Polyfury Game Cover

You thought geometry was difficult? Now it's got a gun! Face the fury of the Seven Deadly Shapes and blast your way through a barrage of bullets and lasers in this highly accessible bullet hell. Inspired by the likes of Tempest, Geometry Wars and Just Shapes & Beats, this modern shmup aims to strip back the complex, busy art style of classic shoot-em-ups. The minimalistic art style makes enemy bu…

Reviews

59%
Audience ScoreBased on 10 reviews
music3 positive mentions
grinding3 negative mentions
  • Polyfury offers a unique twist on the control scheme of bullet hell games, encouraging players to graze bullets for bonuses and score multipliers.
  • The game features a stylish aesthetic and well-designed bosses, each with unique attack patterns that keep the gameplay fresh and engaging.
  • It's a great homage to classic shoot'em ups, providing a satisfying challenge with intricate scoring systems that promote replayability.
  • The controls can be finicky, requiring extreme precision in thumb movements, which may lead to discomfort during extended play sessions.
  • The game is relatively short, which may leave veteran players wanting more content after completing it.
  • Some players may find the initial difficulty steep, especially if they are new to bullet hell games, which could be discouraging.
  • gameplay4 mentions

    The gameplay is concise yet engaging, featuring a variety of high-quality boss fights and creative mechanics that maintain interest throughout. While the game can be completed in a few hours, its content is packed with excitement and avoids any dull moments.

    • “The game isn't very long, but it's really packed with awesome bosses and cool mechanics throughout.”
    • “There aren't any boring parts with the focus on boss fights, and there were some creative mechanics that kept the game fresh throughout all of the bosses.”
    • “I was able to complete the game in under a few hours of gameplay (length will probably vary a lot based on skill level), but I would consider all of the content to be high quality.”
    • “There aren't any boring parts with the choice of focusing on boss fights, and there were some creative mechanics that kept the game fresh through all of the bosses.”
  • grinding1 mentions

    Players note that the game offers significant opportunities for score grinding and pattern memorization, distinguishing it with a polished feel that sets it apart from many indie danmaku titles.

    • “I'm a few stages in and there's already a lot of potential for score grinding and pattern memorization, and it feels very produced in a way that a lot of indie danmaku games don't.”
    • “The grinding in this game feels excessive and detracts from the overall enjoyment.”
    • “I find myself repeating the same tasks over and over just to progress, which makes the game feel tedious.”
  • music1 mentions

    The music in the game is well-received, with players appreciating the unique tracks assigned to each boss, enhancing the overall experience.

    • “I love that there was a different song for each boss, which added a unique touch to the gameplay.”
    • “The soundtrack perfectly complements the game's atmosphere, enhancing the overall experience.”
    • “Each track is so well composed that it makes every moment in the game feel epic.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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