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Quantum: Recharged

Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
54%Game Brain Score
gameplay, story
67% User Score Based on 9 reviews
Critic Score 70%Based on 5 reviews

Platforms

PCXboxXbox Series X|SPlaystation 5Playstation 4WindowsPlayStationNintendo SwitchLinuxMac OSXbox One

About

Over 40 years since its arcade debut, Quantum: Recharged warps the classic arcade title with modern flourishes that have become a staple among the Recharged series. Defeat waves of enemies using your ship to circle around them and create a punishing deadzone. By removing the traditional ability to shoot enemies, this title challenges players to avoid taking damage and progress through increasingly…

Quantum: Recharged screenshot
Quantum: Recharged screenshot
Quantum: Recharged screenshot
Quantum: Recharged screenshot
Quantum: Recharged screenshot
Quantum: Recharged screenshot
Quantum: Recharged screenshot
Quantum: Recharged screenshot
Quantum: Recharged screenshot

67%
Audience ScoreBased on 9 reviews
gameplay3 negative mentions

  • The game features excellent score-chasing gameplay that is simple yet highly strategic.
  • It has a pleasing laser-filled presentation that showcases meticulous attention to detail.
  • The game is addictive and offers a fun, challenging experience with unique mechanics.
  • The gameplay deviates significantly from the original Quantum, leading to disappointment for fans of the classic.
  • Many missions lack variety and are simply about destroying all enemies, missing the original's unique mechanics.
  • Technical issues, such as black screens on launch and download problems, detract from the overall experience.
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is criticized for being generic and lacking originality, with comparisons to other titles like Geometry Wars and Crystal Quest. While some players appreciate the strategic depth and pleasing visuals, the overall experience is marred by a poor initial impression and a convoluted mechanic that detracts from the fun.

    • “If you like Crystal Quest and Yoshi Touch & Go like me, this is a rare game with some similar mechanics.”
    • “[Excellent score-chasing gameplay that's simple yet highly strategic, pleasing laser-filled presentation, power-ups complement gameplay beautifully.]”
    • “Not a great start, but it gets worse as we head into gameplay...”
    • “So ultimately what we have here is a generic arena shooter game that wants to be Geometry Wars but with a vague approximation of Quantum's encircling mechanic jammed in.”
    • “Again, small change, big consequences in terms of gameplay.”
  • story
    4 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its lack of depth, with missions primarily revolving around the repetitive task of "destroy all enemies," which detracts from the original's intent. While some players appreciate the flexibility in gameplay, they find the overall narrative and mission structure to be unengaging and lacking substance.

    • “Hell, that's visible in the mission mode alone, where almost all of the missions you get are just 'destroy all enemies' (again, missing the point of the original magnificently there). Yars, granted, is a lot more flexible in concept for playing around with what you do, but it was a hell of a lot more substantial than this.”
    • “Hell, that's visible in the mission mode alone, where almost all of the missions you get are just 'destroy all enemies' (again, missing the point of the original magnificently there). Yars, granted, is a lot more flexible in concept for playing around with what you do, but it was a hell of a lot more substantial than this.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics in "Recharged" feature a departure from the previous vector art style, introducing a fresh visual aesthetic with distinct ship and enemy designs that enhance the overall experience.

    • “First up, the visuals are stunning.”
    • “Recharged does away with the vector stylings and replaces them with their usual art style, introducing new designs such as the player being a ship and the enemies having distinct appearances.”
    • “First up, the visuals.”
    • “Recharged, meanwhile, does away with the vector stylings and replaces them with their usual art style, but introduces new designs, such as you being a ship and the enemies having distinct designs too.”

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