- September 14, 2023
- Solverto
Painter Simulator
28%Game Brain Score
story, grinding
40% User Score 20 reviews
Platforms
About
Painter Simulator is a new generation game in which the emphasis is placed on the player's imagination and perceptiveness. Create the world in the colors you want to see with a brush.
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+6
Audience ScoreBased on 20 reviews
grinding4 negative mentions
- The concept of combining paint by numbers with a power wash simulator is appealing and fun for fans of both genres.
- There are interesting environments and scenes to color, which adds variety to the gameplay.
- The game allows for custom control bindings and has good window size options, enhancing the user experience.
- The execution of the game is poor, with tedious painting mechanics and a lack of satisfying gameplay.
- There is very little content available, with only a few levels and a confusing hint system that doesn't effectively guide players.
- Performance issues and the use of default assets lead to a frustrating experience, making it hard to enjoy the game as intended.
story
26 mentions Positive Neutral NegativeThe story missions in the game are criticized for their bizarre design choices, including overly long cutscenes and passive gameplay that often involves following slow NPCs. Players report that the entire story can be completed in about five hours, but many missions feel repetitive and unfulfilling, as they often require players to restore color to objects rather than achieve meaningful progress. Overall, the narrative experience is seen as lacking depth and engagement.
“The entire story can be completed in about 5 hours, maybe faster depending on which upgrades you choose.”
“While I understand having a passive story in a game like this, having a mission where you have to just follow around very slow NPCs waiting for the next coloring spot to appear is frustrating.”
“A lot of the time, these missions will just uncolor something for you to go and recolor (for example, an NPC walks up to a fountain, and the fountain suddenly loses all color and needs to be colored in), so rather than it feeling like you're achieving something, you are just making things the same way they were when you got there.”
“There's this bizarre developer's choice of story missions, combined with cutscenes that take way too long to actually finish.”
“Entire story can be beaten in about 5 hours, maybe faster depending on which upgrades you choose.”
“While I get having a passive story in a game like this, having a mission where you have to just follow around very slow NPCs waiting for the next coloring spot to appear is just frustrating.”