Outnumbered Game Cover

Outnumbered is a mass-enemy top-down shooter with rogue-lite elements. You may be greatly outnumbered, but not outpowered. Evolve into the ultimate weapon of destruction!

  • PC
  • Windows

Reviews

81%
Audience ScoreBased on 173 reviews
graphics6 positive mentions
grinding5 negative mentions
  • The game is highly addictive and offers simple yet engaging gameplay, making it easy to pick up and play for short sessions.
  • There is a wide variety of ship upgrades and weapons, allowing for unique builds and strategies in each run.
  • The visuals and audio are well-designed, creating an immersive experience that enhances the overall enjoyment of the game.
  • The game suffers from balance issues, with certain upgrades and enemies feeling unfairly strong, leading to frustrating gameplay experiences.
  • The user interface can be confusing, making it difficult for players to understand the mechanics and upgrade paths.
  • There are frequent crashes and performance issues, particularly on lower-end hardware, which detracts from the overall experience.
  • gameplay17 mentions

    The gameplay is engaging and action-packed, featuring extensive ship upgrade options and rewarding power progression, though it currently feels somewhat unpolished and limited due to inconsistencies and a lack of ship variety. While the combat is satisfying and visually appealing, some players find the mechanics confusing and the controls finicky, leading to a mixed reception overall. Despite these issues, the game's solid foundation and potential for future improvements suggest a promising direction.

    • “The amount of ship upgrade possibilities coupled with skill sealing and power-up randomization allows for thousands of hours worth of gameplay to be achieved!”
    • “While in terms of gameplay the neon sci-fi presentation isn't used for anything truly revolutionary, the combat is satisfying, the visuals are nice with cool particles and vibrant colors, and the power progression gets very rewarding real quick.”
    • “The multidimensionality of the upgrade paths and their influence on gameplay tactics make this a worthwhile exploration, not just a dumb shooter.”
    • “To me it feels like the meta progression is so short the only quick solution to extend gameplay was to crank up enemy HP and damage.”
    • “Little inconsistencies like that make me much less willing to try out new things, since it might not work and I am stuck with dead weight that reduces my effectiveness for the next 10 minutes of gameplay.”
    • “Limited gameplay, finicky controls and a questionable UI makes this one of the less polished vs clones.”
  • graphics13 mentions

    The graphics of the game are generally praised for their vibrant colors, impressive particle effects, and unique neon sci-fi aesthetic, which contribute to a visually engaging experience. While some users note that the visuals can be overwhelming or simplistic at times, the overall artistic presentation and attention to detail enhance the gameplay, making it a standout in the autobattler genre. The combination of stunning visuals and a relaxing soundtrack creates an immersive atmosphere that many players find appealing.

    • “Pro's: + great visuals (love the explosions and the whole shiny vibe)”
    • “While in terms of gameplay the neon sci-fi presentation isn't used for anything truly revolutionary, the combat is satisfying, the visuals are nice with cool particles and vibrant colors, and the power progression gets very rewarding real quick.”
    • “First time I've seen a cinematic horde rogue-like shooter; most games of this genre have either pixelated or simple visuals, but this game is visually majestic!”
    • “A stodgy graphical combination comprised of sliding bloom all the way to max and then breaking the meter sliding it even further until it disappears from mankind's vision somewhere past the Andromeda galaxy, combined with blinding explosions and particle effects that cover information vital to the player like such trivial concerns as 'where the enemies are' and 'where the player is'.”
    • “Artwork (for now) 4/10”
    • “[*][b]Graphics[/b] seem simplistic at first glance.”
  • music10 mentions

    The music in the game has received mixed reviews, with some players praising its relaxing and cinematic qualities, while others find it lacking or scarce. Many appreciate the orchestral themes that enhance the gameplay experience, but some feel that the soundtrack could be more dynamic and engaging. Overall, the music contributes positively to the game's atmosphere, though opinions on its effectiveness vary.

    • “The visuals and music in this game are fantastic.”
    • “Most autobattlers are quite hectic as you try to avoid mobs, but here it's just so relaxing to melt into the visuals and listen to the soundtrack. I can easily see this as becoming my favorite go-to autobattler game.”
    • “This early access version was really enjoyable; the music is a banger too, with a nice movie-esque orchestral battle theme.”
    • “Music is scarce.”
    • “Okay, so I would have expected much faster movement and a trippy soundtrack.”
    • “You can play for free, of course, but I recommend picking up the paid version, not because it offers anything this one doesn't, but because you can blast an entire day away with your headphones on listening to your favorite music without realizing it.”
  • grinding5 mentions

    Reviews indicate that the grinding aspect of the game is a mixed bag; while some players appreciate the challenge it presents, particularly beyond level 20, others find it excessively grindy and repetitive, suggesting that the difficulty curve could be adjusted for a smoother experience.

    • “I'd say at present it's a little too difficult, but if you're into challenges, there's definitely a grinding difficulty challenge here to get past even level 20.”
    • “Grindy and repetitive.”
    • “In my opinion, this is unnecessarily grindy at this point, so I'm hoping the developer makes the starting curve a little less of a vertical wall.”
  • stability4 mentions

    Users report mixed stability experiences, with some encountering occasional game freezes, particularly on mid-level laptops, while others find their desktops handle the game better. Menu scrolling is noted as somewhat buggy, requiring mouse interaction for navigation, but this is not seen as a major issue. Overall, stability appears to vary significantly depending on the hardware used.

    • “I will try on my desktop when I get home from travel, but on my mid-level laptop the game freezes every third game or so.”
    • “My laptop still freezes, but my main desktop handles most games.”
    • “I get game freezes on it also, but a 13-minute game freeze probably means I need to let my heart take a break.”
  • humor3 mentions

    The humor in the game is characterized by its absurdity, featuring comical shapes that attack players in a lighthearted manner, often leading to amusing failures. Players also find humor in the game's quirks, such as the ironic restriction of a bloom reduction feature to the paid version, which adds a layer of comedic frustration.

    • “This is more like a bunch of funny shapes that come and attack you, but it's pretty easy to take care of them. You just suck at the game and somehow die to a circle that doesn't really have AI.”
    • “Hilariously, there's apparently a way to reduce bloom, but it's only in the paid version, hahahahahahaha.”
  • story1 mentions

    The story is engaging and challenging, with players finding it difficult to progress, as evidenced by one user who struggled to complete the first mission despite investing significant time.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
8hAverage play time
8-8hSpent by most gamers
*Based on 1 analyzed playthroughs

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