Skip to main content
Raw Metal Game Cover

About Raw Metal

Raw Metal is a single player hack and slash game with a science fiction theme. It was developed by Team Crucible and was released on March 19, 2024. It received very positive reviews from players.

Infiltrate the depths of an exoplanet mining facility to scavenge for gear and challenge a corrupt megacorporation. Utilize gadgets and equipment in high-stakes stealth, and hone your fighting skills in breakneck combat in this stylish stealth-action dungeon crawler.

Skip Games Like Raw Metal

Games Like Raw Metal

Looking for games like Raw Metal? Here are top hack and slash recommendations with a science fiction focus, selected from player-similarity data — start with Tyrant's Realm, The First Berserker: Khazan or Curse of the Dead Gods.

Skip User Reviews

Reviews

90%Audience ScoreBased on 439 reviews
gameplay37 positive mentions
grinding16 negative mentions

  • Unique blend of stealth and beat-em-up combat with satisfying and impactful gameplay, offering a fresh combo of genres.
  • Distinctive art style, excellent voice acting, and an engaging soundtrack that enhance the immersive experience and worldbuilding.
  • Challenging but rewarding gameplay loop with good replayability, including a training mode for bosses and customizable difficulty settings.
  • Camera issues, especially during boss fights, with awkward angles and obstructions that can hinder combat and cause frustration.
  • Progression and roguelite mechanics can be tedious and punishing; losing gear and currency on death leads to grinding and repeated level runs.
  • Combat feels repetitive for some players due to limited move variety; difficulty spikes especially at boss fights can be frustrating.
  • gameplay

    103 mentions Positive Neutral Negative
    36% positive mentions, 60% neutral mentions, 4% negative mentions

    Gameplay is praised for its unique mix of fluid beat-'em-up combat and solid stealth mechanics, offering satisfying and challenging encounters with a rewarding learning curve. The blend of customization, combo experimentation, and tactical stealth creates a distinct and enjoyable core loop, though some reviewers note issues with underutilized mechanics, occasional imbalance, and a punishing roguelite structure that can lead to grind and frustration. Overall, it delivers a stylish, fun, and deep gameplay experience that may require patience to master fully.

    • “From the stylization, to the mechanics to the self-agency this game is an easy 10/10 for me and is now sitting beautifully in my gems display folder.”
    • “The visual style is very unique, the gameplay is rewarding, both on the stealth and the combat side of things, the enemies are challenging yet manageable, the bosses are cool, and it's got a sort of non-linear progression style tailored through gear you find that lets you augment certain ways to play that benefit methods you might like more than others.”
    • “Fantastic gameplay mix of yakuza brawling and metal gear solid stealthing, with a little rougelite in the mix.”
    • “Loot is pretty much meaningless and once you've beaten one enemy you've exhausted the entirety of the gameplay loop.”
    • “I'm confident in saying this game completely failed at making me actually want to engage with most of its mechanics - don't get me wrong, this game has all the elements to be the best version of what it is, but it doesn't use them properly.”
    • “The game already tries to be a lot of things at once as evident by my initial descriptor of it, but gear with minimal/extreme stat/effect changes with no in-between that also has durability of which can randomly break upon death, that also must be recovered from the third level specifically of the first (and i assume every other) area when skipping levels upon death costs the in-game currency and said equipment can be upgraded from the second level specifically, the one before you recover your equipment which may or may not have broken or lost armor points, feels extremely unnecessary and feeds into one of the ways to make this game a major grind fest to play while you try and figure out its gameplay.”
  • graphics

    40 mentions Positive Neutral Negative
    45% positive mentions, 47% neutral mentions, 8% negative mentions

    The game's graphics are widely praised for their distinctive, bold, and stylized art style that creates a unique, moody, and visually striking aesthetic reminiscent of iconic titles. The designs of characters and gear are highly appreciated, contributing to an immersive and satisfying visual experience, often described as "stylish" and "eye candy." While the visuals consistently receive acclaim, some users note that technical issues like frame drops are minimal, but they occasionally find a disconnect between the polished graphics and the gameplay mechanics.

