Pickers
- February 22, 2012
- MumboJumbo
"Pickers" is a treasure hunting game where you scour dozens of locations to find valuable items for your shop, Rusted Gold. Improve and price your finds, haggle with quirky characters, and avoid being scammed with the help of an expert. Sell your items in your shop or risk it all at the auction block to make the biggest profit. Fill your shop's shelves and increase your odds along the way.
Reviews
- The game offers a unique blend of hidden object gameplay with auction and negotiation mechanics, making it engaging and addictive.
- Players enjoy the casual and relaxing nature of the game, often comparing it to popular shows like 'American Pickers' and finding it fun to collect and sell items.
- The graphics and music are well done, and the game provides a good tutorial, making it accessible for casual gamers while still offering enough challenge.
- Many players find the game becomes repetitive quickly, with limited replayability due to the static locations and item placements.
- The Mac version has significant issues, including visibility problems and bugs that make it unplayable, leading to frustration among users.
- Some reviewers feel the game lacks depth and could benefit from more content, such as additional locations and a more complex auction system.
- gameplay6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The gameplay is engaging and revolves around completing 30 games with varying difficulties, allowing players to compete against NPC "pickers" for profit. It effectively combines hidden object mechanics with a satisfying sense of progression, though some players wish for more depth. The tutorial is helpful, and the inclusion of side activities adds variety to the overall experience.
“This game hits the nail on the head when it comes to providing the feeling of making bank, while providing nice hidden object gameplay (a genre I never before found myself enjoying).”
“However, the tutorial does a good job of explaining the basics and there are enough side activities to keep the gameplay fresh.”
“The core gameplay takes place over the course of 30 games, and in the different difficulties you can either not compete against other (NPC) 'pickers', or increasingly difficult 'pickers' in order to make the most money.”
“I started playing on Zen to really let the mechanics soak in, and I finished in about three hours.”
“However, the tutorial does a good job of explaining the basics, and there are enough side activities to keep the gameplay fresh.”
- replayability6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
Overall, the game's replayability is criticized for being limited, as it lacks depth and variety, with items and locations remaining static across playthroughs. While some players appreciate the concept and design, many feel that it does not offer enough incentive for multiple playthroughs, leading to a consensus that it has low replay value.
“It's a great game with an excellent concept, and because of how it is designed, there is definitely replayability, which is rare with hidden object games.”
“In terms of replayability, after beating the game, I suspect that most might give it another playthrough or a partial playthrough and be done with it.”
“This could have been a great business sim and hidden object hybrid game, but the designers made this game for a quick buck instead of a durable, deep, and replayable game.”
“Fortunately, the game is not bugged or unfinished, but lacks depth and replayability like all dumb hidden object games (everything is at the same spot every game, they don't shuffle between locations nor do you see new items popping up in a new game).”
“In terms of replayability, after beating the game, I suspect that most might give it another play-through or a partial play-through and be done with it.”
- graphics3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The graphics are well-executed and complemented by good music, though they aren't particularly groundbreaking. The game supports widescreen and Steam overlay, but offers limited graphics configuration options beyond automatic detection. Overall, the visuals are engaging enough to attract both puzzle and strategy gamers.
“The graphics and music are well done, although not mind-blowing, and the premise is unique enough to keep puzzle gamers and strategy gamers alike interested.”
“The graphics and music are well done although not mind-blowing, and the premise is unique enough to keep puzzle gamers and strategy gamers alike interested.”
“Both the Steam overlay and widescreen modes are supported, although there is little in the way of graphics configuration beyond what the game will autodetect.”
- story3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The story is well-developed, offering a variety of gameplay elements and additional quests that enhance the experience. It transcends typical hidden object games by creating a unique genre, providing a more engaging narrative than most games in that category.
“There is enough different stuff to give a good amount of gameplay and several extra quests to work on over time.”
“It's kind of like a hidden object game, but goes far enough beyond that to create its own genre. It's worlds better than any of the hidden object games out there that have a 'story' to piece the puzzles together.”
“The story is lacking depth and fails to engage the player.”
“Character development is minimal, making it hard to care about their journeys.”
“The plot twists are predictable and do not add any excitement to the narrative.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is severely criticized, with numerous glitches rendering it frustrating and nearly unplayable, particularly for Mac users. Reviewers feel that the publishers are failing to deliver a functional product, leading to a sense of being cheated.
“It's not a great game to begin with, but all of the glitches make the game extremely frustrating and unplayable. The publishers are essentially stealing the money of anyone purchasing this game for Mac by not providing them with a functional product.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is well-executed, complementing the overall experience without being particularly groundbreaking. It effectively supports the unique premise, appealing to both puzzle and strategy gamers.
“The graphics and music are well done, although not mind-blowing, and the premise is unique enough to keep puzzle gamers and strategy gamers alike interested.”