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PROTOTYPE原型

PROTOTYPE原型 Game Cover
87%Game Brain Score
story, graphics
gameplay, grinding
87% User Score Based on 60 reviews

Platforms

PCWindows
PROTOTYPE原型 Game Cover

About

PROTOTYPE原型 is a single player action game. It was developed by Veronika Orfeeva and was released on February 4, 2023. It received positive reviews from players.

Hong Kong, nearest future. Socio-economic crises have not been exhausted, and political contradictions are only getting sharper. However, even against such a background, detached human minds learn to artificially recreate their likeness. Techno-demo about itself, about self-reflection of the unfinished and artificial. My attempt to convey the voice of those who are dismissed and forgot…

Genres & Tags
Play Modes
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87%
Audience ScoreBased on 60 reviews
story10 positive mentions
gameplay3 negative mentions

  • The pixel art style and sound design are impressive, creating a visually captivating experience.
  • Despite its short length, the story is engaging and has a unique atmosphere reminiscent of cyberpunk themes.
  • The dialogue feels natural and genuine, adding to the immersive quality of the narrative.
  • The game lacks interactivity and choices, making it feel more like an e-book than a traditional game.
  • There are numerous grammatical errors in the English translation, which detracts from the overall experience.
  • The story is very short, with some players feeling it lacks depth and context, leaving them confused about the plot.
  • story
    28 mentions Positive Neutral Negative

    The story is generally described as a short but intriguing narrative set in a cyberpunk world, featuring stylish pixel art and a decent plot, though it lacks interactivity and depth. While some reviewers appreciate its immersive dialogue and unique concepts, others criticize the translation quality and superficiality of the plot, suggesting it could benefit from expansion into a longer visual novel format. Overall, it offers a quick, visually appealing experience but leaves players wanting more substance and engagement.

    • “The dialogue felt natural and genuine, which made the story more immersive.”
    • “It's a sad little story, laser-focused in its way on the part of innovation that we never really get to see: the defective prototype.”
    • “The story is sparse but evocative, a handful of scenes that sketch out an interesting cyberpunk conspiracy.”
    • “This garbage e-book is written in mangled, badly translated Runglish and has a godawful fan-fiction story from someone who watched way too much Ghost in the Shell.”
    • “The 'intricate plot' and 'careful' reading really does not mean much when there's not a lot of substance in the story.”
    • “The art style is cool, but there isn't enough time given to the characters or plot to build any interest.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their unique and stylized pixel art, evoking a retro cyberpunk aesthetic reminiscent of works like "Ghost in the Shell." Players appreciate the vibrant visuals and intricate designs, although some feel that the short narrative limits character and plot development. Overall, the art style and ambiance contribute positively to the game's appeal.

    • “A very short cyberpunk kinetic novel with a neat little aesthetic, shades of Ghost in the Shell.”
    • “Really liked the cyberpunk ambience, the unique art style, and the beep boop sound effects.”
    • “The audio is hit or miss, graphics are very retro and the writing isn't bad.”
    • “It has fully animated graphics in retro style, an intricate plot that requires careful reading, a hard electronic soundtrack and different forms of psychological and physical violence.”
    • “Overall, I love the game's visuals!”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is highly praised for its cool soundtracks and hard electronic beats, complementing the retro pixel art style and enhancing the overall atmosphere. Reviewers appreciate the impressive sound design and how the music interacts with the visuals, particularly during dynamic scenes. Overall, the music contributes significantly to the game's immersive experience, earning high ratings from players.

    • “Super cool soundtracks, cool vibes, and nice drawings.”
    • “I really love the pixel art style and music.”
    • “The music and sound design were also very impressive; I'm giving this an 8/10.”
    • “It has a fully animated graphics in retro style, an intricate plot that requires careful reading, a hard electronic soundtrack and different forms of psychological and physical violence.”
    • “However, it happens to be very short and the world building is very little. I would love to see this adapted into something full length, maybe with some gameplay (choices, and/or some duck hunt style gameplay at shoot offs!). The music and sound design were also very impressive; I'm giving this an 8/10.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is minimal, primarily consisting of clicking through poorly written dialogue, which detracts from the overall experience. While the game is short and lacks substantial world-building, there is potential for improvement through the addition of meaningful choices or interactive elements. Despite these shortcomings, the music and sound design received praise, contributing to a more favorable overall impression.

    • “However, it happens to be very short, and the world-building is minimal. I would love to see this adapted into something full-length, maybe with some gameplay choices and/or some duck hunt style gameplay at shoot-offs! The music and sound design were also very impressive. I'm giving this an 8/10.”
    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
    • “However, it happens to be very short and the world-building is very limited. I would love to see this adapted into something full-length, maybe with some gameplay choices, and/or some duck hunt style gameplay at shoot-offs!”
    • “The gameplay is lacking depth and variety, making it feel more like a chore than an engaging experience.”
  • grinding
    3 mentions Positive Neutral Negative

    Users find the grinding aspect of visual novels and e-books tedious, likening the experience to a frustratingly slow reading process where each sentence requires a click to advance, detracting from the enjoyment of the narrative.

    • “Visual novels and e-books can be tedious at best. Imagine the best novel you've ever read, whether it's 'The Hitchhiker's Guide to the Galaxy', '2001: A Space Odyssey', or even 'Twilight' (if you have terrible taste in literature). Now, translate that into a format where the words dribble out, and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged. It often feels like I'm just going through the motions without any real sense of progress.”
    • “I find the grinding mechanics to be a major drawback. It turns what could be an exciting adventure into a monotonous chore that drains the fun out of the experience.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is described as cool and immersive, reminiscent of the game "Of the Devil," creating a captivating and engaging environment for players.

    • “Cool and atmospheric, like a miniature version of 'Of the Devil'.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is characterized by its clever and absurd observations, such as the exaggerated notion that only eight copies of a book would suffice for global demand, highlighting a satirical take on scarcity and value.

    • “The funny thing is, if you wanted to print this book, you'd only need to print 8 copies to satisfy the entire world's demand for it.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game centers on a cyborg agent grappling with the conflict between his fading humanity and the absence of emotional responses, all while facing the anxiety of potential system hacking. This internal struggle adds depth to the character and enhances the overall narrative experience.

    • “It's about a cyborg agent who is trying to balance his old humanity, his new lack of emotional feedback, and the fear that someone is hacking his system.”
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Frequently Asked Questions

PROTOTYPE原型 is a action game.

PROTOTYPE原型 is available on PC and Windows.

PROTOTYPE原型 was released on February 4, 2023.

PROTOTYPE原型 was developed by Veronika Orfeeva.

PROTOTYPE原型 has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

PROTOTYPE原型 is a single player game.

Similar games include Invisible Apartment, Zarie: The Story of Sin, Five Stages of Pink, Fault Milestone One, Harrowed World: What's Past Is Portents and others.