    • “The art style is consistent and bold.”
    • “The aesthetic is distinctive, and there's an option to tone down bright colors if that's too much for you.”
    • “The gear/character designs are aesthetically pleasing and the amount of gadgets and gear drops means you have a lot to play with.”
    • “Bad combat, bad stealth, bad level design, bad artstyle, bad sound design.”
    • “Especially since the visuals don't exactly warrant such frame drops.”
    • “Fun and fast-paced combat, neat and lively graphics, but falls apart when it comes to the actual stealth mechanics and balancing of the game.”
  • music

    33 mentions Positive Neutral Negative
    76% positive mentions, 15% neutral mentions, 9% negative mentions

    The music of the game is widely praised for its excellent, addictive, and well-crafted soundtrack that enhances the atmosphere and gameplay experience. Many users highlight the memorable tracks, strong fusion of genres, and how the soundtrack complements the art style, combat, and story. While a few mention it could improve in implementation, overall the soundtrack is considered a standout and integral part of the game's appeal.

    • “The music is all excellent, and a lot of tracks are certainly worth listening to on their own.”
    • “Ambiances and musics are good, with some that are among my favorites I've heard from a video game (for instance, "gear up" and "there may be hope").”
    • “The music is absolutely fantastic.”
    • “Music ain't too good and all I've done in my review is complain.”
    • “Music = raw”
    • “I recommend turning the music all the way up.”
  • story

    32 mentions Positive Neutral Negative
    41% positive mentions, 50% neutral mentions, 9% negative mentions

    The story is generally described as light, simple, and somewhat vague, yet intriguing enough to maintain player interest through environmental storytelling and audio logs. While it isn’t deeply fleshed out or heavily emphasized, the narrative is supported by strong voice acting and stylish presentation, creating a mysterious atmosphere that complements the engaging combat. Many players enjoy the story concept but wish for more development and a sequel to fully explore the plot.

    • “The underlying story is also neat and fascinates me without feeling like it's just raw infodumps or a script being fed to you line by line; the developers tailored something that shows more than it tells, and I always enjoyed that.”
    • “The demo sets a great example for the game as a whole, (yet it still manages to get better) the story is there, not in your face if you don't want it, but if you do, it is wonderful; the best description I could give the gameplay is Metal Gear stealth x Devil May Cry combat, with a beautiful Persona-inspired art style.”
    • “The style is cool, the combat is slick, the music absolutely bangs, and the story is surprisingly deep.”
    • “The story needed to be fleshed out more; through the 9 audio recordings and the voice lines of the 3 bosses, you can piece together a very simple, shallow story.”
    • “The story in this game is very light.”
    • “Story is 'tell, don't show'.”
  • grinding

    16 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is a double-edged sword: while it supports progression and gear upgrades, many players find the repetitive farming of the same levels tedious and unfun, especially when retrying difficult bosses. Although some improvements have been made in updates, the grind can feel padded and hinders an otherwise enjoyable gameplay experience.

    • “But the bosses feel like they were made arbitrarily more difficult to boost the already padded playtime I spend grinding currency to attempt them.”
    • “Once you learn the general design of each level, they become pretty easy to clear - so having to go back and constantly replay the cheap levels every time you have a bad run is tedious and not fun.”
    • “So either you participate in the game's roguelite/RPG mechanics to get a slightly better chance at the boss, and suffer all the more by grinding through the same levels over and over just to make sure you can keep it, or you outright ignore the game's mechanics, but still wind up suffering the grind albeit a bit less.”
  • optimization

    10 mentions Positive Neutral Negative
    60% positive mentions, 10% neutral mentions, 30% negative mentions

    The game features well-optimized vocal performances that enhance the experience, though some users report issues with stuttering and unresponsiveness affecting gameplay fluidity. Overall, the strong voice acting and smooth integration contribute positively, but technical hiccups occasionally detract from the game's optimization.

    • “All the vocal performances are great and the soundtrack, while not very memorable or well-implemented, does a good job complementing the gameplay and story.”
    • “Their takes may differ, but they both work so fluidly well with each other that their performances feel cleanly in line with the game's thematic direction.”
    • “I got more and more aggravated as I failed runs with nothing to show for it, which in turn made my performance in the next run even worse since I had no patience to stealth and rushed into fights I couldn't win.”
    • “Third problem - stuttering/unresponsiveness”
    • “Is it optimized?”
  • humor

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is consistently praised, particularly the entertaining and witty guard dialogue, funny ragdoll physics, and clever comedic touches within stealth and combat mechanics. Voice acting greatly enhances the comedic experience, making sneaking and fighting moments amusing and memorable.

