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Precipice of Darkness, Episode Two

Precipice of Darkness, Episode Two Game Cover
85%Game Brain Score
story, humor
grinding, music
85% User Score Based on 167 reviews

Platforms

PCWindows
Precipice of Darkness, Episode Two Game Cover

About

Precipice of Darkness, Episode Two is a single player role playing game. It was developed by Hothead Games and was released on November 7, 2008. It received positive reviews from players.

"Precipice of Darkness, Episode Two" is a comedic RPG following the exploits of the Agatha Club. The player, as the newly appointed detective, investigates strange events in the peculiar town of Easleton. Joined by a colorful cast of characters, the detective uncovers an evil plot that threatens the very fabric of reality. With turn-based combat and quirky humor, this episode offers an engaging and entertaining experience.

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85%
Audience ScoreBased on 167 reviews
story23 positive mentions
grinding4 negative mentions

  • Episode Two builds on the charm and humor of Episode One, delivering a fun and engaging experience with witty dialogue and absurd scenarios.
  • The combat system remains enjoyable, featuring turn-based tactics and quirky special abilities that add depth to battles.
  • The game's colorful, cartoonish art style and entertaining soundtrack enhance the overall atmosphere, making it a delightful romp for fans of the genre.
  • The gameplay can feel repetitive, with combat mechanics that may become tedious over time, especially with the lack of significant changes from Episode One.
  • Some players found the final boss battle disappointing and anticlimactic, detracting from the overall experience.
  • The game may not appeal to newcomers who haven't played Episode One, as the story continues directly from the first episode without sufficient context.
  • story
    66 mentions Positive Neutral Negative

    The story across the series is characterized by its quirky humor and Lovecraftian themes, evolving from a classic RPG narrative into increasingly bizarre and entertaining plots. While the continuation of the storyline is engaging and well-developed, newcomers may find it confusing without prior context from earlier episodes. Overall, the narrative is praised for its wit and charm, though some players note that the gameplay can feel repetitive and the story may not stand alone as compelling without the broader series context.

    • “The story, setting, and characters are just perfect, whereas the gameplay is a secondary concern.”
    • “Overall, as with episode 1, the game is good, and the story it is telling is interesting, witty, and enjoyable.”
    • “The story maintains captivation whilst not taking itself seriously, the dialog is as witty as ever, and the battle system is just as entertaining as it was in episode one.”
    • “The storytelling/humor seems to have left the series entirely.”
    • “Tedious pixel hunting quests, overly difficult QTE combat, and a boring story with little focus really kills the potential this game had.”
    • “Not recommended if you did not play the first one, especially for some of the story elements.”
  • humor
    53 mentions Positive Neutral Negative

    The humor in the game is a blend of sharp wit, dark comedy, and absurdity, reminiscent of Monty Python and classic RPG tropes, appealing to fans of both clever and crude humor. While many players appreciate the funny dialogue and memorable characters, some find the humor inconsistent, with moments of forced jokes and immature elements that may not resonate with everyone. Overall, the game offers a lighthearted and entertaining experience, particularly for those familiar with the Penny Arcade style.

    • “The dialogue sparkles with sharp wit and dark humor - think Monty Python meets classic RPG tropes, but with a sarcastic twist that keeps you grinning even during the toughest battles.”
    • “It boasts solidly designed and enjoyable RPG elements, with a light and hilarious story.”
    • “With a unique combat system, a rather traditional point-and-click gameplay, and of course, more importantly: blunt, vulgar, and hilarious comedic dialogue that we all know and love.”
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay in this series is characterized by a blend of humor and tactical elements, maintaining a consistent style across episodes while introducing minor improvements and quality of life changes. While some players appreciate the unique mechanics and engaging RPG elements, others find the gameplay elementary and repetitive, with a reliance on dated engines and a lack of innovation. Overall, it offers a casual experience that appeals to fans of the comedic narrative, though it may not satisfy those seeking deeper gameplay complexity.

