- October 6, 2014
- Behaviour Interactive
Planes
Platforms
About
Planes is a simulation game based on the Disney animated comedy adventure movie, where players take to the skies with Dusty Crophopper and friends in split-screen local multi-player or single-player mode. The game features 10 characters from the film, 10 environments inspired by the movie, and four modes of play: Air Rallies, Story, Free Flight, and Balloon Popping fun, for 1-2 players.
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- Captivating visuals that stay true to the film's art style, making it visually appealing for players of all ages.
- Immersive storyline that allows players to relive the exciting plot of the Disney Planes movie through various levels and challenges.
- Accessible controls and varied gameplay, including flying missions and racing events, making it suitable for younger audiences and casual gamers.
- Repetitive objectives and limited depth in gameplay can lead to a lack of excitement and a short-lived experience.
- Technical issues such as occasional frame rate drops and glitches can disrupt the smoothness of gameplay.
- Lack of online multiplayer options and limited replay value once the main storyline is completed may disappoint some players.
story
19 mentions Positive Neutral NegativeThe story of Disney Planes is an immersive retelling of the movie's narrative, featuring a series of short, engaging missions that are well-suited for younger players. However, the gameplay can feel repetitive, with limited depth and replay value once the main storyline is completed, leading to a lack of long-term engagement. Overall, while the game offers a simple and accessible experience, it may not satisfy players seeking a more substantial and varied storytelling experience.
“The game follows the narrative of the Disney Planes movie, allowing players to relive the exciting plot as they progress through different levels and challenges.”
“Story mode had a decent range of tasks that linked well with each character.”
“Story mode is pretty neat, with other modes available.”
“Once players complete the main storyline and finish all missions, the game's replay value diminishes significantly.”
“The 'story' is more like a collection of minigames that take 5-10 minutes to complete each one, which is great for little kids, but I expected a more cohesive narrative.”
“The game is mostly just going from mission to mission and completing a few tasks, which makes the overall experience feel flat and unengaging.”