- May 17, 2011
- Geoff Keighley
Portal 2 - The Final Hours
Platforms
About
"Portal 2 - The Final Hours" is a digital book that provides an in-depth look at the creation of the game Portal 2. It includes a 15,000 word multimedia experience with exclusive photos, videos, and interviews, offering a behind-the-scenes look at Valve's creative process. The book reveals the original concept for Portal 2 as a prequel without portals or GLaDOS, and the development of Directed Design Experiments after Half-Life 2: Episode Two. A free bonus chapter covers the making of the 'Peer Review' DLC and future plans for Portal 2.







- The book provides a fascinating behind-the-scenes look at the development of Portal 2, offering insights into the creative process and the people involved.
- Despite its technical issues, the interactive elements and multimedia content make for an engaging reading experience for fans of the Portal series.
- At a low price, it serves as a valuable resource for those interested in game development and the history of Valve.
- Many interactive features and links are broken or outdated, significantly diminishing the overall experience.
- The book's reliance on Adobe Air and other outdated technologies raises concerns about its long-term accessibility and functionality.
- Some readers found the content to be repetitive or lacking depth, with a significant amount of filler material that detracts from the main insights.
story
30 mentions Positive Neutral NegativeThe story aspect of the game is primarily focused on the behind-the-scenes development of Portal and Portal 2, offering an insightful and detailed narrative about the creative process and challenges faced by the developers at Valve. While some users appreciate the depth and interesting anecdotes, others criticize the presentation and interactivity, suggesting it feels more like an e-book than a traditional game. Overall, it is recommended for dedicated fans of the series who are interested in the development history rather than casual players.
“While it is titled 'The Final Hours', it actually covers the whole development in good detail, even including some 'backstory' on the first game's development.”
“The story of how Portal 2 came to be is actually more interesting than the story of the game itself.”
“This story offers a rare glimpse at the talent, the culture, and the decisions behind a multi-award winning product.”
“It's only a reading story... no game!”
“Just a virtual book with some backstory of Portal 2. I recommend this to the super fan but not the average user.”
“I paid money for the story behind Portal 2?”