- September 11, 2021
- Antler Studios
- 3h median play time
Project Grove: Prologue
Platforms
About
Project Grove: Prologue is the beginning quest of first-person adventure puzzle game set in a magical wild forest during an industrial Steampunk era.Jump On Your Best Friend's HeadYour robot companion L-P1N, is your travel guide, best friend and placeable platform. Cross crevasses, dodge descending boulders and discover L-P1N's other hidden abilities. Jumping on your best friend's head has never b…







- The game features a beautiful art style and engaging atmosphere, making exploration enjoyable.
- The robot companion mechanic adds a fun layer to gameplay, allowing for creative puzzle-solving.
- The humor and dialogue between characters provide a light-hearted tone that enhances the overall experience.
- The game suffers from numerous bugs and technical issues, including high fall damage and unresponsive controls.
- Voice acting, particularly the use of text-to-speech for non-robot characters, detracts from immersion and comedic timing.
- The tutorial and gameplay mechanics can feel rigid and poorly explained, leading to frustration during play.
- gameplay18 mentions Positive Neutral Negative
The gameplay is a mix of enjoyable mechanics, such as the robot platforming and exploration, but is marred by janky physics and bugs that can disrupt the experience. While the open-level design and tutorial integration allow for learning and engagement, some players found sections of the demo frustrating due to unclear progression and technical issues. Overall, the game shows promise with its unique concepts and humor, but it requires further refinement to enhance the overall experience.
“The robot placing platform mechanic felt fun to maneuver with.”
“The mechanics and the story were also pretty cool as well as the aspect of being an alchemist.”
“The gameplay is fun; it consists mostly of walking around, exploring, and platforming at this point.”
“The game drops you into the open level pretty early on but also requires you to do exactly what it says in order to get proper tutorial popups and mechanics to magically unlock even though you already have the robot that does one of them.”
“Simply put, this title is broken from the start and the mechanics don't work properly.”
“The platforming is made even worse by the temperamental physics engine, which becomes relevant when we unlock our first metroidvania style traversal ability (the only one we get in the demo), which essentially turns the player model into a physics object that can be ragdolled around by some finicky vents.”