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Platformines

With plenty reasons for replay value I can't see why player's wouldn't want to prolong the experience. Tedious combat that's mostly unavoidable.
Platformines Game Cover
64%Game Brain Score
gameplay, music
story, replayability
64% User Score Based on 222 reviews
Critic Score 65%Based on 1 reviews

Platforms

PCWindows
Platformines Game Cover

About

Platformines is a single player action game. It was developed by Magiko Gaming and was released on March 28, 2014. It received mostly positive reviews from both critics and players.

"Platformines is a single-player 2D platformer game with RPG and shooter elements, set in a randomly generated underground world filled with traps, enemies, and treasures. Customize your character with countless options and master 3 difficulty levels to jump to the top of the leaderboards. Discover hidden chests, loot enemies, and collect items to help you rebuild your spaceship and uncover the mysteries of the mine complex."

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64%
Audience ScoreBased on 222 reviews
gameplay16 positive mentions
grinding12 negative mentions

  • Fun and addictive gameplay with a mix of platforming, shooting, and looting.
  • Randomly generated worlds provide a sense of exploration and replayability.
  • Simple mechanics make it easy to pick up and play, with a nostalgic retro feel.
  • Endgame difficulty spikes can be frustrating, with enemies becoming overly powerful.
  • Repetitive gameplay and lack of variety in enemies and environments can lead to boredom.
  • Controls can feel clunky and imprecise, impacting the overall experience.
  • gameplay
    46 mentions Positive Neutral Negative

    The gameplay is described as a mix of unique mechanics and addictive elements, particularly praised for its jumping mechanics and run-and-gun style, though it suffers from repetitiveness and a lack of variety in enemies and upgrades. While some players enjoy the fast-paced action and exploration, others find it clumsy, unbalanced, and ultimately stale after a few hours. Overall, the game offers solid mechanics and hours of playtime, but many reviewers feel it could benefit from more depth and variety to enhance the experience.

    • “Although having said that, the gameplay is brilliantly unique.”
    • “That being said, the gameplay is fantastically addictive!”
    • “The gameplay focuses on gun battles and exploration in a gigantic cavern system complete with various biomes and difficulty stages.”
    • “Overall gameplay is bad, not intuitive at all. Rogue Legacy showed how to do it; I don't get how people can mess up.”
    • “Basic mechanics are passable, but there is very little context and variety. There is one set of enemies which just get recolored and given stat changes.”
    • “The gameplay is dead simple and repetitive, but there are those who might like it.”
  • music
    41 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players enjoying the blend of classical and electronic elements, while others find it repetitive and poorly suited to the gameplay context. Highlights include remixed classical pieces, such as Grieg's "In the Hall of the Mountain King," which some players appreciate, but there are complaints about the soundtrack being forgettable or annoying at times. Overall, while the music has its fans, many suggest it could benefit from a more varied and fitting selection.

    • “It has some fun music with an electronic curve to classical music.”
    • “An excellent version of 'In the Hall of the Mountain King' by Grieg, which is basically the manic miner music, is included.”
    • “The music is original, the enemies are diverse, and the game is overall quite good.”
    • “Annoying soundtrack, pretty bare gameplay.”
    • “The music reminds me of old games where they didn't make their own music.”
    • “The game is fine for a bit, but the rather small field of view, the tedium of looting a boring mine, and the 8-bit-style circa 1800s-symphonic soundtrack make it a jumble of something not worth playing.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the crisp pixel art and unique style, while others criticize the outdated visuals and lack of graphical options, suggesting it feels like a poorly executed console port. Fans of retro aesthetics may appreciate the charm, but those seeking modern graphics might find them unimpressive. Overall, the graphics are described as fitting for a classic platformer, with a blend of detailed pixel art and a nostalgic feel.

    • “The graphics are very well done, with lots of different items, weapons, and enemies.”
    • “We should also mention the brilliant pixel art graphics - which are very detailed and really done with a cool style.”
    • “The graphics is crisp with a unique art style.”
    • “Ugly pixel graphics, obviously a console port, and very badly ported.”
    • “Graphics given the title and art, one shouldn't expect great things.”
    • “On top of all this, the music is forgettable, the storyline confusing (have these guys heard of simple objectives?!), and the graphics cartoony and cheesy.”
  • story
    13 mentions Positive Neutral Negative

    The game's story is generally considered weak and underdeveloped, with many players noting it lacks depth and motivation, often feeling like a mere backdrop to the gameplay. While the main objective involves collecting block cannons to escape the mines, the narrative is described as short and confusing, leading to a focus on action and exploration rather than a compelling storyline. Overall, players may find the experience enjoyable for its gameplay mechanics, but those seeking a rich narrative may be disappointed.

