- April 25, 2022
- Bozó Attila Bertold
OUT OF THE BLUE
Platforms
About
"Out of the Blue" is a single-player adventure game with a fabulous story and plenty of humor. Players wake up in a maze and must find their way out, fighting enemies, exploring the map, and managing resources while dealing with an energy mechanic that resets their location after 32 steps. With two endings and no save feature, players should set aside an hour to fully experience the game's unique mechanics and charm.
- The book features relatable characters and captures the emotional turmoil of high school life, making it a genuine coming-of-age story.
- The representation of non-binary merfolk and the exploration of LGBTQ+ themes are handled thoughtfully, adding depth to the narrative.
- The humor and lightheartedness of the story, combined with the unique premise of merfolk helping humans, create an engaging and enjoyable read.
- The ending feels rushed and lacks closure, leaving readers wanting more resolution to the characters' journeys.
- Some readers found the pacing uneven, with the middle of the story dragging while the conclusion felt too quick.
- There are instances of awkward dialogue and character interactions that detract from the overall enjoyment of the story.
story
40 mentions Positive Neutral NegativeThe story is generally described as a cute and heartwarming coming-of-age tale featuring vibrant LGBTQ+ characters, with elements of humor and angst. While many reviewers appreciated the engaging plot and character dynamics, they noted a desire for deeper development and pacing improvements, as some aspects felt rushed or underexplored. Overall, it is seen as an entertaining read, particularly for fans of lighthearted romance and fantasy.
“I loved the humor, I loved the angst, I loved the characters, and I loved the overall story.”
“Please give it a shot, you will fall in love with the characters, and the story will send you on a ride.”
“There were more layers to this story than I had even expected going into it.”
“However, I struggled with the narration of the story.”
“That storyline felt a bit rushed to me, and I wanted it to be explored more.”
“I think the story could have been fleshed out a bit more.”