Rauniot Game Cover

"Rauniot" is an isometric point-and-click adventure game set in a post-apocalyptic Northern Finland, where the player controls Aino, a member of a small community striving to survive in a world devastated by natural disasters and nuclear pollution. The game features classical gameplay elements and intriguing puzzles as Aino and the community seek balance between nature and man in this harsh new world. With few resources and the constant threat of danger, every decision made could mean the difference between survival and succumbing to the dangers of the new world.

  • PC
  • Windows

Reviews

92%
Audience ScoreBased on 62 reviews
story16 positive mentions
grinding2 negative mentions
  • Atmospheric world-building that effectively conveys the bleakness of a post-apocalyptic landscape.
  • Engaging narrative with a well-developed protagonist, Aino, and a mix of dark humor and introspective moments.
  • Logical and fair puzzles that align well with the game's setting, providing a satisfying experience for players.
  • Limited character animations and clunky dialogue can detract from immersion during conversations.
  • Some gameplay elements feel repetitive over time, leading to a monotonous experience.
  • The game is relatively short, which may leave players wanting more content and exploration opportunities.
  • story25 mentions

    The game's story is a mixed bag, with many praising its engaging narrative and well-developed protagonist, Aino, whose journey of self-discovery adds depth. However, some players found the plot to be rushed and convoluted, particularly towards the end, leading to a sense of dissatisfaction despite the intriguing premise and strong character development. Overall, while the story has its flaws, it offers a unique and thought-provoking experience set in a compelling post-apocalyptic world.

    • “The story is really interesting and also, Aino, the protagonist, is a character that is very well developed: her self-discovery adds quite a bit of depth to the narrative.”
    • “Great post-apocalyptic point-and-click game with an intriguing storyline, and well-made puzzles.”
    • “The harmony between the dystopian environment depicted in the game and its storyline is astounding.”
    • “The story is pretty bad, but that doesn't make the game unenjoyable.”
    • “I do like the art style and the puzzle design, but the story felt threadbare and rushed throughout, and fell apart at the end.”
    • “The end felt rushed, the story went all over the place and things were happening out of the blue.”
  • graphics21 mentions

    The graphics of the game are widely praised for their unique post-apocalyptic aesthetic, effectively capturing the atmosphere of northern Finland with a blend of photorealistic visuals and a nostalgic isometric style. While some reviews note a heavy use of a brown-grey palette, the overall artwork and attention to detail in the environments contribute to an immersive experience. The visuals, combined with strong sound design, enhance the game's appeal, making it a standout in the genre.

    • “Rauniot is a game distinguished by its post-apocalyptic aesthetic and point-and-click gameplay.”
    • “Visuals require special mention because they’re amazing.”
    • “Especially the visuals are noteworthy, because the game uses photorealistic graphics.”
    • “I didn't comment much on the visuals and illustrations, mostly because I think the game looked perfect for what you were going for, very nostalgic isometric feel to it, nice shading and texture in each location.”
  • gameplay16 mentions

    The gameplay of Rauniot is characterized by classic point-and-click mechanics that some players may find repetitive and old-fashioned, though it excels in its execution and offers a unique post-apocalyptic aesthetic. While the core tasks can become monotonous, the game features well-animated cut scenes and a variety of puzzles, including some with multiple solutions, which add depth to the experience. Overall, it appeals to fans of traditional adventure games, particularly those who appreciate its nostalgic elements and Finnish voice acting.

    • “Rauniot offers an intriguing gameplay experience and a unique aesthetic that sets it apart in the gaming landscape.”
    • “Wonderful adventure game that will appeal to the old fans with both the visuals and gameplay.”
    • “Beautiful, grounded in the 1980s and deliciously crunchy electromechanical puzzles in post-apocalyptic Finland.”
    • “Some players may find the core mechanics become monotonous over time, as tasks can feel repetitive without sufficient variation.”
    • “The gameplay is logical and clear but old-fashioned and somewhat clumsy.”
    • “The gameplay is based on classic point-and-click adventure features that have remained unchanged since the beginning.”
  • atmosphere14 mentions

    The game's atmosphere is widely praised for its immersive and bleak world-building, effectively capturing the desolation of a post-apocalyptic landscape. Players appreciate the unique Finnish mood, complemented by a strong soundtrack and dubbing, which enhance the overall experience. While some note minor jankiness, the combination of compelling narrative, atmospheric graphics, and engaging puzzles creates a captivating environment that resonates with fans of the genre.

