- August 7, 2024
- DrearyWeary
Pryzm
52%Game Brain Score
replayability, music
story, atmosphere
100% User Score 3 reviews
Platforms
About
Six friends embark on a weekend getaway only to find a mountain with an ancient secret. Can they escape its clutches? Pryzm is a survival adventure mystery presented in a hand drawn pixel art comic book / visual novel hybrid. Players have to manage the characters, maintain a special resource, and weigh their choices in order to make it out alive. NOT EVERYONE WILL SURVIVE in each playthrough. I…
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Audience ScoreBased on 3 reviews
replayability3 positive mentions
atmosphere3 negative mentions
- The game features a captivating short story and immersive atmosphere that keeps players engaged.
- There is a good amount of replayability due to multiple choices and potential variations in the story.
- The pixel art and comic-like presentation are visually appealing, enhancing the overall experience.
- The game is quite short, taking around 2-2.4 hours to complete, which may leave some players wanting more.
- Some players found the lack of a save state option inconvenient, making it difficult to play through in multiple sittings.
- The choices can feel random at times, leading to confusion and a lack of clarity in the story's progression.
story
5 mentions Positive Neutral NegativeThe story is engaging and atmospheric, with a strong buildup and flow that captivates players. While the initial impression suggests a good amount of variation, the unique background music and visuals enhance the immersive experience, leaving players eager for surprising revelations in the narrative.
“I was quickly captivated by the short story and atmosphere.”
“I like the build-up and the flow of the story, and the pixel art is very nicely drawn; it must have taken many hours to create.”
“But I have to say, the weird atmosphere created by the background music and storyboards made me lose myself in it!”
“I've yet to see just how much variation and story there will be; however, I'm under the impression there should be a good amount.”
“But I have to say, the weird atmosphere created by the background music and storyboards made me feel lost in it!”
“Hope the answer to the riddle in the story can surprise me.”