Princess Maker 5
- May 4, 2018
- CFK Co., Ltd.
- 78h median play time
Princess Maker 5 is a simulation game where you raise a young girl to adulthood. Your choices in her upbringing, such as education, hobbies, and discipline, will shape her abilities and personality. With various endings and unexpected events, each playthrough offers a unique experience. The game features detailed pixel art and a rich, immersive storyline.
Reviews
- The game offers a deep and immersive experience with a variety of activities and interactions, allowing players to shape their daughter's personality and relationships over time.
- The art style and character designs are charming, contributing to the overall appeal of the game.
- There are numerous endings to explore, providing a sense of replayability for fans of the series.
- The translation and localization are poorly executed, leading to awkward phrasing and confusion in understanding the game's dialogue and mechanics.
- The gameplay can feel excessively long and tedious, with repetitive tasks and a slow progression that may deter players from completing multiple playthroughs.
- Bugs and crashes are common, particularly when attempting to use fullscreen mode or during specific events, which can disrupt the gaming experience.
- gameplay17 mentions
- 18 % positive mentions
- 65 % neutral mentions
- 18 % negative mentions
The gameplay is characterized by its extensive and slow-paced nature, often described as tedious and repetitive, particularly for those accustomed to quicker experiences. While the mechanics and presentation are praised, especially the improved friendship system, many players feel the game drags on too long, despite its engaging elements and depth. Overall, it offers a relaxing experience with a variety of gameplay branches, but its length and pacing may deter some players.
“Very extended gameplay, more of a school management sim done on a weekly schedule.”
“It's a relaxing game with easy gameplay and a lot of different branches in the storyline depending on what kind of skills and friendships your daughter builds.”
“Seriously, the game got so much more involved than previous versions that it would take me a long time to type up and even then, I have yet to uncover everything after nearly 60 hours of gameplay.”
“The gameplay is incredibly slow.”
“The reason I didn't recommend it is because the gameplay is really long.”
“Unlike its predecessors, I found the gameplay to be extremely slow and tedious.”
- grinding12 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is widely described as long and tedious, characterized by repetitive tasks that can feel mindless, especially during ordinary gameplay. While some players appreciate the depth and content available, they often find the experience frustratingly slow and redundant, with a lack of engaging events to break up the monotony. Despite the tedium, there are moments of reward and joy, particularly in the narrative elements and character relationships.
“Some of the special events/plots were interesting, but most of the ordinary days in the game were tedious with mindless repetition, especially on Sundays.”
“It's just super tedious to repeat everything every week, four times a month, twelve times a year to see the content...”
“The concept is cute, but the game is tedious and redundant.”
- story12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The game's story features cute characters and an interesting premise set in a modern context, but players note that it can feel disjointed and lengthy, making immersion challenging. While the character development and friendship system add depth, the translation issues and unsatisfying plot resolutions, particularly for the true ending, detract from the overall experience. Additionally, the gameplay mechanics can distract from key story elements, leading to confusion about important plot points.
“This isn't my favorite PM game, mostly because it takes so long to play all the way through, but I really like the new depth to the story.”
“It's a relaxing game with easy gameplay and a lot of different branches in the storyline depending on what kind of skills and friendships your daughter builds.”
“Nice graphics, sound, voice acting, writing, story.”
“The daughter has only encountered him 4 times throughout the story (8, if you count the time she saw him after defeating each resistance boss) and all those 4 times they didn't even interact much.”
“And you can't play it on autopilot because of the dumb friend events that contribute nothing story-wise but still demand your attention because you have to make decisions that may eventually have repercussions dozens of hours later.”
“Second, the plot was going by and I was losing on very important parts of the story.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game's stability has received mixed reviews. While some users report no bugs or glitches, others have encountered significant issues, particularly with navigation and translation errors. However, most major glitches are being addressed, and players can expect improvements in stability as updates are released.
“I was so excited to play this game, but it is so difficult to navigate and buggy.”
“The remaining glitches are the crash at the comic festival, some achievements not triggering, and possibly the water of life and high/low fat milk/fairy bra not working.”
“There are some major glitches that are in the process of being fixed.”
- replayability6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, the game's replayability is mixed; while it offers multiple endings and various character interactions that encourage replay, the lengthy playthroughs and micromanagement aspects can deter players from wanting to experience it multiple times. Some players find the game drags on, which negatively impacts its replay value, despite its potential for diverse outcomes based on different play styles.
“The replay value for this game will be immense, if one does not first die from the utter, pure mind strain that is micromanaging your daughter's life.”
“Tons of replay value if you are, though, with a bunch of different classmates and folks to befriend, as well as different outcomes depending on how you raise the little lady.”
“Princess Maker is made to be replayable, and this one offers various paths and experiences that encourage multiple playthroughs.”
“For one, a playthrough is much longer than other entries in the series, which discourages replayability, which is bizarre given that's what the series is known for.”
“Unfortunately for how long the game is, it hurts replayability.”
“Princess Maker is made to be replayable, but this one feels like it just drags on.”
- graphics3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The graphics are generally considered basic, though some users appreciate the overall visual presentation alongside sound, voice acting, and storytelling elements. Notably, certain cosmetic changes, like the fairy bra and high fat milk, do not significantly enhance the graphical quality.
“Nice graphics, sound, voice acting, writing, story.”
“The graphics are really basic.”
“It's worth mentioning that the fairy bra and high fat milk are only cosmetic changes to the artwork.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviewers appreciate the emotional tone of the game, noting its wholesome and non-pervy vibe compared to earlier entries in the series, which enhances the overall experience.
- optimization1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The optimization of the game's performance is inconsistent, as players note a lack of correlation between character stats and actual performance outcomes in school-related activities.
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the daughter's charming blend of sweetness and hilarity, particularly during her relatable bratty phase in puberty, making her feel like a more authentic character compared to daughters in previous games.
“Your daughter alternates between sweet and hilarious (with a brief bratty phase when she hits puberty), and feels much more like an actual character than the daughters of past games have.”