- November 7, 2008
- Hothead Games
- 10h median play time
Precipice of Darkness, Episode Two
Platforms
About
Precipice of Darkness, Episode Two is a single player role playing game. It was developed by Hothead Games and was released on November 7, 2008. It received positive reviews from players.
"Precipice of Darkness, Episode Two" is a comedic RPG following the exploits of the Agatha Club. The player, as the newly appointed detective, investigates strange events in the peculiar town of Easleton. Joined by a colorful cast of characters, the detective uncovers an evil plot that threatens the very fabric of reality. With turn-based combat and quirky humor, this episode offers an engaging and entertaining experience.











- Episode Two builds on the charm and humor of Episode One, delivering a fun and engaging experience with witty dialogue and absurd scenarios.
- The combat system remains enjoyable, featuring turn-based tactics and quirky special abilities that add depth to battles.
- The game's colorful, cartoonish art style and entertaining soundtrack enhance the overall atmosphere, making it a delightful romp for fans of the genre.
- The gameplay can feel repetitive, with combat mechanics that may become tedious over time, especially with the lack of significant changes from Episode One.
- Some players found the final boss battle disappointing and anticlimactic, detracting from the overall experience.
- The game may not appeal to newcomers who haven't played Episode One, as the story continues directly from the first episode without sufficient context.
- story66 mentions Positive Neutral Negative
The story across the series is characterized by its quirky humor and Lovecraftian themes, evolving from a classic RPG narrative into increasingly bizarre and entertaining plots. While the continuation of the storyline is engaging and well-developed, newcomers may find it confusing without prior context from earlier episodes. Overall, the narrative is praised for its wit and charm, though some players note that the gameplay can feel repetitive and the story may not stand alone as compelling without the broader series context.
“The story, setting, and characters are just perfect, whereas the gameplay is a secondary concern.”
“Overall, as with episode 1, the game is good, and the story it is telling is interesting, witty, and enjoyable.”
“The story maintains captivation whilst not taking itself seriously, the dialog is as witty as ever, and the battle system is just as entertaining as it was in episode one.”
“The storytelling/humor seems to have left the series entirely.”
“Tedious pixel hunting quests, overly difficult QTE combat, and a boring story with little focus really kills the potential this game had.”
“Not recommended if you did not play the first one, especially for some of the story elements.”
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Frequently Asked Questions
Precipice of Darkness, Episode Two is a role playing game.
Precipice of Darkness, Episode Two is available on PC and Windows.
On average players spend around 9 hours playing Precipice of Darkness, Episode Two.
Precipice of Darkness, Episode Two was released on November 7, 2008.
Precipice of Darkness, Episode Two was developed by Hothead Games.
Precipice of Darkness, Episode Two has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.
Precipice of Darkness, Episode Two is a single player game.
Similar games include Precipice of Darkness, Episode One, Costume Quest 2, Penny Arcade's On the Rain-Slick Precipice of Darkness 3, South Park: The Fractured But Whole, Epic Battle Fantasy 4 and others.









