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PULMO

PULMO Game Cover
50%Game Brain Score
Most mentioned positive aspects:emotional, atmosphere
Most mentioned negative aspects:gameplay, music
76% User Score Based on 17 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
PULMO Game Cover

About PULMO

PULMO is a single player casual simulation game. It was developed by Denis Petrov and was released on September 27, 2025. It received mostly positive reviews from players.

PULMO is a casual puzzle game where you control a lone character in a world full of faceless crowds.

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Games Like PULMO

Looking for games like PULMO? Here are top casual simulation recommendations, selected from player-similarity data — start with The Star Named EOS, LUNA The Shadow Dust or The Bridge.

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Reviews

76%Audience ScoreBased on 17 reviews
emotional13 positive mentions
music3 negative mentions

  • PULMO offers a unique, minimalist, and atmospheric puzzle experience that emphasizes emotional reflection, symbolism, and quiet immersion.
  • The game's visual style and soundtrack create a distinctive dreamlike and contemplative mood that supports its philosophical themes.
  • Puzzles are generally intuitive and rewarding, promoting thought about individuality and social dynamics while allowing experimentation without pressure.
  • The limited FPS visual effect and high contrast art style can cause eye strain and discomfort for some players.
  • Some puzzles, especially late in the game, feel less like genuine challenges and more like confusing or tedious wandering without clear solutions.
  • Controller support is problematic, with reported input inconsistencies and difficulty navigating menus on certain controllers.
  • gameplay

    14 mentions Positive Neutral Negative
    21% positive mentions, 58% neutral mentions, 21% negative mentions

    The gameplay in Pulmo is slow-paced and minimalist, focusing more on emotional reflection and environmental puzzles than traditional excitement or complexity. While mechanics are straightforward and support the game’s atmospheric and symbolic themes, some players may find the puzzles obscure and the interaction lacking in engagement. Overall, the gameplay complements the game's mood and artistic intent but may feel uneventful to those seeking more conventional puzzle challenges.

    • “Pulmo is a deeply atmospheric indie puzzle adventure that focuses less on traditional gameplay excitement and more on emotional reflection, symbolism, and quiet immersion.”
    • “Gameplay revolves around environmental puzzles and crowd manipulation.”
    • “The puzzles themselves are generally straightforward mechanically, but the challenge often comes from understanding how the game wants players to interpret the environment.”
    • “But it's a bit derivative and the gameplay ranges from simple to simple but annoying.”
    • “Players expecting traditional puzzle logic or strong gameplay feedback may become frustrated during sections where the intended solution feels overly obscure.”
    • “Others may simply find it uneventful or lacking in meaningful interaction compared to more gameplay-focused puzzle adventures.”
  • emotional

    13 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Pulmo offers a deeply emotional and atmospheric experience, emphasizing symbolic storytelling and quiet reflection over traditional gameplay. Its dreamlike environments and minimalistic design foster a meditative and immersive mood that resonates emotionally with players who appreciate introspective indie games. The game’s subtle use of visuals and sound creates an ambiguous, thought-provoking journey that lingers long after playing.

    • “Pulmo is a deeply atmospheric indie puzzle adventure that focuses less on traditional gameplay excitement and more on emotional reflection, symbolism, and quiet immersion.”
    • “Every area feels symbolic rather than literal, as though players are moving through emotional states, fragmented memories, or abstract representations of social structures instead of physical locations.”
    • “For players willing to embrace that meditative rhythm, the game becomes immersive and emotionally powerful.”
  • music

    7 mentions Positive Neutral Negative
    29% positive mentions, 28% neutral mentions, 43% negative mentions

    The music in the game is a key element, characterized by quiet ambient tracks and environmental sounds that subtly enhance the emotional tone of melancholy and introspection. It mostly blends into the background rather than dominating, with one memorable vocal track standing out. The soundtrack, along with visuals, plays a central role in conveying the game's atmosphere and abstract storytelling.

