- August 7, 2023
- Just Sauce Studio
Pact of Joy
Platforms
About
"Pact of Joy" is a horror-theventure game set in the underwater Aegis facility, Phorcys Station. As Victor Cortes, you'll investigate signs of a potential Buffer and uncover secrets of the cult-like group, the Children of Joy. Gameplay includes stealth exploration, repairing control panels, and interacting with former station inhabitants' personal computer terminals to learn about their past lives.









- The game features a unique atmosphere and well-designed environments that enhance the exploration experience.
- The story is intriguing and engaging, with interesting characters and lore that keeps players invested.
- The game offers a good value for its price, providing enjoyable gameplay and a mix of jump scares and exploration.
- The game suffers from technical issues, including crashes and screen tearing that can disrupt gameplay.
- Many players found the game to be overly reliant on fetch quests, lacking in variety and depth.
- The production quality is lower than expected, with noticeable rough edges in animation and voice acting.
story
24 mentions Positive Neutral NegativeThe game's story, while primarily delivered through emails and data logs, is engaging and well-crafted, featuring a rich lore and well-rounded characters that keep players invested. Although the gameplay consists mainly of fetch quests and lacks puzzles, the intriguing mystery/horror narrative and the option to explore side quests enhance the overall experience. Players appreciate the emotional depth and unique setting, making it a worthwhile journey for fans of sci-fi and mystery genres.
“The game plays like a short Bioshock but without the combat; all the emphasis is on the story and completing small missions.”
“The characters, despite not being what you may expect, still feel well-rounded and interesting, and I had so much fun exploring and learning everyone's story.”
“This game was beautifully put together from the graphics to the emotional roller coaster of a storyline.”
“There are no puzzles in the game; it's 100% fetch quests, and you slowly learn the story (which is interesting enough to keep you going) by reading emails and data logs scattered through computer terminals.”
“The story is a mystery/horror and put together in a weird way.”
“Mostly fetch quests, but it is a walking sim pretty much.”