    • “The guards are extremely entertaining to listen to as you're sneaking around, and some of their lines during combat are hilarious, too.”
    • “The guard dialog is also hilarious and all of the voice actors have collectively done a great job with their performances.”
    • “Throw a gadget that teleports you or them out of combat - hilarious, especially since they have voicelines for that.”
  • replayability

    6 mentions Positive Neutral Negative
    67% positive mentions, 16% neutral mentions, 17% negative mentions

    The game offers strong replayability, combining engaging stealth and combat mechanics that many find addictive and entertaining, especially given its price. However, some players feel the limited content and certain gameplay quirks may detract from its overall value. Despite this, it is generally regarded as a solid, replay-worthy experience.

    • “I'd definitely recommend this, and it's got a good deal of replayability and entertainment for a $20 pricetag.”
    • “While I have my complaints about basically all the features involved (the targeting for stealth can be weird, combat can feel confusing and the camera isn't great, and loot encumbrance affecting not just stealth, but combat speed, is extremely annoying), a lot of it is covered by the game's sense of style and the rather short run-time, creating an addictive replayability.”
    • “It's a short, nice, and (imo) underrated little game that combines MGS' stealth with a simplified version of Sifu's combat and replayability.”
    • “I understand it's all about being replayable a lot, but there's not enough content for me to believe it's worth the price.”
  • stability

    5 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game generally runs smoothly with no major performance issues, though some players noted occasional bugs and minor glitches, such as enemies getting stuck or certain bosses being buggy. Overall, stability is decent but not flawless.

    • “This game is buggy.”
    • “It's a little buggy, enemies have got stuck on me a couple of times.”
    • “The combat is enjoyable when it's not being a bit buggy, which I can forgive.”
  • character development

    3 mentions Positive Neutral Negative
    33% positive mentions, 67% neutral mentions, 0% negative mentions

    Character development is praised primarily for its visually appealing and distinctive designs, with a wide variety of gear and gadgets enhancing gameplay customization. The standout aspect is the game's cool and recognizable visual style, contributing significantly to the overall experience.

  • atmosphere

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's atmosphere is highly praised for effectively immersing players in its deep mining facility setting, enhanced by a gritty tone and a compelling sense of tension. Coupled with an insane soundtrack and charming voice acting, it creates a captivating and memorable experience that makes each run feel intense and significant.

    • “The environments, while somewhat samey in gameplay, do have a tangible atmosphere to them that helps set the 'delving ever deeper into a mining facility' concept very well that the game and gameplay is based off of.”
    • “Great atmosphere, insane soundtrack, charming voice acting and lovely game loop.”
    • “The weight, the atmosphere, the grit, every run feels like your last, and that’s what makes it incredible.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users praise the game for its heartfelt and passionate execution, highlighting standout voice acting, sound, and art design that create a deeply emotional and engaging experience.

    • “Had the voice actor of the head of security (Trevor) and the developer's brother drop by in my stream. It was heartwarming and an awesome time. This game is full of heart and passion and it nails so many aspects from the voice acting, sound, and art design to the mechanics and art direction at a high-grade level.”
Skip Game Offers

Buy Raw Metal

Play Times

6h Median play time
5h Average play time
4-6h Spent by most gamers
*Based on 2 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Raw Metal is a hack and slash game with science fiction theme. Common tags for Raw Metal include indie, third person, heist, difficult, dungeon crawler and others.

Raw Metal is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 5 hours playing Raw Metal.

Raw Metal was released on March 19, 2024.

Raw Metal was developed by Team Crucible.

Raw Metal has received very positive reviews from players. Most players liked Raw Metal for its gameplay but disliked it for its grinding.

Raw Metal is a single player game.

Similar games include Tyrant's Realm, The First Berserker: Khazan, Curse of the Dead Gods, Hyper Light Breaker, Sands of Aura and others.