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"Portal Dungeon" is a first-person dungeon crawler game that combines puzzle-solving and RPG elements. Players navigate through various levels of a procedurally generated dungeon, using the iconic portal gun to solve puzzles and defeat enemies. With a focus on exploration and combat, players must manage their inventory, level up their character, and uncover the mysteries of the dungeon.

  • PC
  • Windows

Reviews

90%
Audience ScoreBased on 214 reviews
gameplay14 positive mentions
story6 negative mentions
  • The game features a diverse range of unique characters and abilities, allowing for various play styles and strategies.
  • It offers a fun and addictive gameplay experience, especially in multiplayer, with constant updates and community engagement from the developers.
  • The art style and music are well-received, contributing to an enjoyable atmosphere while playing.
  • The game is still in early access and suffers from numerous bugs and balance issues, which can detract from the overall experience.
  • Some players find the gameplay mechanics, such as enemy contact damage and level design, to be frustrating and poorly executed.
  • The game can feel derivative of other titles like Risk of Rain, lacking originality in certain aspects, which may disappoint some players.
  • gameplay32 mentions

    The gameplay is fast-paced and reminiscent of "Risk of Rain," featuring engaging mechanics, diverse builds, and a solid core loop that offers replayability. However, players have noted significant bugs that detract from the experience, making it frustrating at times, especially in single-player mode. While the multiplayer aspect is well-balanced and enjoyable, the game can become grindy, and some mechanics may need refinement.

    • “It seems more balanced for multiplayer gameplay.”
    • “There's some (relatively insignificant, thankfully) metaprogression unfortunately, but the core gameplay is great and the soundtrack is shockingly good.”
    • “Cute art style, fun endless gameplay loops, actually decent bosses (could use some tweaks). You become broken so easily but can still die if you don't pay attention. Decent item variety, lots of builds, characters are mostly balanced from what I've used, multiplayer is a plus. I'm honestly amazed with how short its life has been yet how fun and planned out it is.”
    • “This game can become really grindy as far as it feels (at least for me), but there's some replayability in the solid core gameplay loop that makes up for it.”
    • “This is a fun game, but at the moment it has some really not fun mechanics.”
    • “I explain my experience with it so far: it is like Risk of Rain. You kill monsters to gain experience and earn currency to buy chests to get items. Once you find the perfect build for your character, you're going to have a blast, but don't let your guard down; the bosses are dangerous and hard to beat. I can humbly admit I died multiple times from not understanding the mechanics and attack patterns from the bosses, and I love it. I try to understand and adapt for the next runs.”
  • story12 mentions

    The game lacks a significant story, with players noting that it feels more like a multiplayer roguelike experience reminiscent of "MapleStory" and "Risk of Rain." The missions and level modifiers do not contribute to an engaging narrative, leading to a gameplay experience that is perceived as overly simplistic and easy.

    • “☑ no story”
    • “The missions and level modifiers aren't super fun.”
    • “4 player might as well be 'story mode' or very easy, as it becomes awfully easy to near one shot some of the later bosses without even trying that hard.”
  • graphics10 mentions

    The graphics of the game are generally praised for their polished design and cute art style, contributing positively to the overall experience. While gameplay is prioritized over visuals, the graphics complement the fun and engaging gameplay loops, despite some minor bugs. Overall, players appreciate the aesthetic quality alongside the game's mechanics.

    • “Cute art style, fun endless gameplay loops, actually decent bosses (could use some tweaks). I'm honestly amazed with how short its life has been yet how fun and planned out it is.”
    • “Some bugs in the mix but the graphics and design are very polished.”
    • “The music is good and I really like the art style.”
    • “This game is another example of gameplay over graphics.”
    • “Some bugs in the mix, but the graphics and design are very polished.”
  • music8 mentions

    The music in the game is consistently praised as "amazing" and "shockingly good," creating an impressive atmosphere right from the start. Players appreciate the soundtrack alongside the beautiful pixel art, enhancing the overall experience despite some minor bugs typical of an early access title.

    • “Right when you open up the game for the first time, you are met with amazing music.”
    • “There's some (relatively insignificant, thankfully) metaprogression unfortunately, but the core gameplay is great and the soundtrack is shockingly good.”
    • “The music is amazing and the pixel art is beautiful.”
  • stability8 mentions

    The game's stability is a mixed bag, with many players reporting significant bugs that detract from the experience, including connection issues and gameplay inconsistencies. While some users found the game surprisingly stable and enjoyable, others highlighted its unpolished nature and frequent glitches as major drawbacks. Overall, stability remains a concern, with a notable divide in player experiences.

    • “It plays like 'Risk of Rain' and has a lot of nice gameplay, but the main reason why I say I don't recommend it is that the game is still really buggy and cheats to kill you because of the many bugs.”
    • “It's highly derivative, unpolished, poorly designed, and buggy.”
    • “My small gripes are that it's a touch buggy here and there; my friend had a lot of problems consistently connecting, can't change character or skin without returning to the main menu, not enough push back from the shadow guy to force you to hop to the next area, blue coins don't drop enough in my opinion given that they are an item that you can use in character buffs, adding items to the drops, buffing altars, and you can buy items in a run.”
  • grinding6 mentions

    Players find the grinding in the game to be tedious and often excessive, particularly due to reliance on chests for power scaling. However, some appreciate the solid core gameplay loop, which offers enough replayability to offset the grind for certain players.

    • “You'll need a second life for grinding.”
    • “This is really tedious and often isn't worth it due to so much power scaling relying on chests.”
    • “This game can become really grindy, but there's some replayability in the solid core gameplay loop that makes up for it.”
  • replayability4 mentions

    Players note that while the game can feel grindy, its solid core gameplay loop offers a degree of replayability that may improve over time, especially if the game continues to receive support and updates.

    • “This game can become really grindy, but there's some replayability in the solid core gameplay loop that makes up for it.”
    • “If this doesn't get abandoned, I could see this game having a lot of replayability in the future.”
  • humor2 mentions

    The humor in the game is characterized by its absurdity and chaos, as players find themselves laughing maniacally while overwhelmed by the sheer volume of items collected amidst the destruction. This blend of dark comedy and frantic gameplay creates a uniquely entertaining experience.

    • “You'll collect so many items you eventually can't see anymore as everything dies, and you'll be maniacally laughing the whole time.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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