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Rauniot Game Cover

About

"Rauniot" is an isometric point-and-click adventure game set in a post-apocalyptic Northern Finland, where the player controls Aino, a member of a small community striving to survive in a world devastated by natural disasters and nuclear pollution. The game features classical gameplay elements and intriguing puzzles as Aino and the community seek balance between nature and man in this harsh new world. With few resources and the constant threat of danger, every decision made could mean the difference between survival and succumbing to the dangers of the new world.

Rauniot screenshot
Rauniot screenshot
Rauniot screenshot
Rauniot screenshot
Rauniot screenshot
Rauniot screenshot
Rauniot screenshot
Rauniot screenshot
Rauniot screenshot
Rauniot screenshot
Rauniot screenshot
+9

92%
Audience ScoreBased on 124 reviews
story32 positive mentions
grinding4 negative mentions

  • Atmospheric world-building that effectively conveys the desolation of a post-apocalyptic landscape.
  • Engaging narrative with rich introspective monologues and dark humor, featuring a well-developed protagonist.
  • Logical and fair puzzles that align well with the game's setting, providing a satisfying experience for puzzle enthusiasts.
  • Limited character animations during dialogues, which can detract from immersion.
  • Repetitive gameplay elements that may feel monotonous over time due to a lack of variation.
  • Relatively short playtime that may leave players desiring more content and exploration opportunities.
  • story
    50 mentions Positive Neutral Negative

    The game's story is a mixed bag, with many praising its engaging narrative and character development, particularly that of the protagonist, Aino, whose journey of self-discovery is highlighted. However, some reviewers found the plot to be rushed and convoluted towards the end, leading to a sense of dissatisfaction despite the intriguing premise and well-crafted world. Overall, the story is described as thought-provoking and rich, though it may lack direction and coherence at times.

    • “The story is really interesting and also, Aino, the protagonist, is a character that is very well developed: her self-discovery adds quite a bit of depth to the narrative.”
    • “The harmony between the dystopian environment depicted in the game and its storyline is astounding.”
    • “Great post-apocalyptic point-and-click game with an intriguing storyline, and well-made puzzles.”
    • “The story felt threadbare and rushed throughout, and fell apart at the end.”
    • “The end felt rushed, the story went all over the place and things were happening out of the blue.”
    • “In 6 hours, it manages to tell a story in a post-nuclear world, where there is nothing human left in the people themselves.”
  • graphics
    42 mentions Positive Neutral Negative

    The graphics of Rauniot are widely praised for their unique post-apocalyptic aesthetic, effectively capturing the atmosphere of northern Finland with a photorealistic style. While some reviews note a heavy use of a brown-grey palette, the visuals are described as immersive and beautifully designed, enhancing the overall gameplay experience. The art style and attention to detail contribute significantly to the game's nostalgic and atmospheric qualities, making it a standout in the genre.

    • “Rauniot is a game distinguished by its post-apocalyptic aesthetic and point-and-click gameplay.”
    • “The voice acting and the story are great, and the graphics are very pretty to look at.”
    • “Visuals require special mention because they’re amazing.”
    • “Especially the visuals are noteworthy, because the game uses photorealistic graphics.”
    • “I didn't comment much on the visuals and illustrations, mostly because I think the game looked perfect for what you were going for, very nostalgic isometric feel to it, nice shading and texture in each location.”
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay of Rauniot is characterized by classic point-and-click mechanics that some players may find repetitive and old-fashioned, with limited character animations and a lack of variation in tasks. However, it offers a unique post-apocalyptic aesthetic, engaging puzzles with multiple solutions, and well-animated cutscenes that appeal to fans of traditional adventure games. Overall, while the gameplay may not resonate with everyone, it provides a nostalgic experience enriched by its setting and design.

    • “Rauniot offers an intriguing gameplay experience and a unique aesthetic that sets it apart in the gaming landscape.”
    • “Wonderful adventure game that will appeal to the old fans with both the visuals and gameplay.”
    • “Beautiful, grounded in the 1980s and deliciously crunchy electromechanical puzzles in post-apocalyptic Finland.”
    • “Some players may find the core mechanics become monotonous over time, as tasks can feel repetitive without sufficient variation.”
    • “The gameplay is logical and clear but old-fashioned and somewhat clumsy.”
    • “The gameplay is based on classic point-and-click adventure features that have remained unchanged since the beginning.”
  • atmosphere
    28 mentions Positive Neutral Negative

    The atmosphere of "rauniot" is widely praised for its immersive and bleak world-building, effectively capturing the desolation of a post-apocalyptic landscape. Players appreciate the unique Finnish mood, enhanced by a compelling soundtrack and dubbing, which contribute to a deeply atmospheric experience. While some elements may feel janky, the overall ambiance is described as dark, oppressive, and engaging, making it a strong draw for fans of the genre.

