Pure Logic
- April 24, 2023
- Sigmund Hoien
- 10h median play time
"Pure Logic" is a puzzle game that challenges players to solve increasingly difficult levels using logical thinking and problem-solving skills. The game features a minimalistic design with a focus on sharp, clean lines and simple, yet elegant gameplay mechanics. With no time limits or distractions, players can fully immerse themselves in the world of logic and test their mental agility.
Reviews
- The game provides a fun and challenging way to practice and learn about logic gates and boolean logic.
- It has a clean and simple design, making it easy to understand and navigate.
- The puzzles are well-structured with a good difficulty curve, offering several hours of engaging gameplay.
- The undo mechanism is limited to only the last move, which can be frustrating when mistakes are made in larger puzzles.
- Animations and confirmation checks can be slow and unskippable, leading to a tedious experience during gameplay.
- The puzzles can become repetitive over time, and there is a lack of replayability once all levels are completed.
- gameplay5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The gameplay is centered around sudoku- and minesweeper-like mechanics, focusing on logic gates with 238 levels and 6 tutorials that provide 5-10 hours of playtime. While the level design is standard and lacks innovation, the game encourages players to develop their intuition and memory regarding the mechanics, making it a solid choice for puzzle enthusiasts. Overall, it offers a straightforward yet challenging experience that tests a specific set of skills without overwhelming complexity.
“If you love Sudoku- or Minesweeper-like gameplay, but with many small and local constraints, or especially if you want to develop intuition for logic gates, you might enjoy this game.”
“I believe that the lack of info on the specific mechanics of the gates is a good feature, as it is a puzzle game and so a little mental warming up is better than simply having a clickbox to tell you what the specific gate does - it forces you to memorize rather than rely on immediate information, a skill that is largely being lost in today's search engine and instant info decadence.”
“If you look at the store trailer and screenshots, you are getting exactly what you see, a puzzle game that, rather than having a lot of intertwining mechanics, is just testing one set of skills exhaustively.”
“The level design doesn't require much innovation; the mechanics are standard logic gates, so there's nothing new here, and the levels are just good enough.”
“If you look at the store trailer and screenshots, you are getting exactly what you see: a puzzle game that, rather than having a lot of intertwining mechanics, is just testing one set of skills exhaustively.”
“The gameplay is limited to 238 levels and 6 tutorials, which may only provide 5-10 hours of playtime.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be a mixed experience, balancing enjoyment with moments of frustration and tedium. The ability to undo multiple moves has improved the experience, though some still feel that the single undo mechanic in later puzzles can become tedious.
“It straddled the line between enjoyable, frustrating, and tedious.”
“Only real complaint was in the later puzzles the single undo got a bit tedious, but I understand why the rule is there for the smaller puzzles.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are described as clean and simple, with no major complaints from users. Overall, they are considered decent and functional, complementing the game's straightforward design.
“I don't have any complaints about the simple graphics, and the sound is alright.”
“Decent achievements and cloud saving, nice level select, progress reset, a few audio/video settings, clean and simple graphics.”
- music2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The game lacks its own music, which some players see as a positive feature, allowing them to enjoy their personal playlists without distractions. This design choice provides an opportunity for players to focus on their gameplay while listening to their favorite tunes.
“But that's a point in its favor for me because I've got music I've been wanting to listen to without a game's distractions, and this gave me ample time to take in the tunes whilst I tried to remember my little cheat sheet of inputs and outputs.”
“It doesn't have music, so you'd have to provide your own.”
“But that's a point in its favor for me because I've got music I've been wanting to listen to without a game's distractions.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has low replayability, with users noting a lack of incentives to revisit it. Suggestions for improvement include the addition of random or daily challenges to enhance replay value.
“This game is not replayable.”
“Some negatives I would like to point out are that there would be a benefit to having a random/daily set that would increase replayability.”