Rebirth of Island
- November 3, 2016
- Yo_Serjio
"Rebirth of Island" is a city-building and management simulation game where players must rebuild and develop a deserted island. Manage resources, construct buildings, and meet the needs of the island's inhabitants to create a thriving society. With various challenges and events, players must balance economic growth and social welfare to ensure the prosperity of their island paradise.
Reviews
- The game has an interesting concept that combines survival crafting with village management.
- The graphics and sound design have received praise, with some players enjoying the unique visual style.
- The developer is responsive and quick to fix bugs, showing potential for future improvements.
- The controls and UI are overly complicated and poorly explained, leading to frustration for players.
- The game lacks content and can be completed very quickly, leaving players wanting more.
- There are numerous bugs and performance issues, including crashes and lag, which detract from the overall experience.
- graphics6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the unique style reminiscent of pixel art, while others criticize the lack of optimization and poor performance, such as low frame rates. Overall, the visual presentation is seen as a strong point by some, but significant technical issues detract from the experience for others.
“It's still early days for me, but sound and graphics-wise, it's great; I'm happy.”
“+ I like the graphic style of this game and the RTS genre too.”
“Don't bother buying it; the graphics stink.”
“I crashed upon first startup and then got to the spaceship tutorial area, which for some reason dropped me to 14 fps. This doesn't make sense, considering that this game isn't anywhere near graphically intensive.”
“This game also has no graphical optimization.”
- story6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The story in the game is somewhat underdeveloped, with players expressing frustration over the initial asteroid minigame, which feels disconnected from the overall narrative. While the tutorial and quests provide some context, they often lack clarity and direction, leaving players to piece together the backstory from game descriptions. Overall, the narrative seems to be a work in progress, with potential for deeper exploration as players advance.
“Once you get to the game, I enjoyed building the houses and doing quests to gain colonists.”
“Still getting there, but the tutorial being present on the ship is a little out of place for what you accomplish there, but maybe there's hidden backstory as to why, not sure.”
“But once again, if you read the description of the game, you kind of get the backstory, so it's just a minor thing.”
“The asteroid level/minigame in the beginning I absolutely hated, but I can see where it's needed for the story (if the game has any) and I wish you could skip past it at will.”
“Still getting there, but the tutorial being present on the ship is a little out of place for what you accomplish there; maybe there's hidden backstory as to why, not sure.”
“Meanwhile, quests tell you to gather resources and craft items, without telling you what to look for or which of the million crafting prerequisites and menus you need for these.”
- gameplay3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The gameplay features an intriguing survival element where players must manage a group to sustain a village, but it is hindered by a confusing user interface, poor fighting mechanics, and an annoying feeding system. Additionally, the lack of comprehensive tutorials leaves players to navigate some mechanics independently, contributing to a sense of limited content.
“The gameplay is interesting as you need to survive and then command a small group of fellows to follow procedures to sustain the village.”
“Unfortunately, its execution suffers from obtuse UI/controls, a very poor fighting mechanic, and a very annoying feeding mechanic, with very little content.”
“The tutorial wasn't fully fleshed out, so there were some game mechanics I had to figure out on my own.”
- optimization2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The game suffers from poor graphical optimization, which detracts from the overall experience. While it is appreciated as a nice indie title, improvements in optimization are necessary.
“Nice indie game, but the optimization needs some fixes.”
“This game has no graphical optimization.”
“The performance issues are a major drawback due to poor optimization.”
“I experienced significant lag and frame drops, indicating a lack of optimization.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been criticized for its instability, with users reporting numerous bugs and a clunky experience that detracts from overall enjoyment.
“So buggy and clunky :(”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express frustration with the grinding aspect, noting that resource farming quickly fills their inventory, preventing them from picking up additional items, even those they just crafted. This limitation can disrupt gameplay and hinder progress.
“After about 3 minutes of farming resources, my inventory would be full and I couldn't pick up anything, even if it was an arrow that I just used those resources to make.”
“The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
“I spent hours grinding for materials, only to find that the rewards were not worth the time invested.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game has received high praise, with users highlighting the soundtrack as "awesome" and a standout feature.
“The soundtrack is awesome!”