    • “The game masterfully creates a bleak, immersive environment that effectively conveys the desolation of a post-apocalyptic landscape.”
    • “In conclusion, 'rauniot' offers a compelling narrative and immersive atmosphere that will appeal to fans of post-apocalyptic adventures.”
    • “Very atmospheric and immersive environment, gloomy and desolate; I can't say I was ever really out of the experience, aside maybe from that hilarious puzzle with the chair.”
    • “Very dark post-apocalyptic atmosphere, mysterious characters.”
    • “an absolutely wonderful puzzle-driven point 'n' click post-apocalyptic adventure in the veins of original Fallout with a graphic style of its own as well as truly unique settings with a clear Finnish mood and atmosphere.”
  • music
    16 mentions Positive Neutral Negative

    The game's music has been praised for its melancholic vibe and unique atmosphere, enhanced by excellent Finnish dubbing. Reviewers noted the creative use of ambient sounds, such as crows and wind, which contributed to an immersive experience, while the sparse soundtrack choices, including a few black metal songs, effectively evoked a sense of oppression and nostalgia reminiscent of classic titles like Fallout 1. Overall, the innovative approach to sound design has been well-received, adding depth to the game's world.

    • “The amazing soundtrack and fantastic Finnish dubbing give it a unique atmosphere.”
    • “I liked the few black metal songs in cutscenes, but the ambient map music really evoked Fallout 1 to me.”
    • “I thought the game had a stellar soundtrack, or the lack of, mostly just noises in the backgrounds, sounds of crows, sounds of the wind, and other environmental ambiance. It was a brave choice on your part, but it worked very well for the game.”
    • “The atmosphere is great, the lack of music made it oppressive even.”
    • “The soundtrack (or the lack of) was very creative; I found the game very immersive the entire way. The characters were interesting, the jokes were great, the nuances with interactions were cool, and I pretty much loved the whole thing.”
  • humor
    10 mentions Positive Neutral Negative

    The game's humor is characterized by a blend of dark and weird elements, with introspective monologues and sarcastic characters contributing to its engaging narrative. While it maintains a predominantly gloomy atmosphere, players appreciate the occasional hilarious moments, particularly standout scenes involving a chair and a slow printer, which provide a refreshing contrast to the overall tone.

    • “The game stays within a gloomy tone for the most part, but it also had some hilarious moments; I loved the scene with the chair and the slow printer.”
    • “Very impressive visual style, funny and sarcastic characters, and a good time with puzzles.”
    • “Good puzzles, nostalgic point-and-click feeling, and weird humor.”
  • grinding
    4 mentions Positive Neutral Negative

    Players note that grinding in the game involves tedious pixel hunting, repetitive puzzles, and item-fetching, which can lead to frustration. However, some quality of life improvements help mitigate these issues, making the experience less tedious overall.

    • “Just be aware you're in for some pixel hunting, tedious puzzles, back and forth fetching of items, and overall misery-porn.”
    • “Rauniot is a bite-sized game that gets the vibes right and has some good quality of life decisions that keep it from becoming tedious.”
  • stability
    2 mentions Positive Neutral Negative

    The game currently suffers from significant stability issues, with users reporting frustrating slow performance and frequent freezes, particularly when interacting with the screen. As a result, many reviewers cannot recommend the game in its current state.

    • “Can't recommend this game for now; it's very frustrating. Everything is very slow, and every time I double-click on the side of the screen, the game freezes.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is praised for its visually captivating presentation and immersive narration, effectively aligning with the game's environment to enhance the overall experience.

    • “The character development and its alignment with the environment are visually captivating and narrated in an incredibly immersive manner.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers some replayability, encouraging players to explore different choices and outcomes, though the extent of this value is somewhat limited. Keeping multiple save points is recommended to fully experience the various possibilities.

    • “It has a little bit of replay value. I don't want to comment too much on that because I think it will be more fun to discover it for yourself. It's a good idea to keep a few load points because there are a few things that can be done differently.”

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