- December 16, 2022
- Myre36
Project R4T
Platforms
About
Take control of a test subject tasked with testing out a new device capable of shrinking and enlarging the user. You will be tasked with completing tests, all designed around the tester's height and weight. Platform, collect keycards, and fit through small gaps in this short single-player experience. Features: You can make yourself larger and smaller with a simple press of a button. With this, y…
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- The game features a unique mechanic of changing sizes, which adds an interesting twist to the gameplay.
- Voice acting and dialogue are well done, contributing to an enjoyable and immersive experience.
- Despite its short length, the game is fun and serves as a great time killer, making it a worthwhile play for those looking for a quick experience.
- The game is very short, with many players finishing it in under half an hour, leaving them wanting more content.
- There are several bugs and technical issues, such as movement problems and unresponsive controls, which can hinder the gameplay experience.
- The puzzles lack challenge and depth, often feeling too easy and underutilizing the game's mechanics.
- gameplay11 mentions Positive Neutral Negative
The gameplay is praised for its innovative shrinking and growing mechanics, which are simple and enjoyable, but many reviewers feel these features are underutilized and could benefit from additional content and complexity. While the game is fun and engaging, particularly for a student project, there are calls for improvements in level design and mechanics to fully realize its potential. Overall, the concept is well-received, with hopes for a sequel that expands on these ideas.
“There was dialog/voiceover, mechanics were nice and simple to understand, simple controls, too.”
“Even for a student project, it is brilliant and I had such a fun time with the mechanics of changing one's size.”
“Really good work, the shrink and grow mechanics in my opinion have excellent potential if a sequel is to be made.”
“It could be turned into a proper game by simply adding more content: more 3D models in the rooms, more levels, and some more mechanics.”
“Seemed like the growing mechanic was underused.”
“I hope the team is making a sequel with bigger and more complex puzzles with this mechanic.”