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Princess Maker 5

Princess Maker 5 Game Cover
69%Game Brain Score
emotional, humor
gameplay, grinding
69% User Score Based on 124 reviews

Platforms

Playstation 2PCWindowsPlayStationPSP
Princess Maker 5 Game Cover

About

Princess Maker 5 is a single player simulation game with a fantasy theme. It was developed by CFK Co., Ltd. and was released on May 4, 2018. It received mostly positive reviews from players.

Welcome to the world of 「Princess Maker 5」!The stage of 「Princess Maker 5」 is the world we are living in now.There is not only a TV, but we use the cellphone and the Internet as well.But something is a bit different than those.It's a world where the demons and fairies are living together.And for you living in such world comes an orphan girl by nature.This girl was the only Princess candidate s…

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69%
Audience ScoreBased on 124 reviews
emotional1 positive mentions
gameplay5 negative mentions

  • Very deep and immersive parenting sim with a unique modern setting and a more realistic portrayal of raising a daughter.
  • Large amount of content including many endings, friendships, character development, and varied activities with a long, involved playtime.
  • Creative and engaging characters with a strong emotional connection, improved friendship and relationship mechanics, and some well-done story and cutscenes.
  • Poor and incomplete English translation/localization, with many mistakes and confusing text that detracts from the experience.
  • Extremely long and tedious gameplay pacing with repetitive tasks, slow weekly schedule system, and significant micromanagement required.
  • Frequent bugs, crashes, technical issues, lack of autosave, and frustrating UI/navigation making the game less accessible and sometimes unstable.
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay in this installment is notably slow and lengthy, with mixed reception on mechanics—some appreciate the deeper, more involved relationship and friendship systems, while others find it tedious and clunky. Technical issues and poor translations further hinder the experience for some players, though the game's complexity and multiple storyline branches offer engaging depth for dedicated fans.

    • “Very extended gameplay, more of a school management sim done on a weekly schedule.”
    • “It's a relaxing game with easy gameplay and a lot of different branches in the storyline depending on what kind of skills and friendships your daughter builds.”
    • “Seriously, the game got so much more involved than previous versions that it would take me a long time to type up and even then, I have yet to uncover everything after nearly 60 hours of gameplay.”
    • “It's ultimately the painfully slow gameplay that ruins this one for me.”
    • “That, combined with poor mechanics, horrible translation, and sheer length make this unfun even if you're a huge Princess Maker fan.”
    • “They completely got rid of the RPG mini games for adventuring, also they changed the combat mechanics in this game to something I still don't have a full grasp on.”
  • grinding
    14 mentions Positive Neutral Negative

    Grinding in the game is widely described as tedious and repetitive, with slow pacing and lengthy playthroughs that often feel drawn out. While some players appreciate the depth and content accumulation over time, the frequent repetition and lack of varied events contribute to a grind-heavy experience that can become monotonous. Despite this, the game’s charm and rewarding moments help offset the long-winded gameplay for some.

    • “The main downside is how tedious and long-winded a single playthrough is from start to finish.”
    • “Some of the special events and plots were interesting, but most ordinary days were tedious with mindless repetition and grinding, especially on Sundays.”
    • “It's just super tedious to repeat everything every week, four times a month, twelve times a year to see the content.”
  • story
    13 mentions Positive Neutral Negative

    The story offers an interesting modern setting with likable characters and branching paths, but it is often seen as tedious, weak, and at times unsatisfying, especially regarding key plot points and endings. Translation issues and filler events further hinder immersion, making the narrative feel slow and occasionally confusing. Despite its depth and unique features, many players find the story lacks cohesion and impact.

