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Prophecy I: The Viking Child

Prophecy I: The Viking Child Game Cover
30%Game Brain Score
music, humor
gameplay, monetization
43% User Score Based on 21 reviews

Platforms

LinuxPCMac OSAtari StAmigaWindowsMs Dos
Prophecy I: The Viking Child Game Cover

About

Prophecy I: The Viking Child is a single player action adventure game with a fantasy theme. It was developed by Imagitec and was released on October 25, 2017. It received neutral reviews from players.

Cartoony side-scroller where you take the role of, as the title states, a viking child, in his quest to free his friends and family, held by the evil god Loki inside the Great Halls of Valhalla. Fight your way through 16 levels with diverse scenarios, including medieval castles and mountains. Spread throughout the levels are shops in which you can buy potions and other magical items to help you a…

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43%
Audience ScoreBased on 21 reviews
music4 positive mentions
monetization3 negative mentions

  • Nostalgic appeal for fans of retro gaming, especially those who grew up in the early '90s.
  • Offers a mix of platforming, exploration, and light RPG elements, making it engaging for players who enjoy classic 2D side-scrollers.
  • Colorful and detailed visuals for its time, with charming sprites and decent music that evoke fond memories.
  • The game is difficult to set up and often unplayable due to a poorly configured DOSBox, leading to frustration for players.
  • Gameplay mechanics are criticized for poor hit detection, unfair level design, and clunky controls, detracting from the overall experience.
  • Lacks modern features and updates, making it feel outdated and not worth the price for many players.
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay of "Prophecy i - The Viking Child" features straightforward controls and a classic platforming formula across sixteen levels filled with enemies and collectibles. However, it suffers from clunky mechanics and a locked resolution, which detracts from the overall experience. While some players appreciate its nostalgic charm and challenging gameplay, others find it difficult to recommend due to its shortcomings.

    • “The gameplay revolves around exploring sixteen levels filled with enemies, traps, and collectible items.”
    • “The controls are straightforward, with the usual jump, attack, and movement mechanics, making it easy to pick up and play.”
    • “While it might not compete with modern games in terms of polish or complexity, its charm, gameplay variety, and nostalgic appeal make it a solid choice for fans of the genre.”
    • “Locked resolution, 320x200 by the looks of it, locked controls, clunky gameplay.”
    • “Prophecy I - The Viking Child is a platformer with some of the worst mechanics I have ever experienced.”
    • “Hard for me to recommend even for just a dollar or two... the gameplay loop is not really enjoyable due to the shortcomings.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is generally described as pleasant and enjoyable, though it may not always be memorable. While some users appreciate the nostalgic quality of the sound, particularly the soundblaster music, others find the sound effects sparse and functional. Overall, the music contributes positively to the gameplay experience, enhancing its charm despite some visual shortcomings.

    • “The music is pleasant, though it doesn’t always stand out as memorable, while the sound effects are functional but sparse.”
    • “Game fullscreened ran seemingly well and the audio for the music and the art was pleasant.”
    • “The music is top notch and gameplay hits the sweet spot for me, difficult.”
    • “The music is okay, but the high stabbing speed is ridiculous.”
    • “There are no sound effects, only music.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization of the game has been criticized as exploitative, with users feeling that the high price is unjustified for a product that is fundamentally unplayable due to technical issues. Many view it as a cash grab, particularly given its status as abandonware.

    • “The game is fundamentally unplayable without me digging around and fixing the developers' problems for them, especially considering the eye-watering price on this abandonware cash grab.”
    • “The monetization model feels exploitative, as it seems designed to squeeze every last penny from players rather than provide a fair gaming experience.”
    • “I can't believe how much they charge for in-game items that should be accessible through regular gameplay; it feels like a blatant cash grab.”
  • story
    3 mentions Positive Neutral Negative

    The story follows Brian, a Viking boy on a heroic quest to rescue his siblings and thwart the evil god Loki, offering an engaging narrative that resonates well with players.

    • “You play as Brian, a Viking boy on a quest to rescue his siblings and stop the evil god Loki.”
    • “The story feels incredibly generic, lacking any real depth or originality.”
    • “Character development is minimal, making it hard to connect with the protagonist or care about their journey.”
    • “The plot twists are predictable, and the overall narrative fails to engage or surprise the player.”
  • replayability
    3 mentions Positive Neutral Negative

    Players find high replayability in the game due to its exploration elements and the enjoyment of revisiting its charming world.

    • “Replayability comes from the exploration aspect and the sheer joy of revisiting the charming world.”
    • “The game offers a variety of challenges that make each playthrough feel fresh and exciting.”
    • “Every time I play, I discover something new, which keeps me coming back for more.”
    • “Challenge and replayability are lacking.”
    • “Replayability comes from the exploration aspect, but it quickly loses its charm after a few playthroughs.”
    • “The game offers little incentive to replay once you've experienced everything it has to offer.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is consistently described as funny, indicating that players find it entertaining and enjoyable.

    • “The humor in this game is absolutely hilarious, with clever jokes and witty dialogue that kept me laughing throughout.”
    • “I love how the game incorporates humor into its storytelling, making even the most serious moments feel light-hearted and fun.”
    • “The quirky characters and their funny interactions add a delightful charm to the gameplay, making every encounter a joy.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics of "Prophecy I" are praised for their colorful and detailed visuals, particularly on platforms such as the Atari ST and Amiga, making it a standout for its time.

    • “Graphics and sound.”
    • “For its time, Prophecy I delivers colorful and detailed visuals, especially on platforms like the Atari ST and Amiga.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat tedious, as collecting coins for items can be time-consuming. While the difficulty is manageable, issues with hitboxing and controls add a layer of challenge to the grinding experience.

    • “The game is a bit grindy, but not too hard; it's still a tad tricky due to the odd hitboxes and slightly cumbersome controls.”
    • “Grinding for coins to obtain those items can take a long time.”
  • optimization
    1 mentions Positive Neutral Negative

    The game suffers from poor optimization, lacking support for modern display resolutions and widescreen monitors, which results in subpar performance on contemporary gaming PCs.

  • emotional
    1 mentions Positive Neutral Negative

    Users express frustration with the game's hitboxing mechanics, noting that the sword's reach is inadequate and that proximity to certain objects, like mushrooms, can lead to unexpected damage. This design flaw detracts from the overall emotional experience, as players feel unfairly punished.

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Frequently Asked Questions

Prophecy I: The Viking Child is a action adventure game with fantasy theme.

Prophecy I: The Viking Child is available on PC, Mac OS, Windows, Linux and others.

Prophecy I: The Viking Child was released on October 25, 2017.

Prophecy I: The Viking Child was developed by Imagitec.

Prophecy I: The Viking Child has received neutral reviews from players. Most players liked this game for its music but disliked it for its gameplay.

Prophecy I: The Viking Child is a single player game.

Similar games include AGGELOS, Gurumin: A Monstrous Adventure, Sphinx and the Cursed Mummy, There Was A Caveman, Castle In The Darkness and others.