- December 15, 2015
- Best Gaem Studio
- 6h median play time
Pay2Win: The Tricks Exposed
Platforms
About
"Pay2Win: The Tricks Exposed" is a simulator that puts you in a fantasy world to experience the Pay2Win business model firsthand. By making numerous purchases, you'll uncover the secrets behind the system, with all virtual cash provided for free. The game aims to make players think about the value of their spending, as the accumulated cash amount is displayed throughout the game. This game is recommended for those interested in the Pay2Win debate and its impact on the gaming industry.









- The game effectively highlights the predatory practices of pay-to-win games, serving as an educational tool for players to understand these mechanics.
- It offers a unique and humorous perspective on the frustrations of grinding and monetization in free-to-play games, making it a thought-provoking experience.
- Despite its flaws, the game can be strangely addictive and provides valuable insights into the gaming industry's monetization strategies.
- The gameplay is tedious and frustrating, with excessive clicking required to progress, making it feel more like a chore than a game.
- Many players found the user interface clunky and poorly designed, which detracted from the overall experience and made it difficult to engage with the content.
- The exaggerated mechanics and time-wasting quests can lead to a sense of annoyance rather than the intended critique of pay-to-win systems, causing players to lose interest quickly.
story
25 mentions Positive Neutral NegativeThe story is perceived as a clever critique of pay-to-win mechanics in MMORPGs, with quests that often feel tedious and overly reliant on real-money transactions. While some players appreciate the humor and the moral lessons embedded in the narrative, many find the gameplay frustrating and the quests to be a chore, leading to a sense of dissatisfaction and boredom. Overall, the narrative attempts to highlight the pitfalls of generic MMO design but often falls short due to its execution.
“A cool idea and story, with a good lesson - feels like something a teacher would assign as a click-along homework assignment.”
“Even though NPCs clearly say that their quests are BS, you still can get that sense of accomplishment while doing them and feel your place in the game world.”
“This game is okay; the idea of the game being funny and ingenious, and the gameplay and quests are rather comedic.”
“Hearing the moral of the story is not worth the time.”
“The problem with the quest is that no matter what you do, due to rigged chances, it is a massive timewaster.”
“Your 'reward' for completing quests is a brief explanation of one concept or trick employed by those shady developers to extract a gazillion dollars from you.”