    • “I really like the new depth to the story.”
    • “It's a relaxing game with easy gameplay and a lot of different branches in the storyline depending on what kind of skills and friendships your daughter builds.”
    • “Nice graphics, sound, voice acting, writing, story.”
    • “It's just very tedious overall, the story's really weak, and you play through this long game to find out that your daughter (in most cases) can't hold a job and get married?”
    • “The daughter has only encountered him 4 times throughout the story (8, if you count the time she saw him after defeating each resistance boss) and all those 4 times they didn't even interact much.”
    • “And you can't play it on autopilot because of the dumb friend events that contribute nothing story-wise but still demand your attention because you have to make decisions that may eventually have repercussions dozens of hours later.”
  • stability
    9 mentions Positive Neutral Negative

    The game initially suffers from stability issues such as freezing and crashes, particularly at specific points like the comic festival, alongside some translation errors. However, most major glitches have been addressed post-launch, with a few persistent bugs still awaiting fixes. Overall, stability has improved but occasional crashes and functionality problems remain.

    • “Question marks and if I try to click it, the game freezes and shuts down. If there is no solution to this, I may be asking for a refund.”
    • “I was so excited to play this game, but it is so difficult to navigate and buggy.”
    • “The remaining glitches include crashing at the comic festival, some achievements not triggering, and certain items like water of life and high/low fat milk/fairy bra possibly not working.”
  • replayability
    7 mentions Positive Neutral Negative

    The game’s replayability is mixed, with some users finding it diminished due to long, drawn-out playthroughs and heavy micromanagement, which can feel tedious. However, others note substantial replay value thanks to multiple endings, diverse characters, and different ways to raise the protagonist, appealing to players who enjoy detailed life simulation.

    • “The replay value for this game will be immense, if one does not first die from the utter, pure mind strain that is micromanaging your daughter's life.”
    • “Tons of replay value if you are, though, with a bunch of different classmates and folks to befriend, as well as different outcomes depending on how you raise the little lady.”
    • “Princess Maker is made to be replayable but this one feels like it just drags on.”
    • “The replay value therefore is drastically reduced.”
    • “For one, a playthrough is much longer than other entries in the series, which discourages replayability, which is bizarre given that's what the series is known for.”
    • “Unfortunately, for how long the game is, it hurts replayability.”
  • character development
    3 mentions Positive Neutral Negative

    The character development features relatively simple and less visually appealing designs, particularly for one daughter, which some see as a deliberate choice to portray her as a blank slate capable of becoming anything. However, opinions on the appeal of these designs are mixed.

    • “I am not a fan of the character designs in this game.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are generally considered basic but visually pleasant, with some cosmetic artwork changes noted. Overall, they complement the sound, voice acting, and story well.

    • “Nice graphics, sound, voice acting, writing, story”
    • “The graphics are really basic.”
  • music
    1 mentions Positive Neutral Negative

    The game's music aspect is integrated into gameplay through a unique mechanic where increasing the music skill allows players to sing to monsters and bosses, reducing their will to fight, adding a strategic and immersive element.

  • emotional
    1 mentions Positive Neutral Negative

    Users appreciate the game's more wholesome and sincere emotional tone, noting it feels less pervy compared to earlier entries in the series. This shift creates a more genuine and positive emotional experience.

  • optimization
    1 mentions Positive Neutral Negative

    The optimization aspect shows inconsistent performance despite strong underlying stats, indicating a lack of clear or effective enhancements in this area.

  • humor
    1 mentions Positive Neutral Negative

    The humor is well-balanced, capturing the daughter's personality with moments that are both sweet and genuinely funny, adding depth and realism compared to previous game installments.

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78h Median play time
81h Average play time
20-116h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Princess Maker 5 is a simulation game with fantasy theme.

Princess Maker 5 is available on PC, Windows, PlayStation 2, PlayStation and others.

On average players spend around 81 hours playing Princess Maker 5.

Princess Maker 5 was released on May 4, 2018.

Princess Maker 5 was developed by CFK Co., Ltd..

Princess Maker 5 has received mostly positive reviews from players. Most players liked this game for its emotional but disliked it for its gameplay.

Princess Maker 5 is a single player game.

Similar games include Volcano Princess, Princess Maker 3: Fairy Tales Come True, Cherry Tree High Comedy Club, Fading Hearts, Rune Factory 4 Special and others.