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"Portal Dungeon" is a first-person dungeon crawler game that combines puzzle-solving and RPG elements. Players navigate through various levels of a procedurally generated dungeon, using the iconic portal gun to solve puzzles and defeat enemies. With a focus on exploration and combat, players must manage their inventory, level up their character, and uncover the mysteries of the dungeon.

Portal Dungeon screenshot
Portal Dungeon screenshot
Portal Dungeon screenshot
Portal Dungeon screenshot
Portal Dungeon screenshot
Portal Dungeon screenshot
Portal Dungeon screenshot
Portal Dungeon screenshot
Portal Dungeon screenshot
Portal Dungeon screenshot
Portal Dungeon screenshot
+3
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90%
Audience ScoreBased on 284 reviews
gameplay14 positive mentions
story6 negative mentions

  • The game offers a fun and addictive roguelike experience with a variety of characters and unique abilities, enhancing replayability.
  • The multiplayer aspect is enjoyable, allowing for cooperative play with friends and a chaotic yet rewarding gameplay experience.
  • The developers are actively updating the game and listening to community feedback, which adds to the overall positive experience.
  • The game suffers from balance issues, with certain characters being significantly stronger than others, which can invalidate the game's difficulty.
  • There are numerous bugs and translation issues that detract from the overall experience, making it feel unpolished at times.
  • The gameplay can become repetitive after unlocking all characters and skins, leading to a lack of long-term engagement.
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay is fast-paced and engaging, reminiscent of "Risk of Rain," featuring a variety of characters, skins, and skill augmentations that enhance replayability. While the core mechanics are enjoyable and the art style is appealing, players have noted significant bugs that detract from the experience, making it less recommendable unless one is a fan of the genre. Overall, the game offers a rewarding experience with solid multiplayer balance, though it can become grindy and has some frustrating mechanics.

    • “Each character also has 'skins' to unlock, which adds some changes to their skillset or buffs, providing even more hours of gameplay!”
    • “There's some (relatively insignificant, thankfully) metaprogression unfortunately, but the core gameplay is great and the soundtrack is shockingly good.”
    • “Cute art style, fun endless gameplay loops, actually decent bosses (could use some tweaks). You become powerful quickly, but can still die if you don't pay attention. There's decent item variety, lots of builds, and characters are mostly balanced from what I've used. Multiplayer is a plus, and I'm honestly amazed with how short its life has been yet how fun and well-planned it is.”
    • “Overall love the gameplay, hate the bugs. Don't buy unless you really like Risk of Rain style gameplay.”
    • “This game can become really grindy as far as it feels (at least for me), but there's some replayability in the solid core gameplay loop that makes up for it.”
    • “This is a fun game, but at the moment it has some really not fun mechanics.”
  • story
    14 mentions Positive Neutral Negative

    The game's story is largely absent, with players noting that it feels more like a multiplayer roguelike experience reminiscent of "MapleStory x Risk of Rain" rather than a narrative-driven adventure. The missions and level modifiers do not contribute significantly to the storytelling, leading to a perception of simplicity and ease in gameplay.

    • “Definitely agree with 'MapleStory x Risk of Rain'.”
    • “Cute little multiplayer roguelike, MapleStory x Risk of Rain.”
    • “☑ no story”
    • “The missions and level modifiers aren't super fun”
    • “4 player might as well be 'story mode' or very easy, as it becomes awfully easy to near one shot some of the later bosses without even trying that hard.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game are characterized by charming pixel art and a polished design that enhances the overall experience. While gameplay takes precedence, the cute art style and vibrant visuals contribute positively to the fun, especially in multiplayer settings. Users appreciate the aesthetic, noting that it complements the engaging gameplay despite some minor bugs.

    • “It's nice pixel graphics and great fun with friends.”
    • “The music is good and I really like the art style.”
    • “Some bugs in the mix but the graphics and design are very polished.”
    • “This game is another example of gameplay over graphics.”
    • “Some bugs in the mix, but the graphics and design are very polished.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is consistently praised as amazing and shockingly good, enhancing the overall experience right from the start. Players appreciate the soundtrack alongside the beautiful pixel art style, despite some minor bugs typical of an early access title. Overall, the music significantly contributes to the game's appeal.

    • “Right when you open up the game for the first time, you are met with amazing music.”
    • “There's some (relatively insignificant, thankfully) metaprogression unfortunately, but the core gameplay is great and the soundtrack is shockingly good.”
    • “The music is amazing and the pixel art is beautiful; I love the idea of perks for characters and the challenge to unlock new ones.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many players reporting significant bugs that impact gameplay, such as connection issues and unresponsive mechanics. While some users found the experience surprisingly stable, others highlighted persistent problems that detracted from their enjoyment, leading to a general consensus that the game remains unpolished and buggy. Overall, stability issues are a notable concern for potential players.

    • “It plays like 'Risk of Rain' and has a lot of nice gameplay, but the main reason why I say I don't recommend it is that the game is still really buggy and cheats to kill you because of the many bugs.”
    • “It's highly derivative, unpolished, poorly designed, and buggy.”
    • “My small gripes are that it's a touch buggy here and there; my friend had a lot of problems consistently connecting, can't change character or skin without returning to the main menu, not enough push back from the shadow guy to force you to hop to the next area, blue coins don't drop enough in my opinion given that they are an item that you can use in character buffs, adding items to the drops, buffing altars, and you can buy items in a run.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and often excessive, with some feeling it detracts from the overall experience due to reliance on power scaling through chests. However, the solid core gameplay loop offers enough replayability to mitigate some of the grindiness.

    • “This game can become really grindy, at least for me, but there's some replayability in the solid core gameplay loop that makes up for it.”
    • “You'll need a second life for grinding.”
    • “This is really tedious and often isn't worth it due to so much power scaling relying on chests.”
  • replayability
    4 mentions Positive Neutral Negative

    Players note that while the game can feel grindy at times, its solid core gameplay loop offers a degree of replayability that may improve over time, especially if the game continues to receive support and updates.

    • “This game can become really grindy, but there's some replayability in the solid core gameplay loop that makes up for it.”
    • “If this doesn't get abandoned, I could see this game having a lot of replayability in the future.”
  • humor
    2 mentions Positive Neutral Negative

    Players find the humor in the game to be delightfully chaotic, with the absurdity of item collection leading to uncontrollable laughter as the game spirals into madness. The comedic elements are consistently highlighted, making the experience both entertaining and engaging.

    • “You'll collect so many items you eventually can't see anymore as everything dies, and you'll be maniacally laughing the whole time.”
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74h Median play time
52h Average play time
7-96h Spent by most gamers
*Based on 4 analyzed playthroughs
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