Paradise
- April 26, 2024
- Pil/Slash
"Paradise" is a single-player horror visual novel game with a good plot. Players join Azuma and other vacationers on a deserted island, where the boat with food supplies never arrives and the radio stops working. With five eligible bachelors to meet and unique personalities to navigate, players must survive the deadly perils and manage relationships while deciding their desired romance. Experience a range of emotions as you try to achieve a happy ending on this paradise island.
Reviews
- The game features a captivating story with a unique art style that enhances the overall experience.
- The characters are well-developed, with multiple intriguing routes that keep players engaged and wanting to uncover more of the mystery.
- The addition of a free patch allows players to access unedited adult scenes, enhancing the gameplay experience.
- The game deals with very dark and disturbing themes, including non-consensual situations, which may be uncomfortable for many players.
- The final reveal of the story feels rushed and leaves many unanswered questions, leading to a sense of dissatisfaction.
- Some players found the transitions between dark themes and romantic scenes to be jarring and out of place, impacting the overall narrative.
- story15 mentions
- 47 % positive mentions
- 33 % neutral mentions
- 20 % negative mentions
The story has been described as captivating and intriguing, with a strong emphasis on character development and a compelling mystery that keeps players engaged. While some players appreciate the depth and emotional weight of the narrative, others have noted inconsistencies in character agency and pacing, particularly in certain routes. Overall, the writing and plot twists are praised, though some feel that certain elements could have been better executed.
“Paradise is the kind of story you want to keep reading to get to the next drop of information that hints about the truth of the situation its protagonist finds himself in.”
“Just wow <3 what an awesome story!”
“The story is intriguing and I love the characters.”
“Despite all my love for sadistic relationships (in games, not in reality, of course), some parts of the story felt unbearably cruel for me.”
“I know it can't be helped for the sake of the story, but I still feel annoyed when I can't choose the way I'd like to read.”
“Story: 4/10 (the main character is passive in both the Matsuda route and Mitsugi route, whereas in the Takara route, he suddenly becomes much more active. I guess even the writers were fed up with the whole process and just wanted to rush toward the end and say sayonara.)”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics of the game are praised for their great art style, which enhances the overall experience and storytelling. Players appreciate the visual presentation, noting that it adds depth to the characters and narrative, particularly in relation to the main character's backstory.
“Great art style.”
“I went into this game not really knowing anything about it, but I thought it looked interesting and had a nice art style. The story was really good, and I'm still hoping that we'll get the other two games in English because I want to find out more about the story and characters, especially more about the Takara family. He was by far my favorite route and character. I'm sure that people have their ups and downs with this game, but I really enjoyed it.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game has been widely criticized for being bland and contradictory, leading some players to mute it entirely, resulting in a low rating of 1/10 for both music and sound effects.
“Music & SFX: 1/10. I always play games with background music and sound effects on, but the music here is so bland and contradictory at times that I ended up muting it.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game features comedic moments that effectively engage players and foster attachment to the characters, particularly in the early stages.
“The game had some comedic moments early on that had me laughing and getting attached to the characters.”
“The humor is spot-on, with clever writing that kept me chuckling throughout my playthrough.”
“I loved the quirky dialogue and hilarious situations that made every encounter memorable.”