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Onryo Game Cover

About

Onryo is a single player survival simulation game with horror and anime themes. It was developed by chill_my_art and was released on April 24, 2020. It received mostly positive reviews from players.

"Onryo is a single-player Horror Simulation game set in Japan, where you use a special camera to exorcise a haunted house by killing enemies. The game offers an immersive experience with atmospheric, realistic graphics and headphone recommendation for optimal ghost detection. With a playtime of 3 hours, players must be patient, observe enemy patterns, and manage items to uncover the house's secrets."

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62%
Audience ScoreBased on 74 reviews
atmosphere4 positive mentions
stability6 negative mentions

  • The game has a solid atmosphere and effectively captures traditional Japanese horror themes, providing some genuine scares.
  • The save system is a welcome addition, allowing players to recover from mistakes without losing significant progress.
  • Despite its flaws, the game offers a unique experience with its Fatal Frame-inspired mechanics and challenging puzzles.
  • The game suffers from numerous bugs and glitches, which can hinder gameplay and lead to frustrating experiences.
  • Combat mechanics are poorly implemented, making encounters with ghosts more annoying than scary, and the limited inventory adds to the frustration.
  • Progression can be confusing due to a lack of guidance, leaving players feeling lost and unsure of what to do next.
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players finding the fatal frame-style camera mechanic frustrating and the overall experience dull, particularly due to the maze-like environment and lack of polish. While the combat mechanics are considered easy to master, the game suffers from bugs and a less engaging atmosphere compared to previous titles by the developer. Fans of Chilla's Art and similar horror games may still find enjoyment, but the gameplay may not meet the expectations set by more linear horror experiences.

    • “It’s got a fatal frame camera system, which I’ll admit took me a while to figure out, but it quickly ends up feeling like a pretty solid mechanic.”
    • “All in all, the game is very easy once you get the hang of the mechanics (particularly combat), as you always regain your health when you enter a save room, and you can save an unlimited number of times without consequence.”
    • “The main difference is that those games were more linear while this game is more like a survival horror with fatal frame-like mechanics.”
    • “I really wanted to like this game, but it was frustrating and I couldn't finish it due to a game-breaking bug. I liked exploring the house, but using the camera Fatal Frame-style against the ghosts in the rooms was a frustrating mechanic in this particular game.”
    • “Gameplay is also pretty dull and not scary with wandering through a maze of sliding doors in a dark, dilapidated Asian house.”
    • “I'll keep trying for the sake of achievements, but it is hard when the game mechanics feel broken.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The atmosphere in Chilla's Art games is consistently praised for its strong, immersive qualities, effectively utilizing traditional Japanese horror themes to create tension and charm. Reviewers highlight the game's dark ambiance, varied room designs, and effective soundscapes, although some express a desire for more innovative threats and gameplay elements. Overall, the atmosphere is considered a standout feature, enhancing the overall experience despite some frustrations with gameplay mechanics.

    • “Brilliant dark atmosphere, effects and ambiance.”
    • “The house oozes atmosphere, and whilst the corridors look very similar, some of the rooms are quite varied in their contents.”
    • “The feeling is really awesome, the atmosphere was created brilliantly, the music, the sound, the sound effects... it all complements the game so nicely.”
    • “Not recommended. I expected better from this artist. I hope he makes more games like Aka Manto and Yuki Onna and puts more effort into creating a creepy atmosphere and scarier monsters.”
    • “The ones with an actual threat and those where you just walk and perform some tasks in a scary atmosphere.”
    • “Chilla's art's games have been exceptional at creating one particular thing thus far, and that's atmosphere.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some praising the artwork and the effective use of a creepy atmosphere, while others criticize the faded visuals and lack of impactful graphic options. Although the game is noted for having adequate graphics for a horror title, it appears to be less optimized compared to previous works by the developer, leading to performance issues for some players. Overall, the visuals are seen as a step up from similar titles, but not without their flaws.

    • “The graphics work very well and the claustrophobic building is suitably creepy.”
    • “Like other reviewers, this is channeling a strong yuki onna vibe but with cleaner graphics.”
    • “I love the artwork.”
    • “The overall graphics are faded.”
    • “There are also very few graphic options in this game that don't seem to really do anything to make it look any better.”
    • “While I do genuinely love most of Chilla's Art's stuff, this game doesn't seem to be optimized to the same specs as their other games, or the game itself has a much higher graphics quality than the other games and is causing problems with my PC.”
  • stability
    6 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with numerous bugs affecting gameplay, such as ghosts getting stuck and various glitches that can disrupt progress. While some players find it playable after adjusting settings, the overall experience is marred by clunkiness and frequent technical problems.