    • “Pulmo relies heavily on quiet ambient music, environmental sounds, and carefully placed silence to maintain its emotional tone.”
    • “The soundtrack and sound design are equally important to the experience.”
    • “It's kinda one of those more 'artsy' type games where the gameplay isn't very interesting or spectacular, I think because it's supposed to take a backseat to the music and visuals, though I didn't find much of that super interesting either... the one vocal track is memorable at least, though.”
    • “The soundtrack rarely dominates scenes aggressively, instead blending gently into the background to create feelings of melancholy, uncertainty, and introspection.”
    • “After beating a stage, you can replay both the level and its animation from the main menu, and finishing the entire game only unlocks a simple music player.”
  • atmosphere

    7 mentions Positive Neutral Negative
    43% positive mentions, 57% neutral mentions, 0% negative mentions

    Pulmo delivers a deeply immersive and emotionally charged atmosphere through its minimalistic design, blending sparse 3D spaces with hand-drawn visuals to create a dreamlike, ambiguous environment. The game emphasizes quiet reflection, symbolism, and emotional tension over traditional gameplay excitement, encouraging players to absorb and interpret its subtle, philosophical mood. Its restrained and contemplative atmosphere is widely regarded as its strongest and most distinctive feature.

    • “Pulmo is a deeply atmospheric indie puzzle adventure that focuses less on traditional gameplay excitement and more on emotional reflection, symbolism, and quiet immersion.”
    • “The environments combine sparse 3D spaces with hand-drawn visual elements that create a dreamlike atmosphere filled with ambiguity and emotional tension.”
    • “The game’s quiet restraint becomes its greatest strength because it trusts atmosphere and interpretation to carry the experience instead of relying on spectacle.”
  • graphics

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    The graphics feature a distinctive, artsy style that serves as a central element alongside music and environmental storytelling, though it may not appeal to everyone and can be visually intense at times. While some players appreciate the unique visual design and symbolism, others feel it lacks excitement and could benefit from more customizable graphics settings. Overall, the art style is praised for its creativity but may not fully engage all users.

    • “Rather than guiding players through a straightforward narrative filled with dialogue and exposition, Pulmo communicates almost everything through visuals, environmental interaction, music, and abstract symbolism.”
    • “Cool artstyle, interesting puzzles and very nice music.”
    • “It's kinda one of those more 'artsy' type games where the gameplay isn't very interesting or spectacular, I think because it's supposed to take a backseat to the music and visuals, though I didn't find much of that super interesting either.”
    • “Fair warning though, my eyes are generally pretty robust but this art style combined with some of the movements on screen came real close to cracking me.”
    • “I would ask the developers to add a few more graphics settings.”
  • story

    4 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The story in pulmo is intentionally ambiguous and open to interpretation, offering a symbolic and introspective experience that appeals to fans of experimental indie games. While this approach creates a memorable emotional journey for some, others may find the vague narrative and slower pacing challenging to engage with.

    • “This ambiguity is one of pulmo’s greatest strengths for players who enjoy introspective storytelling and symbolic experiences.”
    • “For players who appreciate experimental indie games, symbolic storytelling, and emotionally driven experiences, pulmo offers something genuinely memorable.”
    • “There is no clearly explained plot or definitive interpretation offered to players.”
    • “Some players may struggle to connect with the intentionally vague storytelling or slower pacing.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game's optimization is lacking, resulting in lag and low performance that detracts from the intended experience.

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Frequently Asked Questions

PULMO is a casual simulation game. Common tags for PULMO include indie, linear, surreal, psychological, exploration and others.

PULMO is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

PULMO was released on September 27, 2025.

PULMO was developed by Denis Petrov.

PULMO has received mostly positive reviews from players. Most players liked PULMO for its emotional but disliked it for its gameplay.

PULMO is a single player game.

Similar games include The Star Named EOS, LUNA The Shadow Dust, The Bridge, Recollection, Arrog and others.