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One True Path - Part 1 Game Cover

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One True Path - Part 1 is a single player casual action adventure game. It was developed by InnerspaceVR and was released on February 21, 2025. It received overwhelmingly positive reviews from players.

One True Path - Part 1 is a thrilling blend of action, puzzle, and mystery where you investigate the murder of a famed gamebook author by exploring three distinct and fantastical worlds from his series. Each world offers unique gameplay, from sword combat against necromancers to mind-based body-hopping and cybernetic shootouts. Dive deep into dark, imaginative realms to unravel secrets and solve the overarching mystery.

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100%
Audience ScoreBased on 48 reviews
story12 positive mentions
optimization3 negative mentions

  • Intriguing story with unique art styles and well-executed voice acting that enhances the narrative experience.
  • Variety of gameplay mechanics across different chapters keeps the experience fresh and engaging.
  • Great potential as a VR adventure game, with many players expressing excitement for future content and improvements.
  • Currently feels unfinished, with only about an hour of gameplay and basic mechanics that may not satisfy all players.
  • Some gameplay elements, like sword fighting and puzzle mechanics, are considered clunky or lacking depth.
  • Movement system relies on teleportation, which may not appeal to everyone, and there are issues with controller mapping and comfort settings.
  • story
    20 mentions Positive Neutral Negative

    The game's story is widely praised for its intriguing narrative and unique aesthetic, immersing players in a fantastical storybook experience. Reviewers appreciate the variety of game styles and the detailed storytelling, with many expressing excitement for future chapters and the overall artistic presentation. While some noted minor gameplay issues, the compelling narrative and engaging visuals contribute to a strong overall impression of the story.

    • “The graphics in each book/storyline are unique, and together with the narration, do a great job of making you feel like you're in a novel.”
    • “The visual design might not chase hyperrealism, but it fully embraces its unique aesthetic, reinforcing the sense of being inside a fantastical storybook.”
    • “This is heavy on the story, but it's a great story.”
    • “The initial fantasy chapter felt like it sent me back into the office with way more frequency than the later ones, which felt especially strange when I realized that each chapter had its own mechanics. It wasn't exactly a tutorial or anything, but I think it's also impossible for me to gauge how that will look at the end.”
    • “After playing through Maskmaker and A Fisherman's Tale, I wasn't surprised to find the same level of detail and storytelling in One True Path, and I look forward to where this game goes in the future.”
    • “However, I really liked the storytelling and the art style.”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is currently basic and feels unfinished, offering about an hour of content primarily focused on tutorial levels. However, it showcases a variety of mechanics across different chapters, each with unique art styles and gameplay elements, which keeps the experience engaging despite some clunky execution. The narrative and writing are strong points, promising a more refined experience as the game develops further.

    • “In this game, you play through multiple books, jumping between them (usually after one chapter), with each book having different mechanics and a different art style.”
    • “I really enjoyed playing the game; it was a rollercoaster ride through different scenarios and gameplay I did not expect, starting from puzzle solving in the beginning to more action-driven gameplay at the end.”
    • “Each chapter has different mechanics and puzzles to solve, giving you insight into how the author viewed the people in his life, the ones he now believes were capable of murder.”
    • “The gameplay is pretty basic overall.”
    • “At the time of writing (early access), the mechanical elements are clunky, but the strength of writing and excellent narration elevates the game and smooths over those issues.”
    • “The initial fantasy chapter felt like it sent me back into the office with way more frequency than the later ones, which felt especially strange when I realized that each chapter had its own mechanics.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics in the game are characterized by unique and diverse art styles that change with each book, enhancing the immersive experience of navigating through a fantastical story. While not aiming for hyperrealism, the stylized visuals effectively complement the narrative, making each environment engaging and memorable. Overall, the art design is praised for its creativity and alignment with the storytelling.

    • “The stylized graphics complement the game's atmosphere perfectly, making each environment feel immersive and engaging.”
    • “The graphics in each book/storyline are unique, and together with the narration, do a great job of making you feel like you're in a novel.”
    • “The visual design might not chase hyperrealism, but it fully embraces its unique aesthetic, reinforcing the sense of being inside a fantastical storybook.”
    • “Each book's art style is different and unique, and I found that they all stood out from each other.”
  • optimization
    3 mentions Positive Neutral Negative

    The game runs smoothly on PSVR2 and boasts impressive visuals, with initial performance issues related to tracking reported on high-end PCs. However, these issues have been addressed and resolved in the first update.

    • “I played the game on PSVR2 - it runs smoothly and looks great!”
    • “Some performance issues have been fixed in the first update, which has improved the overall experience.”
    • “Some performance issues persist even on a very powerful PC, and they seem to be related to tracking. I hope these will be fixed before the full release.”
    • “The optimization is lacking, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite having a high-end system, the game struggles to maintain a stable frame rate, which significantly impacts the overall experience.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's stylized graphics significantly enhance its atmosphere, creating immersive and engaging environments that draw players in.

    • “The stylized graphics complement the game's atmosphere perfectly, making each environment feel immersive and engaging.”
    • “The haunting soundtrack and ambient sounds create an eerie atmosphere that keeps you on edge throughout the game.”
    • “The attention to detail in the world design enhances the atmosphere, making every location feel alive and filled with history.”
  • monetization
    2 mentions Positive Neutral Negative

    The game is currently free with no monetization, leading users to view it positively and recommend it, although there are concerns about it potentially being a cash grab if future monetization is introduced.

    • “Since it's currently completely free (no monetization whatsoever), this is an easy recommendation.”
    • “Or is it just a mix of multiple VR demos combined into a multi-part release for a cash grab?”
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1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

One True Path - Part 1 is a casual action adventure game.

One True Path - Part 1 is available on PC and Windows.

On average players spend around 1 hours playing One True Path - Part 1.

One True Path - Part 1 was released on February 21, 2025.

One True Path - Part 1 was developed by InnerspaceVR.

One True Path - Part 1 has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

One True Path - Part 1 is a single player game.

Similar games include Moss, Red Matter 2, The Gallery - Episode 1: Call of the Starseed, Apex Construct, Ionia and others.