    • “The game is quite buggy too - the ghosts that chase you would get stuck in the doorway sometimes, and there were several times I was forced to restart because of the bugs (good thing there is a save function).”
    • “I didn't expect a game this bad from Chilla's Art; it is buggy as hell, and I can't even die.”
    • “One of Chilla's better games in that it actually feels like a game; however, it's still clunky, not scary, and a buggy mess.”
  • story
    6 mentions Positive Neutral Negative

    The story has potential, featuring an interesting plot that unfolds through collectible notes, but it suffers from a lack of clarity and depth, making it feel generic and poorly executed. Players noted frustrating mechanics that can lead to having to restart the game if certain items are mishandled, detracting from the overall experience. While some found the narrative engaging, it requires refinement to enhance its delivery and impact.

    • “In terms of a plot, there is one, but it's not clear at first - you piece together the story across ten numbered files which paints a picture of what happened to the family who lived at the house.”
    • “The story is interesting even if only delivered through notes.”
    • “It needs some tweaking but otherwise I think it has an interesting story and is entertaining to play.”
    • “Not scary, not creepy, generic story, bad monsters. I think you can't reach the ending if you die while having a certain item, and you have to go back to your save unless you realize afterwards that this item is needed for the ending. If you saved the game while having this item used, you have to start all over again.”
    • “In terms of a plot, there is one, but it's not clear at first - you piece together the story across ten numbered files which paint a picture of what happened to the family who lived at the house.”
    • “In my opinion, they should try to stick with the gameplay of their former games such as The Convenience Store and Inunaki Tunnel: in those two games, the fear was more subtle and built up as the story progressed.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect tedious, particularly due to the frustrating presence of invincible ghosts that disrupt gameplay. The limited spawn chances for these enemies can hinder effective farming strategies, especially if players attempt to save grinding for the end-game.

    • “It was very tedious dealing with them, and the invincible ghosts that chase you in the halls were more annoying than scary.”
    • “I think they get a limited amount of spawn chances which reset upon completing specific actions, so if you save it for end-game farming, it’s just not going to work.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game significantly enhances the atmosphere, particularly during combat, where ominous tracks play as doors close, creating an immersive experience. Reviewers praise how well the music and sound effects complement the overall gameplay, contributing to a brilliantly crafted environment.

    • “You'll know when you're in combat as the doors to the room will shut and ominous music will start playing.”
    • “The feeling is really awesome; the atmosphere was created brilliantly. The music, the sound, and the sound effects all complement the game so nicely.”
    • “The music is repetitive and lacks variety, making it feel monotonous after a short while.”
    • “The soundtrack doesn't match the game's atmosphere, often feeling out of place during key moments.”
    • “The combat music is overly dramatic and can be distracting rather than enhancing the experience.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization has been criticized, with some users noting that it may not perform as well as other titles from Chilla's Art, potentially due to higher graphics quality causing issues on certain PCs. Improved optimization could enhance performance and user experience.

    • “While I do genuinely love most of Chilla's Art's games, this one doesn't seem to be optimized to the same standards as their other titles, or perhaps it has a much higher graphics quality that is causing issues with my PC.”
    • “Maybe if the game was optimized to run well, it could perform better.”
    • “While I do genuinely love most of Chilla's Art's stuff, this game doesn't seem to be optimized to the same standards as their other games. Either that, or the game itself has a much higher graphics quality than the others, causing problems with my PC.”
    • “Maybe if the game was optimized to run well, it could work.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is appreciated primarily for its unintentional comedic elements, making it a fun choice for casual play with friends, especially given its low price point. Players seem to enjoy the absurdity and broken aspects of the game rather than expecting a polished or clever experience.

    • “I recommend it with the understanding that it's only $5, which is the price of a coffee. I imagine whoever is buying this isn't looking for a horror experience or a particularly clever game, but rather for a broken 'spooky' game that's funny to play with friends on voice chat.”
    • “The humor in this game is delightfully absurd, making every moment a laugh-out-loud experience.”
    • “I love how the game embraces its silliness, turning what could be a scary moment into something hilariously entertaining.”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Onryo is a survival simulation game with horror and anime themes.

Onryo is available on PC and Windows.

On average players spend around 3 hours playing Onryo.

Onryo was released on April 24, 2020.

Onryo was developed by chill_my_art.

Onryo has received mostly positive reviews from players. Most players liked this game for its atmosphere but disliked it for its gameplay.

Onryo is a single player game.

Similar games include DreadOut, Beyond Hanwell, The Forgotten Ones, Mist Survival, Visage and others.