Real Warfare 1242
- November 30, 2011
- Unicorn Games Studio
Real Warfare 1242 is a realistic real-time strategy game set during the Mongol invasions of medieval Russia. Command armies made up of various unit types, including cavalry, archers, and infantry, in large-scale battles with historically accurate weaponry and tactics. The game features a detailed campaign mode, skirmish mode, and multiplayer options for up to 8 players. Player's decisions and military skills have a direct impact on the course of the game and its outcome.
Reviews
- The game features a detailed tutorial that helps new players understand the mechanics effectively.
- The graphics, while dated, have a unique artistic style that some players find appealing, resembling a watercolor painting.
- The gameplay offers a decent variety of units and tactical options, making battles challenging and engaging for strategy fans.
- The game suffers from numerous technical issues, including crashes and compatibility problems, particularly on Windows 10.
- There is a lack of a campaign mode and overall depth, with gameplay primarily focused on isolated battles without a coherent story.
- Many players have reported poor AI performance and blurry visuals, detracting from the overall experience.
- graphics14 mentions
- 43 % positive mentions
- 29 % neutral mentions
- 29 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the watercolor-like visuals and decent engine, while others criticize the dated graphics, poor camera control, and lack of polish. Despite the interesting graphic engine and good unit variety, many find the overall visual experience lacking, especially in terms of animation and setup complexity. Overall, the graphics are seen as a mixed bag, with potential overshadowed by technical issues and inconsistencies.
“The screen graphics are like a watercolor painting that during my two battles I played felt like I was on the field with the troops.”
“Good unit variety, in-depth unit stats and statistic effects from combat, challenging and varied battles brought to you in great graphical detail.”
“If you are looking for a game with horrible graphics, one voice actor and almost no strategy element, then this is for you.”
“Horrible graphics, long set-up for resolution and other options, no campaign map, bad camera control, and bad combat animation.”
“Engine and visuals are decent, even if a bit dated.”
- gameplay12 mentions
- 17 % positive mentions
- 50 % neutral mentions
- 33 % negative mentions
The gameplay is often compared to a budget version of Total War, featuring similar mechanics but with different campaigns and units. While the graphics are noted as decent and the concept intriguing, many reviewers find the gameplay lacking due to unfinished mechanics and bugs. Overall, it may be tolerable for some, but those seeking a more polished medieval strategy experience are advised to look elsewhere, such as Medieval II: Total War.
“Basically a discount Total War, it surprised me; the graphics are not too bad and gameplay is tolerable.”
“The gameplay, from the five minutes I've played, seems to be alright.”
“Overall gameplay, however, somewhat lacking.”
“Positive is interesting graphic engine and idea of the game, but game mechanics are unfinished and buggy.”
“If you want a good medieval strategy with better overall gameplay, get Medieval II: Total War.”
- story10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The game's story is criticized for its lack of coherence and depth, as players move from one mission to the next without understanding the overarching narrative or context. Mission briefings are vague, leaving players uncertain about their objectives until they begin, further detracting from the storytelling experience. Overall, the absence of a global map and economic elements contributes to a disjointed and unsatisfying narrative.
“There is no coherent story - you finish one mission and move to the next, but what happened in-between, what all the hustle was about, you're left to wonder for yourself.”
“In most parts of missions, you're supposed to lead only part of the forces on the map, but you'll never guess your objectives until you start the level.”
“What I dislike the most in the game concept is about mission briefings.”
“There is no coherent story - you finish one mission and move to the next, but what happened in-between, what was all the hustle about - you're left to wonder for yourself.”
“What I dislike the most about the game concept is the mission briefings.”
“In most missions, you're supposed to lead only part of the forces on the map, but you'll never guess your objectives until you start the level.”
- stability6 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
Overall, users report that the game has significant stability issues, with many describing it as "too buggy" and noting the lack of patches to address these problems. While it runs well on Windows 7 without crashes or glitches, the unfinished game mechanics detract from the experience.
“There have been no glitches or crashes; it runs well on Windows 7.”
“There have been no glitches or crashes; it runs well on Windows 7.”
“Too buggy for me, and I see that there are still no patches.”
“Positive is an interesting graphic engine and idea of the game, but game mechanics are unfinished and buggy.”
“Too buggy for me, and I see that there are still no patches.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players appreciate that the game allows for partial AI control of the army, which reduces the burden of micromanagement and makes grinding feel less tedious. This feature enhances the overall experience by allowing players to focus on strategic elements rather than being overwhelmed by constant micromanagement.
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers note that the game offers limited replayability, primarily due to its reliance on preset units and the absence of empire-building elements, which restricts strategic variety and player choice.
“The strategic combat is similar to that of Total War, but there's no empire building or anything to go with it, resulting in little replayability due to the preset units.”
“The strategic combat is similar to that of Total War, but the lack of empire building and reliance on preset units significantly diminishes replayability.”
- music2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music in the game has received mixed feedback, with some players finding it strange and likening certain sounds to a "prolonged burp." However, the battle sounds are praised as excellent, contributing positively to the overall audio experience.
“The game functions fine, but the music is a bit strange; maybe I'm being picky, but some of it sounds like a prolonged burp.”
- optimization2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game suffers from significant performance issues, and there is no active support to address these problems, leading to a subpar experience for players.
“It is however ridden with low performance issues and the support for this game is no longer active.”