    • “But for anyone craving a game that’s as smart as it is silly, episode two delivers a uniquely satisfying blend of humor, heart, and tactical gameplay.”
    • “The gameplay is definitely fun and the RPG elements will keep you addicted to the progression.”
    • “Hysterical writing and solid gameplay make this comical (pun intended) video game worth the buy.”
    • “Most of the gameplay from episode one has not changed.”
    • “Even Telltale eventually tired out its audiences by refusing to add new gameplay mechanics to its series.”
    • “Gameplay is pretty elementary and certainly meant to be a more casual experience for players.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with cutscenes praised as top-notch (10/10) while the overall 3D art style is described as simple yet effective in grounding the adventure. Many players appreciate the charming, comic book-inspired visuals that complement the game's quirky atmosphere, although some note a decline in quality due to changes by a new developer. Overall, the graphics are seen as a fitting match for the game's unique aesthetic and humor.

    • “The art style is charming and fits the atmosphere of the game perfectly.”
    • “They featured the iconic comic book art style.”
    • “A nice mix of adventure and role-playing game in a twisted, crazy steampunk world with unique cartoon graphics.”
    • “But then a new developer ruined the art style.”
    • “Graphics - the game is exactly the same as its predecessor.”
    • “If you can overlook that, what you'll find is a fun, affectionate parody with some silly visuals.”
  • grinding
    5 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect of the game, noting that combat can become a tedious waiting game due to enemy resistances and the need for specific abilities to deal damage. While some appreciate the lack of forced grinding, many find the overall experience to be boring and filled with tedious tasks, detracting from the game's potential.

    • “You'll need a second life for grinding.”
    • “Secondly, more of the enemies are resistant to either your special attacks or to specific characters, making much of the combat a tedious waiting game. While in episode 1 you might wait for the devastating final attack, in episode 2 you wait for an ability to inflict any real damage.”
    • “Tedious pixel hunting quests, overly difficult QTE combat, and a boring story with little focus really kill the potential this game had.”
    • “Overall, this was really disappointing, boring, and tedious.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game features a quirky yet moody soundtrack that complements its unpredictable narrative, earning a solid 9/10 from users. However, some reviewers noted that the music largely recycles themes from the previous installment, offering familiarity but lacking innovation.

    • “Meanwhile, the soundtrack dances between quirky and moody, setting the perfect backdrop for a story that’s as unpredictable as it is entertaining.”
    • “Soundtrack: 9/10”
    • “The music and art are still basically the same type of fare from the last game.”
    • “Music is recycled from the first game; not a bad thing, but nothing really new either.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a blend of Lovecraftian horror and dark humor, creating an engaging and enjoyable experience. The charming art style complements this ambiance, enhancing the overall emotional impact and making it a recommended choice for fans of the first installment.

    • “Building from the first adventure, this game maintains its fun, dark humor atmosphere and continues to combine it with engaging and silly combat that is genuinely a pleasure to play through.”
    • “The art style is charming and fits the atmosphere of the game perfectly.”
    • “These games evoke the same emotions and atmosphere, with a healthy dose of Lovecraftian horror.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express disappointment in the emotional impact of the game, citing the developers' departure from the project as a significant letdown. The combination of tedious gameplay elements and a lackluster story detracts from the overall experience, leaving players feeling frustrated and disheartened.

    • “Tedious pixel hunting quests, overly difficult QTE combat, and a boring story with little focus really kill the potential this game had.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers 5-10 hours of gameplay, but many users find it lacks significant replayability, suggesting that while it may be engaging for a single playthrough, it doesn't encourage repeated sessions.

    • “Should provide 5-10 hours of gameplay but might not be replayable for most.”
    • “No replayability but still interesting enough to warrant a playthrough.”
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10h Median play time
9h Average play time
8-10h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Precipice of Darkness, Episode Two is a role playing game.

Precipice of Darkness, Episode Two is available on PC and Windows.

On average players spend around 9 hours playing Precipice of Darkness, Episode Two.

Precipice of Darkness, Episode Two was released on November 7, 2008.

Precipice of Darkness, Episode Two was developed by Hothead Games.

Precipice of Darkness, Episode Two has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Precipice of Darkness, Episode Two is a single player game.

Similar games include Precipice of Darkness, Episode One, Costume Quest 2, Penny Arcade's On the Rain-Slick Precipice of Darkness 3, South Park: The Fractured But Whole, Epic Battle Fantasy 4 and others.