On a Roll
- August 30, 2017
- Creative Concepts
"On a Roll" is the only inline skating game available, offering adrenaline-pumping stunts, big airs, grinding, and hill bombing. Create your own skatepark and customize your game world using the Object Dropper and Custom Avatars. Compete in missions, enjoy turn-based local multiplayer, and analyze your performance with the Replay Editor.
Reviews
- The game has great potential and offers a nostalgic experience for inline skating fans.
- The grind animations are visually appealing and the tutorial helps players learn the controls.
- The game allows for creativity with modded maps and character customization options.
- The game is plagued with bugs, including infinite loading screens and unresponsive menus.
- Graphics and sound design are subpar, making the game feel outdated and unpolished.
- The developer has seemingly abandoned the project, leading to frustration among players who feel their money was wasted.
- stability39 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is widely reported to be extremely buggy, with numerous glitches affecting gameplay, character customization, and overall stability. While many players acknowledge these issues as typical for an early access title, they express frustration over persistent bugs that hinder the experience, such as freezing during menu navigation and collision problems. Despite these challenges, some users still find enjoyment in the game, believing it has potential for improvement with further development.
“The early release is clunky, very buggy, and is in my opinion not close enough to the finished product to be giving anything other than a quick demo of progress so far.”
“2+ years later, I’m testing the last available build and … well, it is still buggy as hell (even worse on some aspects, how!?!?) lots of controllers not detected (while being forced to use one), collision bugs all over the place, some weird random glitches even some crashes.”
“At the moment I can't even play - so many bugs, glitches, physics is still way off - Tony Hawk's 1 is more fun.”
- graphics37 mentions
- 30 % positive mentions
- 57 % neutral mentions
- 14 % negative mentions
The graphics of the game receive mixed reviews, with some players noting that they appear outdated and buggy, reminiscent of a 2014 console port, while others appreciate the stylish environments and decent visuals. Many users express frustration over the lack of graphical options and optimization, leading to frequent glitches and performance issues. Overall, while the graphics show potential, they are marred by technical problems and incomplete textures, leaving players hoping for future improvements.
“Overall graphics are awesome, physics are decent but it will improve over time hence early access. Can't beat it for the price if you're into a sit down and chill game. I can do tricks in the game that I can't in real life, can't wait to see what gets added in the future.”
“Great graphics, soundtracks, gameplay, and future features...”
“Very impressive graphically with great environment and lighting feel.”
“The graphics look bad for a Unity game; it feels like a 2014 console port.”
“It has many bugs in it, graphics/textures are not finished, and the world to play in is small.”
“Graphical errors include clipping, excessive motion blurring, and jittering, which seem to happen frequently.”
- gameplay20 mentions
- 40 % positive mentions
- 45 % neutral mentions
- 15 % negative mentions
The gameplay has received mixed reviews, with many praising the mechanics as fun and engaging, particularly for rollerblading fans, while others criticize the controls as clunky and in need of optimization. Players appreciate the potential for a smooth experience once the mechanics are mastered, but express frustration over the game's early access state and the need for further polish. Overall, while the foundation is strong, the gameplay requires refinement to reach its full potential.
“Great mechanics and loads of fun.”
“However, very early access; unless you are a rollerblading fan, I would wait until the game leaves early access. The controls are tight and gameplay is fluid as well as fun.”
“I've put a good chunk of time (~6 hours) into the game, and as someone who still rollerblades now and again, the foundation and mechanics surrounding this game are actually really great.”
“I feel like the game developers spent way too much time on the graphics instead of the gameplay.”
“- Overall mechanics feel clunky and often lend to little time for chained tricks.”
“The point is we are struggling to get any gameplay out of this 'early access' game.”
- music11 mentions
- 45 % positive mentions
- 27 % neutral mentions
- 27 % negative mentions
The music in the game has received positive feedback, with many praising the soundtrack by the band Dun Robin as enjoyable and fitting for the game's atmosphere. However, some users noted issues with sound effects toggling randomly and expressed a desire for more original soundtrack tracks and better control options. Overall, the soundtrack is considered a highlight, contributing to the game's fun and potential.
“The band is called Dun Robin; if you liked the music, the album is on Bandcamp as a pay-what-you-want download.”