    • “Most of my time spent has been on one single map, and that's still not 100% complete, though the story has been done for a while.”
    • “It can be a short story, so if you're not a completionist, you may run out of steam quickly, but it's still fun.”
    • “5 - good story so far.”
    • “Nothing new or particularly interesting about this one, short at 5 hours to beat the story mode.”
    • “No real story, no real motivation.”
    • “Random world, random weapons, fast action, metroidlike platforming, collecting minerals, killing stuff, no story.”
  • replayability
    12 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while many players appreciate the variety of weapons, random world generation, and upgrade mechanics that offer substantial replay value, others find the gameplay can become repetitive over time, leading to a decline in interest. Some reviewers highlight that the experience can feel short and suggest that additional variety could enhance replayability further. Ultimately, the enjoyment of replaying the game seems to depend on individual preferences and tolerance for repetition.

    • “For a dollar, there's a ton of replay value to be had with this game.”
    • “Since the world is random, there is a lot of replayability.”
    • “It's a fun little platform shooter with charming retro graphics and a lot of replayability.”
    • “In the end, it felt a bit short and the replayability isn't as high as you'd expect with a random world.”
    • “The bad: gameplay got repetitive for me besides having a blast at first, and I stopped playing, so despite everything being random, replay value is low.”
    • “With elements of SteamWorld Dig (randomized mines, collect minerals of ever-increasing value the deeper you go, locate portals for quick returns in trickier parts of the map), this offers plenty of replayability, even though the shooting and platforming elements start to get a little repetitive over what seems to be a single enormous level.”
  • grinding
    12 mentions Positive Neutral Negative

    The reviews indicate that the game features a significant amount of grinding, particularly for weapon upgrades and map exploration, which some players find enjoyable while others consider it tedious, especially in the late game. The randomly generated worlds and rogue-like elements provide replayability, but the grind can become repetitive and may deter players seeking a more dynamic experience. Overall, while the game offers fun and engaging moments, the grinding aspect is a notable point of contention among users.

    • “That being said, there is a decent amount of grinding to get to the edge of the map by getting better guns.”
    • “Fun enough in the beginning but ultimately doesn't bring enough new things throughout the game and becomes grindy.”
    • “Although, I had to spend considerable time grinding for a while to be able to combat creeps further away from home.”
  • stability
    3 mentions Positive Neutral Negative

    Users report stability issues, particularly when attempting to switch to fullscreen mode, which can lead to glitches that prevent access to the menu screen. While the game performs well overall, the presentation is noted to be less than ideal.

    • “Tried to change to fullscreen, but the window glitches and doesn't allow me to even get to the menu screen.”
    • “The game crashes frequently, making it nearly impossible to progress.”
    • “I experience constant lag and stuttering, which ruins the overall gameplay experience.”
  • humor
    2 mentions Positive Neutral Negative

    Players appreciate the humor in the game's upgrades, noting that they add a lighthearted touch. However, there is a desire for more creativity in weapon naming, as the current generic names detract from the overall comedic experience.

    • “The upgrades are also hilarious, adding a layer of fun to the gameplay.”
    • “I wish they would choose funny names for the weapons to make them more memorable, instead of the generic 'Pistol Achren K200 Series'.”
  • atmosphere
    1 mentions Positive Neutral Negative

    Reviewers praise the game's atmosphere, highlighting the diverse and engaging music tracks that enhance the overall experience. The varied styles contribute significantly to creating an immersive environment.

    • “The other tracks in-game are really awesome as well - varied in style and atmospheric.”
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Frequently Asked Questions

Platformines is a action game.

Platformines is available on PC and Windows.

On average players spend around 8 hours playing Platformines.

Platformines was released on March 28, 2014.

Platformines was developed by Magiko Gaming.

Platformines has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its story.

Platformines is a single player game.

Similar games include Foregone, Chasm, UnderMine, 3089, bit Dungeon II and others.