One Person Story
- August 23, 2018
- Lampogolovii
Can the game be a symbol of the life? Friends help, doors stop our movement, we must think and resolve difficulties. Is it a game or life?
Reviews
Audience ScoreBased on 12 reviews
music4 positive mentions
- Nice soundtrack that is soothing and adds to the game's personality.
- Simple yet classy aesthetics that suit the game perfectly.
- Decently challenging puzzles that provide a mix of frustration and reward.
- The game is very short, with some players completing it in under 2 hours.
- Some puzzles are too easy, which may not satisfy hardcore puzzle enthusiasts.
- Feels more like a mobile game, which may not appeal to all players.
- music4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is consistently praised for its soothing quality and ability to enhance the overall personality of the experience, contributing positively to the game's atmosphere.
“I also really enjoyed the music; it added to the personality of the game.”
“Nice soundtrack, very soothing.”
- story2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game features a narrative component with two distinct endings, allowing for varied player experiences based on their choices.
“It has a story element and two different endings.”
- gameplay2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is characterized as easy, primarily focusing on puzzles that require good timing and bouncing mechanics, but not much complexity beyond that.
“Easy gameplay; most of the puzzles require good timing or a good bounce, nothing more.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative