There’s a decent game hidden underneath the frustration that combat brings, but Party of Sin’s ho-hum tale, control issues and lack of co-op options make it a mediocre offering. Either wait on a demo or hold off until a sale.
Ever had that itching desire to break out of hell and into the highest reaches of heaven? In Party of Sin, you take control of the Seven Deadly Sins in a coopetitive puzzle-platformer for 1-4 players.
Master a large, dynamic team of anti-heroes -- the Seven Deadly Sins -- as you forge your destiny on a quest to troll humanity. Envy, Greed, Sloth, Pride, Wrath, Lust, Gluttony are all multi-dimensi…
Party of Sin offers a fun local co-op experience, allowing 1-4 players to enjoy the game together, which can lead to memorable moments and laughter.
The game features inventive puzzles that require players to utilize the unique abilities of the seven deadly sins, providing a satisfying challenge.
Despite its flaws, some players find enjoyment in the gameplay mechanics and appreciate the concept of character swapping among the sins.
The controls are clunky and unresponsive, making gameplay frustrating, especially when switching between characters during puzzles and combat.
The graphics and overall presentation are subpar, with low-resolution textures and a lack of polish that detracts from the gaming experience.
Many players feel that the game is overly generic and lacks depth, with repetitive gameplay and a forgettable story that fails to engage.
graphics
18 mentions Positive Neutral Negative
17%
39%
44%
The graphics of the game have been widely criticized, with many reviewers noting they are subpar, reminiscent of older consoles like the PlayStation Vita, and featuring low-resolution textures and poorly edited visuals. While some appreciate the art style and presentation, the overall consensus is that the graphics detract significantly from the gaming experience, making it difficult to recommend the title despite its intriguing concepts and gameplay elements.
“Interesting game, love the art style, combat is good but not the best and the music is amazing.”
“Gameplay of Trine is much more stable and graphics are better than Party of Sin.”
“It's a good game, the graphics may not be exceptional and fighting are not binding, but there are some great puzzles, especially in the final levels.”
“And the graphics, being on the same level as PlayStation Vita, will have players looking at the driest, low-resolution textures and sceneries.”
“Conceptually intriguing, but feels awful both in terms of world aesthetics and game feel.”
“The graphics are poor and the cut scenes are drawn according to the 'highest' standard of web comics.”
story
18 mentions Positive Neutral Negative
28%
55%
17%
The game's story has received mixed reviews, with some players finding the concept of the seven deadly sins intriguing, while others criticize it as incoherent and forgettable. Although there are cohesive elements and a unique take on Christian themes, many feel the narrative is poorly executed and serves merely as a backdrop for gameplay. Overall, while some appreciate the creativity, the story is often deemed lacking and overshadowed by gameplay issues.
“The story about the seven deadly sins running away from hell and taking revenge is really interesting.”
“The story is also pretty good, scrambling up elements of Christian dogma with a few new ideas to give everyone a sense of purpose.”
“I think the story is cool and I like this take on the '7 deadly sins'.”
“Interesting concept but unwieldy controls and incomprehensible story, can't recommend it.”
“Graphics are poorly edited and story is as cheap and embarrassing as possible.”
“The story is mostly forgettable and only really exists to explain why you're playing as the seven deadly sins.”
gameplay
14 mentions Positive Neutral Negative
29%
50%
21%
The gameplay of the game has received largely negative feedback, with users citing poor controls, limited co-op options, and stiff mechanics that detract from enjoyment. While some praise the puzzles and combat as solid, many feel that the overall experience is unsatisfying and unengaging, especially when compared to other titles in the genre. Overall, the gameplay is described as clunky and lacking the polish needed to make it enjoyable.
“The gameplay was solid.”
“Good puzzles and combat mechanics.”
“Gameplay of Trine is much more stable and graphics are better than Party of Sin.”
“The controls are bad, the co-op is limited to local, and every gameplay mechanic is way too stiff for me to enjoy Party of Sin.”
“However, the graphics and gameplay are clunky and sometimes less responsive than they should be.”
music
6 mentions Positive Neutral Negative
17%
33%
50%
The music in the game has received mixed reviews; while some players praise it as amazing and memorable, particularly highlighting the "purgatory battle" theme, others criticize the overall sound design, noting a lack of good sound effects and suggesting that the soundtrack alone may not justify the game's price.
“Interesting game, love the art style, combat is good but not the best and the music is amazing.”
“The developers are charging a whopping $8.50 (or $12.50 for the soundtrack and game... ha) for a B-grade (even at the time) console ported shovelware platformer.”
“I had Party of Sin on my 'to play eventually' list for some reason, mostly because I had the soundtrack from some bundle years ago, and the 'Purgatory Battle' theme played relatively often among my thousands of tracks, which had me somewhat interested in the game.”
“It also lacks good sound effects and music.”
humor
5 mentions Positive Neutral Negative
100%
The game's humor shines through its ability to create laughter among players, with many finding joy in the comically bad gameplay and the amusing interactions between characters. Players appreciate the funny moments that arise from using special abilities to annoy friends, alongside the hilariously unbalanced combat, making it a memorable experience for groups.
“The game is really bad, but in a comical way that will leave you and your friends laughing for days.”
“So many funny moments using each character's special ability to annoy friends.”
“The combat is also hilariously unbalanced.”
grinding
3 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game tedious and repetitive, particularly due to the constant need to switch between characters for minor advantages. This mechanic can lead to frustration, especially during boss fights where certain characters dominate, making solo play feel monotonous.
“Constantly switching between so many characters to move just a tiny bit quickly became tedious.”
“This becomes tedious and repetitive, and there are many boss fights where one sin will outshine the others, or where you'll need to swap sins mid-battle.”
“Playing the game solo can be quite tedious.”
stability
3 mentions Positive Neutral Negative
100%
The stability of "Party of Sin" has been criticized for being plagued with glitches and bugs, particularly when using mouse and keyboard controls, leading to slow responsiveness and inaccurate hitboxes. Many users find the game to be unplayable due to these issues.
“Is Party of Sin full of glitches?”
“With mouse and keyboard, it feels glitchy and buggy - super slow to turn and hitboxes are all wonky.”
“So buggy it's unplayable.”
replayability
2 mentions Positive Neutral Negative
150%
100%
The game's replayability is somewhat limited, as noted by users, but it still offers enjoyable gameplay with multiple playable characters and unique themes, reminiscent of Trine. While it may not reach the same heights as its inspirations, players appreciate the engaging elements that encourage multiple playthroughs.
“It's like Trine with more playable characters. While it may not be quite as good, I enjoy it. It's a decent platformer, and I appreciate the anthropomorphic personifications of the seven deadly sins.”
“The replay value is fantastic, with multiple paths and choices that keep the experience fresh every time.”
“Each playthrough offers new challenges and surprises, making it hard to put down!”
“Sure, that might hurt the replay value, but for heaven's sake, people!”
“It's like Trine with more playable characters, also possibly not quite as good, but I like it. Get it? It's a decent platformer. I enjoy the anthropomorphic personifications of the seven deadly sins.”
emotional
1 mentions Positive Neutral Negative
100%
Players experience a wide emotional spectrum while engaging with the game, ranging from intense concentration to joyful laughter, making it suitable for both serious and lighthearted gaming sessions.
“With 1-4 players on one computer, it runs the emotional range from intense concentration to boisterous merriment.”