- March 15, 2021
- CSM
Putin kills: Christmas
75%Game Brain Score
story, music
gameplay
91% User Score 33 reviews
Platforms
About
Ho! Ho! Ho! Merry Christmas and Happy New Year!






Audience ScoreBased on 33 reviews
story4 positive mentions
- The game features stunning visuals and detailed environments that immerse players in its unique world.
- Engaging gameplay with tight controls and a diverse arsenal of festive-themed weaponry keeps the experience fresh and exciting.
- The unconventional storyline combines political satire with holiday themes, providing a humorous and thought-provoking narrative.
- The game suffers from frustrating level design and unresponsive controls, making it difficult to progress.
- Mid to late game quality drops significantly, with quests becoming tedious and combat encounters feeling unfair.
- Technical issues, such as a non-functional map and unclear controls, detract from the overall experience.
story
17 mentions Positive Neutral NegativeThe story aspect of the game receives mixed reviews, with some players praising its unconventional and engaging narrative that blends political satire with holiday themes, while others criticize the mid to late game for devolving into tedious quests and rushed storytelling. The initial intrigue and quirky dialogue are highlighted, but the gameplay's combat mechanics and quest design are seen as significant drawbacks that detract from the overall experience.
“In a world gone mad, where Santa Claus has been overthrown by an evil robotic doppelganger in the form of Vladimir Putin, you'll find yourself on a mission to save Christmas by any means necessary.”
“The quirky dialogue and absurd plot twists will keep you entertained from start to finish.”
“The storyline, which ingeniously blends political satire with holiday themes, invites players to navigate the complex mind of Vladimir Putin as he embarks on a mission to disrupt Christmas celebrations worldwide.”
“Complex quests with multiple solutions turn into mindless chores that involve getting random items from needlessly far locations, which require a lot of walking and an unfairly increased number of enemies sprinkled along the way.”
“The story and quests also take a dive, as they turn from moderately interesting to nonsensically rushed.”
“When I reached this point, I realized all quests onwards involved me fighting 6+ enemies at a time, which is an impossible feat in Elex, as the combat is simply not fit for it.”