- September 4, 2024
- Cellar Vault Games
Paper Ghost Stories: Third Eye Open
Platforms
About
"Paper Ghost Stories: Third Eye Open" is a narrative-driven game where you play as Ting, a young girl with the ability to see spirits. Over five years, you'll navigate Ting's journey through challenging conversations, puzzles, and stealth sequences, forming a bond with a ghost named Xiu and helping lost souls while dealing with the impact of her power. The game explores themes of morality, identity, and the consequences of one's actions.










- The game features a beautifully crafted art style that combines 2D and 3D elements, creating a unique and immersive visual experience.
- The narrative is emotionally engaging, exploring themes of growing up, cultural identity, and the supernatural, which resonates well with players, especially those familiar with Malaysian culture.
- Gameplay includes a mix of exploration, mini-games, and interactive storytelling, keeping the experience fresh and engaging throughout its duration.
- The pacing can be slow, particularly in the early chapters, which may deter players looking for a more action-oriented experience.
- Some gameplay mechanics, such as mini-games and quick-time events, can be unclear or frustrating, leading to potential confusion during critical moments.
- The absence of voice acting and reliance on text-heavy dialogue may not appeal to all players, especially those who prefer more dynamic storytelling.
- story130 mentions Positive Neutral Negative
The story of "Paper Ghost Stories: Third Eye Open" is praised for its emotional depth, unexpected twists, and cultural relevance, particularly resonating with Southeast Asian players. While some found the pacing slow and certain segments unnecessary, the overall narrative is described as gripping and well-written, with relatable characters and a unique blend of horror and childhood experiences. The game effectively combines storytelling with gameplay elements, making it a compelling experience for those who appreciate narrative-driven games.
“This was one of the very few games I could not put down because the story was absolutely gripping.”
“The story is wonderfully written, all characters feel believable and diverse!”
“The game does such a good job of touching on emotional subjects and telling the story.”
“The pace of the story starts off slow but it does ramp up at the end.”
“There are certain flaws like the slow story pacing, and fixed camera angle on certain chapters, which I think the developers would work on in the future.”
“Like, I got about 45-60 minutes in and it's just the utterly generic story of a 6-year-old Malaysian girl's first day at school.”