Outerverse
- August 29, 2022
- Tbjbu2
- 4h median play time
Outerverse is a single-player Role Playing game that offers about 4 hours of playtime. It features quest-driven gameplay with automated machine and weapon building, allowing players to travel across the universe, defeat 6 unique Titans, and explore unique landmarks. Players can choose between automated machine building or manual crafting scenarios, with the former utilizing logic and transportation systems inspired by Redstone and Minecraft Automation.
Reviews
- The game features an innovative gravity system and unique mechanics that enhance exploration and building.
- The graphics are visually appealing, with beautiful lighting effects that contribute to an engaging atmosphere.
- The developer is active in addressing bugs and issues, showing potential for future improvements and updates.
- The game is riddled with bugs, performance issues, and misleading system requirements, making it difficult to play smoothly.
- The tutorial and automation mechanics are overly complex and confusing, leading to frustration for new players.
- The game lacks multiplayer support, which diminishes the experience for those looking to play with friends.
- gameplay11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The gameplay is criticized for its confusing mechanics and rough execution, with low-effort animations and numerous graphical bugs detracting from the experience. While the game offers accessible automation and travel mechanics that can be engaging, the overall tutorial and non-building elements like mining and farming are poorly designed, making it difficult for inexperienced players to grasp the core mechanics. Despite these issues, some players find themselves addicted to the game, particularly in the logic mechanical mode.
“I want to play a game for the gameplay, not to spend hours figuring out how the basic mechanics work.”
“And it is by no means anything really groundbreaking, but the mechanics that it does focus on (automation and travel) are very easily accessible in a straightforward format.”
“This game is giving me the tools to build from scratch or use pre-loaded templates while I figure out how the mechanics work.”
“I want to play a game for the game, not to spend hours figuring out how the basic mechanics work...”
“Animations for mining are really low effort (just shows the block shrinking), lots of graphical bugs, and the gameplay tutorial is a bit confusing.”
“Nothing seems to work properly, too many bugs, some mechanics seem to not have been fleshed out completely yet, and many things are confusing UI-wise.”
- graphics11 mentions
- 45 % positive mentions
- 27 % neutral mentions
- 27 % negative mentions
The graphics of the game are generally praised for their charm and beauty, featuring a simplistic, voxel art style that enhances the overall aesthetic. However, there are notable issues, including low-effort animations, graphical bugs, and some distracting visual artifacts, particularly in the sky. Despite these drawbacks, many players find the visuals appealing, especially in terms of creature design and environmental detail.
“Also, even though Outerverse has a Minecraft-style simplistic art style, it's a really pretty game.”
“The automation can be pretty complex but you'll learn by doing pretty fast, the graphics look great, the space is awesome, and the creatures are still kind of cute.”
“A lovely game, and some great visuals!”
“Animations for mining are really low effort (just shows the block shrinking), lots of graphical bugs, gameplay tutorial is a bit confusing.”
“Graphics: very voxel, fast, occasional bright artifacts invade the screen (running 5120x1400).”
“Art work for tools is terrible.”
- story9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The game's story is described as engaging, with a unique quest system that adds depth compared to other voxel sandbox games. However, players have encountered issues with unclear crafting mechanics and quest instructions, leading to frustration and confusion. Overall, while the narrative elements are intriguing, the execution can be problematic, detracting from the overall experience.
“Overall, it was rather engaging for me than Minecraft or even other voxel sandbox games I have played before, as it offered me quests and something to think about.”
“This crazy game I've only played for 4 hours, but in that time, quests are fun and exploring is more enjoyable. The best part about this game is that you never saw this anywhere else: the world is like a reverse cube. Once you walk to the edge of the land and jump forward, you're in a whole new place. It's like the same place, but when you jump, the world tilts and pushes you forward. You can turn around and look behind you, and the trees and everything are at a different angle. It's cool, weird, but good. What scared me to death was a huge tree titan. I was too busy gathering carrots and came up on it, not realizing it was a boss. You gotta try this game; it's so cool!”
“I did not go to automation and machine building because the quest system and crafting are incredibly unclear.”
“The story so far is okay.”
“A quest where I had to build some automated iron machine validated itself while I was deconstructing my manual one, and I had nearly nowhere near the needed components.”
- optimization7 mentions
- 14 % positive mentions
- 43 % neutral mentions
- 43 % negative mentions
The game's optimization is severely lacking, with players reporting significant performance issues, including low frame rates and frequent bugs. Many feel it should not have been released in its current state, as the developer's suggested solutions have proven ineffective. Overall, the game exhibits clear signs of being in early access, with a pressing need for optimization improvements.
“It definitely shows its early access status; there are awkward parts, performance efficiencies that could be improved, the occasional bug.”
“Unfortunately, it is very resource-hungry, and I can barely play it on all-low settings optimized for performance.”
“After playing for about 40 hours, I would not advise anyone to buy this game. It should not have left beta as it is riddled with bugs and performance issues.”
“Neither of these aids enough or settles the terrible performance of this game.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is currently plagued by numerous glitches, leading many users to deem it too buggy to play. Players express frustration with the developers' dismissive attitude towards hardware issues, highlighting a lack of stability that overshadows its potential.
“At the time of writing, I can say this game is far too buggy in its current state.”
“Too buggy to play at the moment.”
“There's a lot of promising things, but the game is too buggy for now for me.”
- grinding2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Players find the grinding mechanics, particularly in mining and farming, to be quite tedious and rough, often requiring excessive time investment to progress. Many feel that the grinding aspect detracts from the overall enjoyment of the game.
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is satisfying and offers a real sense of progression.”
“The non-building mechanics such as mining and farming are incredibly rough.”
“You'll need a second life for grinding.”