- September 11, 2013
- Nvius
- 4h median play time
Echo of Soul
Platforms
About
Echo of Soul is a fantasy massively multiplayer online role-playing game with good graphics, supporting both multi-player and co-op play. The game's latest expansion, "The Wrath of the Goddess," transports players to the continent of Kharath, where the villainous sorceress Naez plans to unleash an ancient evil. As the Soulkeeper, players must embark on a mission to thwart Naez's evil plans and save the world.
- The game features beautiful landscapes and a variety of places to explore, enhancing the overall experience.
- Combat mechanics are satisfying, with a good sense of progression and enjoyable PvP elements.
- The game is accessible for casual players, offering a straightforward gameplay loop without overly complicated systems.
- The game suffers from a low player population, making it difficult to find groups for dungeons and PvP.
- There are significant issues with developer support, including abandoned updates and a lack of communication with players.
- The cash shop includes temporary items and pay-to-win elements, which detracts from the overall enjoyment and fairness of the game.
story
48 mentions Positive Neutral NegativeThe game's story is generally perceived as generic and lacking depth, with many players feeling disconnected from the narrative due to a linear quest structure and repetitive fetch quests. While some appreciate the concept behind the story, the execution leaves much to be desired, resulting in a hollow experience that fails to engage players. Overall, the story does not significantly enhance the gameplay, leading to a sense of immersion loss and frustration with the leveling system.
“The game has a good story and awesome PvP.”
“Every quest flowed to another, constantly upgrading my armor and skills without having to kill 10 of this or that.”
“Overall though, despite some clumsiness at times, it was perfectly understandable, and didn't get in the way of completing the quests on offer.”
“The quests seem to just be there to herd you through it, linearly and not particularly notable.”
“You're not immersed enough into the story, so it feels sort of 'hollow' or 'generic'.”
“I stopped caring about the storyline within the first few hours!”