    • “The game masterfully creates a bleak, immersive environment that effectively conveys the desolation of a post-apocalyptic landscape.”
    • “In conclusion, 'rauniot' offers a compelling narrative and immersive atmosphere that will appeal to fans of post-apocalyptic adventures.”
    • “The amazing soundtrack and fantastic Finnish dubbing give it a unique atmosphere.”
    • “Very dark post-apocalyptic atmosphere, mysterious characters.”
    • “An absolutely wonderful puzzle-driven point-and-click post-apocalyptic adventure in the vein of the original Fallout, with a graphic style of its own as well as truly unique settings that create a clear Finnish mood and atmosphere.”
  • music8 mentions

    The music in the game has been praised for its melancholic and evocative qualities, enhancing the overall atmosphere. Reviewers noted the unique combination of a stellar soundtrack, minimalistic ambient sounds, and occasional black metal tracks, which collectively create an immersive experience. The deliberate choice to limit music in favor of environmental sounds, like crows and wind, has been recognized as a brave and effective decision that contributes to the game's oppressive yet engaging ambiance.

    • “The amazing soundtrack and fantastic Finnish dubbing give it a unique atmosphere.”
    • “I liked the few black metal songs in cutscenes, but the ambient map music really evoked Fallout 1 for me.”
    • “I thought the game had a stellar soundtrack, or the lack of it, mostly just noises in the background, sounds of crows, sounds of the wind, and other environmental ambiance. It was a brave choice on your part, but it worked very well for the game.”
    • “The atmosphere is great; the lack of music made it feel oppressive even.”
    • “The soundtrack (or the lack of it) was very creative, but I found the game very immersive the entire way.”
    • “The soundtrack has a melancholic vibe which fits the world.”
  • humor5 mentions

    The game's humor is characterized by a blend of dark and weird elements, featuring sarcastic characters and memorable comedic moments, such as the chair and slow printer puzzle. While the overall tone remains gloomy and introspective, these humorous interludes provide a refreshing contrast that enhances the immersive experience. Players appreciate the engaging narrative and the nostalgic point-and-click feel, which is complemented by the humor woven throughout the storyline.

    • “Aino's journey is rich with introspective monologues and dark humor, offering a deep and thought-provoking storyline.”
    • “Very impressive visual style, funny and sarcastic characters, and a good time with puzzles.”
    • “The game stays within a gloomy tone for the most part, but it also had some hilarious moments; I loved the scene with the chair and the slow printer.”
  • grinding2 mentions

    Players note that grinding in the game involves tedious pixel hunting and item-fetching, which can lead to frustration. However, Rauniot mitigates some of this tedium with quality of life improvements, making the experience more manageable despite its grindy elements.

    • “Just be aware you're in for some pixel hunting, tedious puzzles, back and forth fetching of items, and overall misery.”
    • “Rauniot is a bite-sized game that gets the vibes right and has some good quality of life decisions that keep it from becoming tedious.”
  • stability1 mentions

    The game's stability is currently a significant issue, with users reporting frustrating slow performance and frequent freezes, particularly when interacting with the screen. As a result, many reviewers do not recommend the game in its current state.

    • “Can't recommend this game for now; it's very frustrating. Everything is very slow, and every time I double-click on the side of the screen, the game freezes.”
  • character development1 mentions

    Character development is visually stunning and deeply immersive, effectively aligning with the game's environment to enhance the overall narrative experience.

    • “The character development and its alignment with the environment are visually captivating and narrated in an incredibly immersive manner.”
    • “The depth of each character's backstory adds layers to the gameplay, making every decision feel impactful.”
    • “I love how the characters evolve based on player choices, creating a unique experience that feels personal and engaging.”
  • replayability1 mentions

    The game offers some replayability, encouraging players to explore different choices and outcomes, though the extent of this value may vary. Keeping multiple save points is recommended to fully experience the alternative paths available.

    • “It has a little bit of replay value. I don't want to comment too much on that because I think it will be more fun to discover it for yourself. It's a good idea to keep a few save points because there are a few things that can be done differently.”
    • “It has a little bit of replay value, but I don't want to comment too much on that because I think it will be more fun to discover it for yourself. It's a good idea to keep a few save points because there are a few things that can be done differently.”
    • “Once you've completed the game, there's not much incentive to go back. The story doesn't change significantly, and the side quests feel repetitive.”
    • “While the game offers multiple endings, the journey to each feels too similar, making it hard to justify replaying.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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