- December 15, 2015
- Best Gaem Studio
Pay2Win: The Tricks Exposed
Platforms
About
"Pay2Win: The Tricks Exposed" is a simulator that puts you in a fantasy world to experience the Pay2Win business model firsthand. By making numerous purchases, you'll uncover the secrets behind the system, with all virtual cash provided for free. The game aims to make players think about the value of their spending, as the accumulated cash amount is displayed throughout the game. This game is recommended for those interested in the Pay2Win debate and its impact on the gaming industry.
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- The game effectively highlights the manipulative tactics used in free-to-play games, providing valuable insights into their monetization strategies.
- The concept and idea behind the game are intriguing, serving as an educational tool for players to understand the pitfalls of pay-to-win mechanics.
- Some players found the experience to be eye-opening and entertaining, despite its flaws, as it provoked thought about the gaming industry's practices.
- The gameplay is tedious and poorly designed, with frustrating mechanics that detract from the overall experience, making it feel more like a chore than a game.
- Many players reported that the user interface is clunky and unresponsive, leading to a frustrating experience that requires excessive clicking and dragging.
- The exaggerated costs and time requirements for in-game actions make it feel unrealistic and overly punishing, which can overshadow the intended message of the game.
story
18 mentions Positive Neutral NegativeThe story is perceived as a clever concept with a moral lesson, but it quickly devolves into a tedious grind filled with frustrating quests that feel more like chores than engaging gameplay. Many players express disappointment with the reliance on premium currency and the time-wasting mechanics, leading to a sense of frustration rather than enjoyment. Overall, while the initial premise shows promise, the execution leaves much to be desired, making it feel like a critique of generic MMO tropes rather than a fulfilling narrative experience.
“A cool idea and story, with a good lesson - feels like something a teacher would assign as a click-along homework assignment.”
“This game is okay; the idea of the game being funny and ingenious, and the gameplay and quests are rather comedic.”
“Faintly attempts amusement with a 'get strong and crush the f2p'ers' quest at the end, followed by the game shutting down as soon as you become the best in the server.”
“Hearing the moral of the story is not worth the time.”
“The problem with the quest is that no matter what you do, due to rigged chances, it is a massive timewaster.”
“It is nice enough until you are about 45 minutes in and the dreadful reinforcement quest comes along.”