One Last Chance Game Cover
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"One Last Chance" is a narrative-driven adventure game where players take on the role of a retired assassin seeking redemption. Set in a stylized, Asian-inspired world, players must navigate tough moral choices, build relationships, and uncover the truth behind their past. With multiple endings and a focus on player choice, each playthrough offers a unique experience.

  • Mac OS
  • PC
  • Windows

Reviews

49%
Audience ScoreBased on 44 reviews
story11 positive mentions
stability3 negative mentions
  • The character artwork is appealing and visually pleasing.
  • The game features a nice concept of rekindling a past romance, which can resonate with players.
  • There are multiple endings to explore, providing some replay value.
  • The story is extremely short and lacks depth, making it feel rushed and unengaging.
  • Voice acting is inconsistent and often lacks emotion, detracting from the overall experience.
  • The interface is poorly designed, with a skip function that skips unread text and no option to rewind, making it frustrating to navigate.
  • story52 mentions

    The story aspect of the game has received mixed reviews, with many players finding it overly simplistic and lacking depth. While some appreciated the nostalgic themes of rekindling a childhood romance, others criticized the execution as generic and unengaging, often feeling rushed and forced. Overall, the narrative fails to evoke strong emotional connections, leaving players wanting more character development and a more compelling plot.

    • “I really enjoyed the concept of the story, meeting a high school crush eleven years later and wanting to change things.”
    • “The story is quite charming, it has many different endings (six in total if I'm not wrong) and it gets deep as you'll progress.”
    • “It's more than just a story of a man rekindling his love for his long-lost childhood friend; it's also a simple reminder that in the midst of the complications of the modern adult world, we can always go back to simpler times and rediscover ourselves.”
    • “I am usually a fan of the childhood friend/flame trope, but I feel like it wasn't done justice in this 20-minute short story.”
    • “Bland story with little depth.”
    • “This is supposed to be a romance visual novel, but because the story doesn't get you to care about the characters, it doesn't elicit any kind of emotional reaction while reading.”
  • music34 mentions

    The music in the game has received mixed reviews, with many praising the calming background tracks and their suitability for the scenes, while others criticize the lack of variety and the quality of the vocal performances, particularly in the credits song. Some users noted issues with audio balance, where the music often overpowered the voice acting, and described the soundtrack as monotonous and reminiscent of "elevator music." Overall, while the music contributes positively to the atmosphere, it falls short of being memorable or exceptional.

    • “If there's any positive, it's that the music alone is calming.”
    • “The background music is beautiful and calming to listen to.”
    • “Personally, I liked it; the art style was nice, the music was gorgeous, and I felt the voice acting really gave it a more human touch.”
    • “And I am also really terribly sorry, but the credits were hard to listen to... the lyrics and song itself are alright, but the singer sometimes went really off-key.”
    • “At some points, it’s barely audible. I had to turn the background music all the way down just to hear the voices.”
    • “The song that plays in the credits has vocals performed by a vocalist who cannot sing very well.”
  • graphics10 mentions

    The graphics received mixed reviews, with many praising the appealing character artwork while criticizing the use of filtered backgrounds, which some found odd. The voice acting was generally deemed poor, lacking inflection and authenticity, although a few reviewers appreciated the overall art style and music. Overall, while the visuals have their strengths, the execution and integration with other elements left some players wanting more.

    • “The character artwork is appealing, though a little odd they put it against filtered backgrounds.”
    • “I really loved the artwork.”
    • “I thought the artwork was well done, and the English voice-overs were very good.”
    • “The graphics are decent... though generic. The voice acting is poor; it sounds like the actors were reading their scripts just once rather than adding any inflection. Points for trying, though, even though the main female lead played an American who could not pronounce 'Oregon' correctly. There is no skip button, though there is a skip option that will blaze through all the text (read or not) until you hit a decision. Kind of poor taste in my opinion.”
    • “I kinda like this kind of art style, when you take several photos, put some effects on them, and project a drawn character.”
    • “First, I must say that I loved the background music (except for the last song; I really disliked the vocals). The art style is also a highlight.”
  • emotional8 mentions

    The emotional aspect of the game is largely criticized, with many users noting a lack of connection to the characters and a failure to evoke any significant emotional responses. While some moments are described as touching, the overall narrative is seen as simplistic and unengaging, detracting from the romantic experience expected in a visual novel. Additionally, the voice acting and production quality are viewed as inadequate, further diminishing the emotional impact.

    • “Simple, light-hearted, but also deep at moments and, well, it can get somehow really touching.”
    • “This is supposed to be a romance visual novel, but because the story doesn't get you to care about the characters, it doesn't elicit any kind of emotional reaction while reading.”
    • “About the voices, they are not bad but could have been a bit more emotional.”
    • “Terrible voice acting, cheap backgrounds, really boring story.”
  • gameplay2 mentions

    The gameplay is primarily driven by interactions with side NPCs, which form the core experience. While there are minor discrepancies between voice acting and text, they do not significantly detract from the overall enjoyment.

    • “The gameplay is engaging and offers a variety of challenges that keep you hooked.”
    • “The mechanics are smooth and intuitive, making it easy to jump right in and enjoy the experience.”
    • “The game features a rich world with diverse quests that enhance the overall gameplay.”
    • “The gameplay feels repetitive and lacks variety, making it hard to stay engaged.”
    • “The controls are clunky and unresponsive, which detracts from the overall experience.”
    • “There are a few other scripts with side NPCs, but that's the meat of the gameplay.”
  • stability1 mentions

    Overall, users find the game's stability to be generally good, with most elements functioning as intended. However, they note several areas for improvement, such as the need for more options to manage gameplay elements and a more reliable menu system, which currently exhibits some bugs.

    • “The game frequently crashes, making it nearly unplayable at times.”
    • “I encountered numerous bugs that disrupted my gameplay experience.”
    • “The lack of a proper menu system leads to frustrating navigation issues.”
  • character development1 mentions

    Character development is criticized for its poor storytelling methods, which hinder the depth and growth of the characters throughout the game.

    • “Poor storytelling methods for character development.”
  • replayability1 mentions

    The game offers significant replayability with six possible endings, appealing to players who enjoy exploring different outcomes in their adventures.

    • “There are 6 possible endings, so there is definitely replay value for adventure hunters out there.”
    • “The game offers multiple paths and choices, making each playthrough feel unique and engaging.”
    • “With various character builds and strategies to explore, you'll find yourself coming back for more.”
    • “There are 6 possible endings, so there is definitely some replay value for adventure hunters out there.”
    • “Once you complete the game, there's little incentive to go back and play it again.”
    • “The lack of meaningful choices makes replaying the game feel pointless.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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