- March 28, 2014
- Magiko Gaming
- 8h median play time
Platformines
With plenty reasons for replay value I can't see why player's wouldn't want to prolong the experience. Tedious combat that's mostly unavoidable.
Platforms
About
"Platformines is a single-player 2D platformer game with RPG and shooter elements, set in a randomly generated underground world filled with traps, enemies, and treasures. Customize your character with countless options and master 3 difficulty levels to jump to the top of the leaderboards. Discover hidden chests, loot enemies, and collect items to help you rebuild your spaceship and uncover the mysteries of the mine complex."











- The game offers a fun mix of platforming, shooting, and loot collection, reminiscent of classic titles.
- Randomly generated maps provide a sense of exploration and replayability, keeping the gameplay fresh.
- The controls are generally responsive, and the game features a charming retro aesthetic with enjoyable music.
- The endgame difficulty spikes significantly, making it frustrating and tedious to progress.
- Limited enemy variety and repetitive gameplay can lead to boredom after a few hours.
- The controls can feel awkward at times, particularly with aiming and movement mechanics.
- gameplay46 mentions Positive Neutral Negative
The gameplay is characterized by a mix of addictive mechanics, including solid run-and-gun action and metroidvania elements, but it suffers from repetitiveness and a lack of variety in upgrades and enemy design. While some players appreciate the nostalgic platforming and smooth controls, others find the gameplay clumsy and unbalanced, leading to frustration with its core mechanics. Overall, the game offers a decent experience with potential for fun, but it may not hold players' interest for long due to its limitations.
“Although having said that, the gameplay is brilliantly unique.”
“That being said, the gameplay is fantastically addictive!”
“The gameplay focuses on gun battles and exploration in a gigantic cavern system complete with various biomes and difficulty stages.”
“Annoying soundtrack, pretty bare gameplay.”
“Basic mechanics are passable but there is very little context and variety; there is one set of enemies which just get recolored and given stat changes.”
“Overall gameplay is bad, not intuitive at all. Rogue Legacy showed how to do it; I don't get how people can mess up.”