“The soundtrack is really cool, and the world, albeit small, looks great.”
“All in all, a bomb soundtrack, lots of fun, and a crap load of potential for the full release.”
“Sound effects and music randomly toggle off/on.”
“I'd also like to see some form of a soundtrack being implemented later.”
“Needs more original soundtrack tracks.”
- story8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The game's story aspect is largely criticized for its absence, with players expressing a desire for a more engaging narrative and structured challenges similar to those in previous skating games like Skate 3. While the gameplay offers fun and creativity through custom map creation, many reviewers feel that the lack of a storyline and missions detracts from the overall experience, suggesting that the developers should focus on adding more content in these areas.
“A storyline with the option to go vert, street, or all-round would make it more involving. As it is in its current state, hours of fun can be had skating around, experimenting with button combos and tricks.”
“It would be nice if there were some story to follow, maybe something like the story in Skate 3, or maybe more challenges that would progress your character or develop game sense for objects and rails.”
“Keep adding more story and competitions.”
“There's zero story and nothing to do except for like 2 challenges that are going to make you go play Tetris instead.”
“It would be nice if there would be some story to follow, maybe something like the story in Skate 3, or maybe more challenges that would progress your character or develop game sense for objects and rails.”
“A storyline with the option to go vert, street, or all-round would make it more involving; as it is in its current state, hours of fun can be had skating around experimenting with button combos and tricks.”
- grinding7 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players appreciate the flexibility in the grinding mechanics, allowing for both casual tricks and complex stunts, which adds to the fun. However, there are concerns about the controls feeling unpolished and needing optimization for a smoother gameplay experience. Overall, while the grinding system is seen as a promising feature, it requires refinement to enhance fluidity and responsiveness.
“It just really needs to be optimized a little more and the gameplay needs to be a little more fluid and flow better like the controls of the character and jumping and on ramps and grinding just doesn't feel right sometimes, it just needs to be polished and man this game will be great!”
“Ollies (or the rollerblading equivalent) are done with RT, tricks are done with LT or something that felt off to me, and you control your rail-grinding balance using the D-pad.”
“When grinding, the direction you hold the analogue sticks will control the placement of the rollerblades, thus determining the grind you perform.”
- optimization6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
Overall, the optimization of the game has received significant criticism, with players reporting issues such as poor performance, stuttering, and unresponsive controls that hinder gameplay. Many users express a desire for updates to improve fluidity and allow for adjustments like disabling motion blur, indicating that while the game has potential, it requires further polishing to enhance the overall experience.
“It just really needs to be optimized a little more, and the gameplay needs to be a little more fluid. The controls of the character, jumping, ramps, and grinding just don't feel right sometimes. It just needs to be polished, and man, this game will be great!”
“Amazing game! It needs more updates, a few optimizations, and more multiplayer maps. The gameplay is amazing!”
“For the love of god, please let me turn off motion blur. It kills performance, looks terrible, and is actually physically sickening.”
“There is horrible optimization.”
“This almost makes the game unplayable alone, as you constantly overshoot jumps or miss the rail due to the game stuttering.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely derived from its quirky physics and amusing bugs, which provide moments of unexpected hilarity. While these comedic elements can be entertaining initially, their novelty tends to wear off over time. Overall, players find the humor adds a lighthearted charm to the gameplay, making it enjoyable despite its flaws.
“Just look at those physics and tremendously funny bugs!”
“I think the game is enjoyable enough to tolerate any weird stuff that happens... and sometimes the weird stuff is pretty funny too, so that's a bonus.”
“I sessioned a rail doing only tricks I can do in real life and it was stupid fun and funny.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game has been criticized as a cash grab, disappointing players who were hoping for a genuine experience tailored to true fans of the genre.
“This isn't a game; it feels like a cash grab aimed at true players who wanted a genuine experience.”
“The monetization system is so aggressive that it ruins the overall enjoyment of the game.”
“I feel like I'm being forced to spend money just to keep up with other players.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is criticized for having no replay value, indicating that players do not find incentives to revisit it after completing it.
“There is no replay value.”
“Once you finish the game, there's little incentive to play it again.”
“The lack of varied outcomes makes replaying feel pointless.”