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Prison Alone

Prison Alone Game Cover
44%Game Brain Score
atmosphere
music, grinding
73% User Score Based on 11 reviews

Platforms

Xbox Series X|SPCXbox OneXboxWindows
Prison Alone Game Cover

About

Prison Alone is a single player action adventure game. It was developed by Gaister Studios and was released on September 27, 2024. It received mostly positive reviews from players.

Prison Alone is a psychological horror game set up in an empty prison. Some strange things started happening in this place, including disappearance of some people. While trying to investigate this further, the authorities ordered that all the prisoners should be transferred, but you bribed one of the guards to be left behind and use this opportunity to escape from the prison. But it won't be that …

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73%
Audience ScoreBased on 11 reviews
atmosphere6 positive mentions
music3 negative mentions

  • The game has a well-crafted atmosphere that effectively evokes tension and dread, making it a compelling horror experience.
  • The sound design enhances the overall experience, contributing to the unsettling ambiance and keeping players on edge.
  • The game features multiple endings and encourages exploration, providing a sense of discovery with hidden secrets and lore.
  • There is no save feature, which can be frustrating for players who want to continue their progress after a break.
  • The game can feel tedious due to its slow walking speed and the need to backtrack through similar-looking areas.
  • Some scares may be missed due to scripted events, which can diminish the overall tension and impact of the horror elements.
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its unsettling and tense qualities, effectively utilizing a prison setting to create a sense of dread and constant tension. Reviewers note the impactful sound design and the dynamic shifts in ambiance as players explore different rooms, contributing to an immersive horror experience. Overall, the atmosphere is considered one of the game's strongest aspects, earning high ratings from players.

    • “I like the concept of this game; atmospheric horror is what I live for, with that sense of everything feeling unsettling around me.”
    • “The game conveys a very good atmosphere of tension that is further enhanced by the sound effects, which give the feeling that something could happen at any moment, leaving the player always with a feeling of dread.”
    • “Loved the shifts in atmosphere this game brought, as well as the constant ominous feeling.”
    • “The game uses a prison as a setting; this isn't entirely uncommon in horror games - if you've ever played The Suffering or Outlast, you'd agree that prisons (or prison-like settings) can create high-tension atmospheres.”
    • “The eerie tones come in many different forms in prison alone; basically, every time we enter a new room, the atmosphere changes.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is noted for creating a tense atmosphere, though some players find it unnecessary and repetitive at times. While the soundtrack dynamically changes based on the player's location, this can feel jarring. Overall, the music blends curious and foreboding elements, diverging from the typical subtlety found in horror games.

    • “A great game, with a tense atmosphere and music.”
    • “The music feels unnecessary and repetitive at times.”
    • “If you're in one specific spot, when you enter another, the soundtrack changes to reflect that, but sometimes the change can be unnaturally dynamic.”
    • “Horror games often play with very subtle, typically somber or tense music to instill a sense of dread; this game tends to use music that evokes more of a curious vibe and balances that with other music where there's a very obvious foreboding.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to the excessive number of cell doors that require exploration. Many feel that reducing the number of accessible cells could enhance the experience by minimizing the repetitive nature of the task while still maintaining a sense of exploration.

    • “Another point to make here is that it can easily feel tedious to look through every cell.”
    • “I feel like a fifth of the cell doors could have been closed, and we would experience the same amount of exploration but just in a less tedious way.”
    • “Parts of it are a bit tedious, as mentioned regarding the many cells.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are generally well-received, with a detailed and immersive prison environment that encourages exploration. However, players have reported frequent lag issues, even on reasonable hardware, and adjusting the graphics settings does not significantly improve performance.

    • “The visuals are good too; the prison feels quite well-realized, and it's clear that someone put a lot of time into ensuring it came to life. Every location feels like it has something to contribute, and the game encourages you to explore every inch.”
    • “Even running reasonable specs, things frequently lag, and adjusting the graphics settings doesn't help much.”
    • “The graphics look outdated and lack the detail expected from a modern game.”
    • “Textures are low quality, making the environments feel bland and uninviting.”
  • story
    2 mentions Positive Neutral Negative

    The story features a sinister atmosphere reminiscent of "Outlast," centered around a prison with dark secrets and malevolent experiments. Players can uncover the backstory through various documents and letters scattered throughout the facility, enhancing the narrative depth.

    • “Story-wise, it has an Outlast-like feel; they've been working on something inside the prison, and it's clear that this thing has sinister intentions.”
    • “There are also documents and letters spread throughout the entire facility, which essentially serve as secrets but also provide some backstory to what has previously taken place inside the prison.”
    • “Story-wise, it's got an Outlast feel; they've been working on something inside the prison, and it's clear that thing has sinister intentions.”
    • “There are also documents and letters spread throughout the entire facility, which essentially serve as secrets, but they also provide some backstory to what has previously taken place inside the prison.”
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay lacks a dash, sprint, or run mechanic, which may affect the overall pace and fluidity of movement within the game.

    • “There is no dash, sprint, or run mechanic in the game.”
    • “The gameplay feels slow and lacks the excitement of fast-paced movement.”
    • “The absence of a sprinting feature makes exploration tedious and unengaging.”
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Prison Alone is a action adventure game.

Prison Alone is available on Xbox Series X|S, PC, Xbox One, Windows and others.

Prison Alone was released on September 27, 2024.

Prison Alone was developed by Gaister Studios.

Prison Alone has received mostly positive reviews from players. Most players liked this game for its atmosphere but disliked it for its music.

Prison Alone is a single player game.

Similar games include Left Alone, Home Sweet Home, Them and Us, The Inheritance of Crimson Manor, The Dark Occult and others.