, often serving more as a backdrop to gameplay rather than a compelling narrative. While some players appreciate its world-building and audio logs that provide additional lore, many criticize the pacing, tedious collectible requirements to progress, and a rushed or anticlimactic ending. Overall, the story is considered adequate but not a major draw, with much appeal resting on gameplay and exploration rather than narrative depth.
“The story really builds to something great, with incredible audiologs and journals that you find, truly harrowing logs detailing the end of humanity due to an incurable disease, the exodus of humankind to a new planet and the terraforming process that is required to be performed by bots whilst the humans sleep in stasis; it's great – it's evocative and engrossing and you can't wait to learn more... but you never do, nor will you ever.”
“The story of Recore is light at best, which is probably fine for this type of game, but even so, part of my motivation for playing is to always see a narrative through to its conclusion; however, on this occasion, after finishing, I was simply left wondering and frustrated at the same time.”
“The best part of the story is told in the game's audio logs, which are scattered across the map; you get a lot more background information on what happened to Earth and humanity as a whole. It paints a quite interesting picture of some real-world parallels.”
“The story is forgettable and the gameplay only works when you play like a schizophrenic Fortnite player.”
“The combat in this game is terrible, the story is a boring slog, and tying special traversal methods to companions who you have to swap out at specific places is an idea so unbelievably stupid.”
“The main quest line is a bit of a letdown, with 5-6 pretty good dungeons, spread out with a little bit of story and hunting enough prismatic cores that culminates in a super tedious 5 level dungeon of an unfun back and forth between frustratingly long fights and platforming puzzles, followed by the DLC story culminating in an anticlimactic dungeon that is just the boss fight, who doesn't even do anything special.”
Critic Reviews
ReCore Review – A Delightful but Not Perfect Eden Far, Far Away
With Metroid fans only getting Federation Force this year, it was up to other studios to give fans their fix, and Armature Studio & Comcept did deliver with ReCore. With a well written (albeit not exactly original) story and a nicely crafted gameplay experience featuring plenty of content, ReCore is the game to get for those looking for an involving action adventure title. Sadly, the experience is a bit lessened by the generally low challenge level, which makes Corebots mechanics almost superfluous, slightly repetitive combat, disappointing boss battles and a variety of technical issues. ReCore is not Super Metroid at all, that's for sure, but it's definitely a very good starting point for a franchise that might even become big with the right tweaks.
80%ReCore Review
ReCore starts with an intriguing world and a great mix of platforming and RPG elements, but it all falls apart well before the end.
40%ReCore Review
A slick, compelling adventure only let down by a glut of technical issues that really should have been polished out.
80%
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Play Times
Frequently Asked Questions
ReCore is a open world platformer game with post-apocalyptic and science fiction themes. Common tags for ReCore include science, 3D, female protagonist, exploration, gaming and others.
ReCore is available on Xbox Series X|S, PC, Xbox One, Windows and others.
On average players spend around 10 hours playing ReCore.
ReCore was released on September 13, 2016.
ReCore was developed by Comcept.
ReCore has received mostly positive reviews from both players and critics. Most players liked ReCore for its story but disliked it for its grinding.
ReCore is a single player game with multiplayer support.
Similar games include Blue Fire, Cookie Cutter, Darksiders II Deathinitive Edition, Atlas Fallen: Reign Of Sand, Akimbot and others.










