Project R4T Game Cover

Take control of a test subject tasked with testing out a new device capable of shrinking and enlarging the user. You will be tasked with completing tests, all designed around the tester's height and weight. Platform, collect keycards, and fit through small gaps in this short single-player experience. Features: You can make yourself larger and smaller with a simple press of a button. With this, y…

  • PC
  • Windows

Reviews

93%
Audience ScoreBased on 95 reviews
gameplay6 positive mentions
graphics2 negative mentions
  • The game features a unique mechanic of changing sizes, which adds an interesting twist to the gameplay.
  • Voice acting and dialogue are well done, contributing to an enjoyable and immersive experience.
  • Despite its short length, the game is fun and serves as a great time killer, making it a worthwhile play for those looking for a quick experience.
  • The game is very short, with many players finishing it in under half an hour, leaving them wanting more content.
  • There are several bugs and technical issues, such as movement problems and unresponsive controls, which can hinder the gameplay experience.
  • The puzzles lack challenge and depth, often feeling too easy and underutilizing the game's mechanics.
  • gameplay11 mentions

    The gameplay is praised for its innovative shrinking and growing mechanics, which are simple and enjoyable, but many reviewers feel these features are underutilized and could benefit from additional content and complexity. While the game is fun and engaging, particularly for a student project, there are calls for improvements in level design and mechanics to fully realize its potential. Overall, the concept is well-received, with hopes for a sequel that expands on these ideas.

    • “There was dialog/voiceover, mechanics were nice and simple to understand, simple controls, too.”
    • “Even for a student project, it is brilliant and I had such a fun time with the mechanics of changing one's size.”
    • “Really good work, the shrink and grow mechanics in my opinion have excellent potential if a sequel is to be made.”
    • “It could be turned into a proper game by simply adding more content: more 3D models in the rooms, more levels, and some more mechanics.”
    • “Seemed like the growing mechanic was underused.”
    • “I hope the team is making a sequel with bigger and more complex puzzles with this mechanic.”
  • music4 mentions

    The music in the game is described as relaxing yet atmospheric, effectively creating a grim and eerie vibe reminiscent of SCP themes. However, some users noted that the music does not loop well, which detracts from the overall experience.

    • “The sound and music create an atmosphere that reminds me of an SCP kind of vibe; it's grim and grey, and with that background music, you just hope that you're going to get jump scared by the shy guy.”
    • “The sound and music create an atmosphere that reminds me of an SCP kind of vibe; it's grim and grey, and with that background music, you just hope that you're going to get jump scared by the shy guy.”
    • “The relaxing music enhances the overall experience.”
    • “The sound and music create an atmosphere that reminds me of an SCP kind of vibe; it's grim and grey, and with that background music, you just hope that you're going to get jump scared and attacked by the shy guy.”
  • story4 mentions

    The game's story is engaging and features well-crafted voice lines that enhance the narrative, which revolves around a realistic science funding theme. While some dialogue feels slightly forced at the beginning, the overall storyline is enjoyable and keeps players invested, making it a standout experience for those who appreciate narrative depth.

    • “The voice lines are really good and tell a nice story... I was not expecting a realistic science funding storyline.”
    • “Fun game, interesting mechanics, easy puzzles, slightly forced dialogue at the beginning but a fun story throughout.”
    • “In the game, the person who is talking to you while doing the tests mentions that one of the higher-ups is coming to visit, and they could use this as a sort of budget upgrade for more tests, story-wise.”
    • “The only game where I have ever listened to the whole story.”
  • graphics3 mentions

    The game's graphics are described as simplistic and lacking in detail, contributing to an overall unengaging visual experience. The aesthetic is compared to a backrooms-like environment, but it fails to captivate due to poor quality and design.

    • “The game itself almost has a backrooms-like aesthetic, but without the monsters.”
    • “Currently, the game is incredibly painful to play; from the bad quality voice acting to the chunky movements and the boring graphics.”
  • stability1 mentions

    The game suffers from significant stability issues, with frequent glitches occurring in the initial area, including player model floating and unresponsive controls, rendering it nearly unplayable.

    • “Bad game; it literally glitches out in the first area 90% of the time. I can't get out the door because the player model starts floating. That, mixed with some horrible fake handheld camera movement, makes this unplayable.”
    • “The game crashes frequently, making it impossible to progress. I've lost hours of gameplay due to stability issues.”
    • “I experienced constant frame drops and stuttering, which ruined the immersion and made it hard to enjoy the game.”
  • optimization1 mentions

    Reviewers generally feel that the game requires further optimization to enhance performance and improve the overall experience.

    • “Other than that, I think this game just needs to be optimized a little bit more.”
    • “The performance issues really detract from the overall experience; it feels like the game wasn't optimized for current hardware.”
    • “I encountered frequent frame drops and long loading times, which indicates a lack of proper optimization.”
  • atmosphere1 mentions

    The atmosphere is characterized by a grim and grey aesthetic, enhanced by haunting background music that evokes a sense of tension and anticipation, reminiscent of SCP themes. Players often find themselves on edge, hoping for jump scares and encounters with unsettling entities like the "shy guy."

    • “The sound and music create an atmosphere reminiscent of SCP, with a grim and grey vibe. The background music makes you hope for a jump scare, anticipating an encounter with the shy guy.”
    • “The atmosphere is incredibly immersive, drawing you into a world that feels both eerie and captivating.”
    • “Every element of the environment contributes to a haunting atmosphere that keeps you on edge, making every moment feel tense and thrilling.”
    • “The sound and music create an atmosphere reminiscent of SCP, with a grim and grey vibe. The background music makes you hope for a jump scare, as if you're about to be attacked by the shy guy.”
    • “The overall atmosphere feels lifeless and uninspired, lacking the tension and immersion that I expected.”
    • “Despite the potential for a creepy setting, the atmosphere falls flat, leaving me feeling more bored than scared.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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