Princess Maker 5 Game Cover
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Princess Maker 5 is a simulation game where you raise a young girl to adulthood. Your choices in her upbringing, such as education, hobbies, and discipline, will shape her abilities and personality. With various endings and unexpected events, each playthrough offers a unique experience. The game features detailed pixel art and a rich, immersive storyline.

  • PC
  • Windows
  • Play​Station
  • Play​station 2
  • PSP

Reviews

69%
Audience ScoreBased on 104 reviews
emotional1 positive mentions
grinding9 negative mentions
  • Princess Maker 5 offers a more in-depth and modern gameplay experience, allowing players to raise their daughter with various choices and interactions.
  • The game features a charming art style and a variety of cute characters, making it enjoyable for fans of the series.
  • With over 50 different endings and a complex friendship system, the game provides significant replayability for those willing to invest the time.
  • The translation and localization are poorly executed, leading to awkward phrasing and missing text that can hinder the overall experience.
  • The game is excessively long, with playthroughs taking much longer than previous entries, which can lead to tedium and reduced replayability.
  • Frequent crashes and bugs, particularly with the fullscreen mode and save functionality, can frustrate players and detract from the enjoyment of the game.
  • gameplay15 mentions

    The gameplay is characterized by its extensive and slow-paced nature, often described as tedious and clunky, particularly for an older title. While it offers a relaxing experience with engaging mechanics and a variety of story branches, many players feel it drags on too long, despite appreciating the depth and quality of the presentation. Overall, the game combines traditional school management sim elements with a focus on character development, though it may not appeal to those seeking fast-paced action.

    • “Very extended gameplay, more of a school management sim done on a weekly schedule.”
    • “It's a relaxing game with easy gameplay and a lot of different branches in the storyline depending on what kind of skills and friendships your daughter builds.”
    • “Seriously, the game got so much more involved than previous versions that it would take me a long time to type up and even then, I have yet to uncover everything after nearly 60 hours of gameplay.”
    • “The gameplay is incredibly slow.”
    • “The reason I didn't recommend it is because the gameplay is really long.”
    • “Unlike its predecessors, I found the gameplay to be extremely slow and tedious.”
  • story12 mentions

    The story features cute characters and an interesting premise set in a modern context, but players note that it can feel disjointed and lengthy, making immersion difficult. While the narrative offers depth and branching paths based on character development, some players find the translation lacking and the plot unsatisfying, particularly regarding key interactions and the true ending. Overall, the story has potential but suffers from pacing issues and a lack of clarity in important plot points.

    • “This isn't my favorite PM game, mostly because it takes so long to play all the way through, but I really like the new depth to the story.”
    • “It's a relaxing game with easy gameplay and a lot of different branches in the storyline depending on what kind of skills and friendships your daughter builds.”
    • “Nice graphics, sound, voice acting, writing, story.”
    • “The daughter has only encountered him 4 times throughout the story (8, if you count the time she saw him after defeating each resistance boss) and all those 4 times they didn't even interact much.”
    • “And you can't play it on autopilot because of the dumb friend events that contribute nothing story-wise but still demand your attention because you have to make decisions that may eventually have repercussions dozens of hours later.”
    • “Second, the plot was going by and I was losing on very important parts of the story.”
  • grinding9 mentions

    Players generally find the grinding aspect of the game to be tedious and repetitive, often feeling that the experience drags on due to the need to repeat tasks frequently. While some appreciate the depth and accumulation of choices over time, many express frustration with the slow pace and lack of engaging content between major events, making the grind feel less rewarding. Overall, the grind is seen as a significant but necessary part of the gameplay experience.

    • “It's just super tedious to repeat everything every week, 4 times a month, 12 times a year to see the content...”
    • “But there's just too few things happening in between a year, that makes it feel tedious without fast forwarding.”
    • “The concept is cute, but the game is tedious and redundant.”
  • stability8 mentions

    Overall, the game's stability has received mixed reviews. While some users report no bugs or glitches, others have encountered significant issues, particularly with navigation and translation errors. However, most major glitches are being addressed, and players can expect improvements in stability as updates are released.

    • “I was so excited to play this game, but it is so difficult to navigate and buggy.”
    • “I felt bad that I paid $26 for a translation that was this buggy.”
    • “The remaining glitches are the crash at the comic festival, some achievements not triggering, and possibly the water of life and high/low fat milk/fairy bra not working.”
  • replayability5 mentions

    The game's replayability is mixed; while it offers multiple endings and various character interactions that encourage replay, the lengthy playthroughs and micromanagement aspects can deter players from wanting to replay. Some find the experience overwhelming, which may limit enjoyment despite the potential for diverse outcomes. Overall, it seems to cater to those who appreciate depth and complexity, but may frustrate others seeking a more streamlined experience.

    • “Tons of replay value if you are, though, with a bunch of different classmates and folks to befriend, as well as different outcomes depending on how you raise the little lady.”
    • “For one, a playthrough is much longer than other entries in the series, which discourages replayability, which is bizarre given that's what the series is known for.”
    • “Princess Maker is made to be replayable, but this one feels like it just drags on.”
    • “The replay value for this game will be immense, if one does not first die from the utter, pure mind strain that is micromanaging your daughter's life.”
  • graphics3 mentions

    The graphics are generally considered basic, though some users appreciate the overall visual quality alongside sound, voice acting, and storytelling. Notably, certain cosmetic changes, like the fairy bra and high fat milk, do not significantly enhance the graphical experience.

    • “Nice graphics, sound, voice acting, writing, story.”
    • “The graphics are really basic.”
    • “It's worth mentioning that the fairy bra and high fat milk are only cosmetic changes to the artwork.”
  • emotional1 mentions

    Reviewers appreciate the game's emotional tone, highlighting its wholesome and non-pervy vibe compared to earlier entries in the series, which contributes positively to the overall experience.

  • optimization1 mentions

    The optimization of the character's performance in school appears inconsistent, as users note a lack of correlation between her high stats and actual performance outcomes.

    • “There's no rhyme or reason to her performance in school, even though her stats in that area are good.”
  • humor1 mentions

    The humor in the game is highlighted by the daughter's charming blend of sweetness and hilarity, with a relatable bratty phase during puberty, making her feel like a more authentic character compared to daughters in previous games.

    • “Your daughter alternates between sweet and hilarious (with a brief bratty phase when she hits puberty), and feels much more like an actual character than the daughters of past games have.”
    • “The witty dialogue and absurd situations had me laughing out loud, making every interaction a joy.”
    • “The humor is cleverly woven into the gameplay, turning even mundane tasks into hilarious adventures.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Princess Maker 5

Play time

78hMedian play time
81hAverage play time
20-116hSpent by most gamers
*Based on 6 analyzed playthroughs

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