Professor of Magical Studies Game Cover
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"Professor of Magical Studies" is an interactive text-based game that puts you in the role of a professor specializing in pattern magic at Winfield Phillips magical school. Your choices determine the story as you study special patterns to reshape your mind and channel magical energy, with the risk of attracting intelligent, magical creatures into your mind. The game explores the balance between the potential rewards and dangers of practicing magic.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

58%
Audience ScoreBased on 14 reviews
story7 positive mentions
replayability3 negative mentions
  • The game features a rich narrative with well-developed characters and a unique magic system that keeps players engaged.
  • Players appreciate the depth of character interactions and the ability to make meaningful choices without being punished for roleplaying.
  • The storytelling is immersive and coherent, making it one of the standout titles in the Choice of Games collection.
  • Some players found the early game flashbacks to be overly long and frequent, disrupting the flow of the story.
  • There are moments where choices can lead to frustrating outcomes, creating a disconnect between player decisions and character actions.
  • The ending leaves little room for a sequel, which disappointed some players who invested significant time in the world and characters.
  • story11 mentions

    The story is highly praised for its intriguing plot, meaningful choices, and well-developed characters, creating a coherent and engaging narrative experience. Players appreciate the depth and unexpected twists, although some express disappointment with the ending not aligning with their personal journey. Overall, it is regarded as one of the best interactive stories, showcasing strong writing and character development.

    • “The storytelling is consistently interesting and felt extremely coherent for this type of game; it came very close to the story I experienced feeling like it was a singular vision planned from beginning to end exactly how I played it.”
    • “Long story, very good story too, with a lot of meaningful choices, a lot of interactions, pleasant and diverse characters.”
    • “The only part I dislike is that the ending narrative does not seem to reflect the events of my story.”
    • “There's one really neat quirk in this story that I hesitate to even hint at.”
    • “I played an additional 2 hours or so from the demo... that's only 3 chapters and already so much story and intrigue.”
  • replayability1 mentions

    Users generally feel that while replayability is a consideration, it is not essential for the game's enjoyment, suggesting that a single playthrough can be satisfying without the need for endless replayability.

    • “I found the game enjoyable, but once I completed it, I had no desire to replay it.”
    • “The lack of meaningful choices makes replaying the game feel pointless.”
    • “After finishing the game, I realized there wasn't much incentive to go through it again.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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