- October 5, 2020
- WayfarerGames
Polyfury
69%Game Brain Score
music
gameplay, grinding
100% User Score 20 reviews
Platforms
About
You thought geometry was difficult? Now it's got a gun! Face the fury of the Seven Deadly Shapes and blast your way through a barrage of bullets and lasers in this highly accessible bullet hell. Inspired by the likes of Tempest, Geometry Wars and Just Shapes & Beats, this modern shmup aims to strip back the complex, busy art style of classic shoot-em-ups. The minimalistic art style makes enemy bu…
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Audience ScoreBased on 20 reviews
music3 positive mentions
grinding2 negative mentions
- Polyfury offers a unique twist on the control scheme of bullet hell games, encouraging players to graze bullets for bonus points and power-ups.
- The game features a stylish aesthetic and well-designed bosses, each with unique attack patterns that keep the gameplay fresh and engaging.
- It has a robust scoring system that allows for extensive replayability, making it appealing for players who enjoy score chasing and mastering patterns.
- The controls can be finicky, requiring extreme precision in thumb movements, which may lead to discomfort during extended play sessions.
- The game is relatively short, which might not satisfy veteran players looking for a more extensive experience.
- Some players may find the lack of a traditional slow movement mechanic makes it challenging to navigate through bullet patterns effectively.
gameplay
8 mentions Positive Neutral NegativeThe gameplay is concise yet engaging, featuring a variety of high-quality boss fights and innovative mechanics that maintain interest throughout. While the game can be completed in just a few hours, its content is packed with creativity, ensuring that players remain entertained without any dull moments.
“The game isn't very long, but it's really greatly packed with awesome bosses and cool mechanics all throughout.”
“I was able to complete the game in under a few hours of gameplay (length will probably vary a lot based on skill level), but I would consider all of the content to be high quality.”
“There aren't any boring parts with the choice of focusing on boss fights, and there were some creative mechanics that kept the game fresh through all of the bosses.”