Psy High Game Cover

Psy High is a visual novel adventure game where you play as a psychic detective. You will investigate supernatural occurrences, interrogate suspects, and use your psychic abilities to solve cases. Your choices and actions will affect your relationships and the outcome of each case. Can you uncover the truth and become a master psychic detective?

Reviews

78%
Audience ScoreBased on 125 reviews
story35 positive mentions
grinding1 negative mentions
  • The game offers a charming and engaging story that appeals to fans of text-based adventure games.
  • There are multiple choices and endings, providing a good level of replayability and allowing players to shape their character's journey.
  • The writing is enjoyable and captures the essence of high school life, making it relatable for many players.
  • The game is quite short, with some players feeling it lacks depth and character development.
  • Many choices feel predictable and do not significantly impact the story, leading to a sense of railroaded gameplay.
  • The absence of a save feature can be frustrating, as players cannot easily revisit previous choices or explore different paths.
  • story110 mentions

    The story of the game is a blend of high school drama and supernatural elements, but it often falls into predictable tropes and lacks depth, leaving many players feeling underwhelmed. While some appreciate the engaging writing and the impact of choices, others criticize the shallow character development and rushed plot progression. Overall, the narrative offers a fun, albeit simplistic experience, with potential for more complexity and engagement.

    • “The story is a 'coming of age' type set in a high school with you, as the main character, facing some basic and trope-heavy moral issues.”
    • “It's completely story-driven and even though it's a text adventure, I really felt as if my choices made an impact and that I was a high school detective.”
    • “Great story, awesome choices... makes you wish there was a sequel.”
    • “In addition, the story isn't super interesting—its stereotypical high school tropes first, and supernatural mystery second.”
    • “The story is a 'coming of age' type set in a high school with you, as the main character, facing some basic and trope-heavy moral issues.”
    • “There were two pretty noticeable weaknesses to the story - first, the central plot was completely predictable from just a few minutes in.”
  • humor7 mentions

    The humor in the game is described as clever and relatable, particularly appealing to a teen audience with its absurdity and dark undertones. Reviewers found the writing amusing, especially the interactive elements that allow players to insert themselves into the story, and noted that certain character names and gender dynamics added to the comedic experience. Overall, the humor is characterized as both entertaining and thought-provoking, eliciting genuine laughter from players.

    • “I mean, this ending is actually the most, or rather the only daring unexpected plot device in the whole story, and how dark and depressing it is only makes it even more absurd and hilarious.”
    • “Anyways, I really liked the writing and found myself laughing at some of the situations as being very 'clever of me'.”
    • “I especially love that when you look at the names, you can click 'other' and put yourself into the game; that made me laugh the most.”
  • graphics6 mentions

    The reviews reflect a mixed perspective on graphics, with some players appreciating the text-based format and the immersive experience it provides, while others feel that the absence of visuals could be limiting. However, there are also mentions of exceptional graphics in certain contexts, indicating that when present, they can significantly enhance the gaming experience. Overall, the writing and imaginative engagement often compensate for the lack of traditional graphics.

    • “The graphics were amazing.”
    • “There was a little to be desired (graphics would have enhanced it, but imagining my own scenes and settings and characters with limited details was very appreciated) but overall, the game approaches the 'suffer your own consequences' angle very nicely, and I'm excited to play it again.”
    • “The writing is good enough to have often made me forget I was playing a game without graphics.”
    • “They are not games in the sense of playing with graphics and sound and such.”
    • “There was a little to be desired; graphics would have enhanced it, but imagining my own scenes and settings and characters with limited details was very appreciated.”
    • “The writing is good enough to have often made me forget I was playing a game without graphics.”
  • music5 mentions

    Overall, reviewers express a desire for improved music and sound effects in the game, noting that its current lack of a soundtrack detracts from the experience. While some appreciate the creative aspects of the game, they feel that incorporating music could enhance engagement and character development in future iterations.

    • “Rebecca Slitt has a very creative mind, and if she makes another one like this or even a sequel, then I hope she includes music and pictures so we can really create our own character.”
    • “I definitely feel like it would benefit from some music and sound effects.”
    • “Overall this felt like it was written by someone who has left high school in the 90's and tries to relate to teenagers nowadays by watching High School Musical.”
    • “There's not even a soundtrack.”
  • gameplay4 mentions

    The gameplay is described as above average for a choice-based game, offering surprising complexity despite its text-based format, which encourages players to use their imagination. However, it may not appeal to those seeking more extensive gameplay mechanics, and some reviews suggest a lack of genuine engagement from the author, impacting the overall experience.

    • “A really nice game with surprisingly complex gameplay. Even if there are no pictures in this text-based RPG, it's up to your mind to create them. I totally love this game; this is what I'm looking for!”
    • “Mechanically, it's a bit above average compared to other games.”
    • “If you're a fan of huge gameplay, then this game may not be for you.”
    • “While the author is mechanically literate and capable of basic plot planning, it reads like a condescending, impassionate account of a middle-aged person who is struggling with both remembering what those wacky, tasteless, dumb teenagers are supposed to be like and not falling asleep from the lack of any genuine interest in the subject matter.”
    • “Mechanically, it's a bit above average compared to other choices in games.”
  • replayability3 mentions

    The game offers significant replayability due to its branching narrative and diverse choices, allowing players to explore different story outcomes. However, some players feel that the presence of clear "good" and "bad" choices may limit their willingness to replay the game in certain ways. Overall, the engaging story encourages multiple playthroughs, regardless of the player's chosen path.

    • “I have never, and I mean never been so drawn in by a story in my life, and the replayability is huge.”
    • “But it does have a lot of replayability, and the story it tells is interesting no matter what angle you come at it with, even if you want your player character to be a delinquent or a model citizen.”
    • “I know there's supposed to be a lot of replay value due to all the choices, but I'm not the sort who likes picking what I consider 'bad' decisions. With this game, there was usually a single clear good choice and an array of obviously poor ones.”
    • “I have never, and I mean never, been so drawn in by a story in my life, and the replayability is huge.”
  • character development3 mentions

    Character development in the game is largely criticized, with many reviewers noting that characters feel shallow and underdeveloped due to limited narrative depth. The rushed ending further detracts from the potential for meaningful growth, leaving players disappointed with the overall character arcs.

    • “The ending felt rushed, and there could have been a little more character development, but overall, it was enjoyable.”
    • “While the story premise is good, the whole implementation of the CYOA aspect of the game leaves a lot to be desired, and most of the characters are shallow due to very little character development.”
    • “There was almost no room for character development, which was a huge disappointment.”
  • grinding1 mentions

    Players express frustration with the grinding aspect, feeling that it detracts from immersion in the story and resembles the repetitive stat-building found in MMORPGs, which is not suitable for an interactive novel experience.

    • “The consequence of this is that I never felt immersed in the story; strangely, it gave the feeling that I was 'grinding' my stats like in an MMORPG, and that's not what I want from an interactive novel.”
    • “The repetitive nature of the tasks made it feel more like a chore than an enjoyable experience, leading to a sense of grinding that detracted from the overall enjoyment of the game.”
    • “I found myself stuck in a loop of grinding for resources, which took away from the narrative and made the gameplay feel tedious.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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