Of Ships & Scoundrels
- November 14, 2019
- Korion Interactive
"Of Ships & Scoundrels" is a procedurally generated real-time strategy and action game set in a Caribbean-inspired world. Command a fleet of ships, engage in battles, and explore the sea while forging alliances or fighting enemies. The game features customizable ships and harbors, a day/night cycle, dynamic weather, and online multiplayer for up to four players. Expand your empire, level up your fleet, and adapt your strategy to suit your playstyle.
Reviews
- Interesting gameplay that combines real-time and turn-based mechanics, offering a unique experience.
- Beautiful world design and a captivating soundtrack that enhances the overall atmosphere.
- High replay value with random quests and maps, making it appealing for fans of pirate-themed games.
- The game feels unfinished and poorly optimized, with frequent stutters and freezes.
- AI is unchallenging and cannot be adjusted, leading to a lack of engaging gameplay.
- The campaign is short and the story is underwhelming, with poor dialogue delivery and voice acting.
- story24 mentions
- 42 % positive mentions
- 46 % neutral mentions
- 13 % negative mentions
The story has received mixed reviews, with some players finding it interesting and well-paced, while others criticize it as generic and poorly delivered. The voice acting is often described as lackluster, detracting from the overall experience. Despite these criticisms, some players appreciate the game's quest design and the immersive elements it offers, particularly for an early access indie title.
“Die Story, soweit ich sie bisher verfolgen konnte, war interessant, mit einer Vertonung der Texte habe ich im Vorfeld gar nicht gerechnet.”
“The design of the quests and the story have a nice flow.”
“For an early access indie title, it's got surprisingly good graphics (especially the sea), a real story in single player mode, and some funny mystic creatures.”
“The story is boring, the protagonist is generic, and the voice acting is very, very meh.”
“The story is ok-ish, but the lines and their delivery are horrible.”
“In the storyline, we're asked to use the fastest ship, yet the game requires the slowest ship.”
- gameplay16 mentions
- 50 % positive mentions
- 31 % neutral mentions
- 19 % negative mentions
The gameplay of "Of Ships & Scoundrels" is described as an intriguing blend of real-time strategy, turn-based mechanics, and adventure elements, offering a fresh experience for players. While some find the mechanics simple, the game is praised for its unique atmosphere and casual appeal, making it a good choice for indie game enthusiasts, particularly those interested in pirate themes. Overall, it presents an interesting mix of gameplay styles that keeps players engaged.
“Positive: + interesting gameplay with a crossover of real-time and turn-based combat”
“A good indie title for pirates who like good looks and casual gameplay.”
“Looks amazing, nice atmosphere and unique interesting game mechanics.”
“- the mechanics are very simple and lacking”
“It's an odd hybrid of real-time strategy, adventure game mechanics, and turn-based strategy.”
“Das gameplay von 'of ships & scoundrels' stellt etwas angenehm Neues für mich dar.”
- music10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
Die Musik des Spiels wird durch einen stimmungsvollen Soundtrack hervorgehoben, der eine entspannte Atmosphäre schafft und positive Vergleiche zu Titeln wie Animal Crossing und Dwarf Fortress hervorruft. Die Spieler sind begeistert von der unaufdringlichen, aber fesselnden Musik, die das Gesamterlebnis bereichert und hoffen, dass sie während des gesamten Early Access erhalten bleibt.
“I would like to particularly highlight the soundtrack of the game.”
“This does not mean that the soundtrack is intrusive; rather, it evokes a wonderfully relaxed feeling in me, which I last experienced in Animal Crossing or Dwarf Fortress.”
“In combination with the aforementioned soundtrack (again - I am thrilled), it creates a truly atmospheric overall picture that I hope will carry through the further course of early access.”
“Was nicht bedeuten soll, dass der Soundtrack aufdringlich wäre, vielmehr löst er bei mir so ein wohlig entspanntes Gefühl aus, was ich das letzte Mal bei einem Animal Crossing oder einem Dwarf Fortress erlebt habe.”
“In Kombination mit dem oben erwähnten Soundtrack ergibt das ein wirklich stimmungsvolles Gesamtbild, welches hoffentlich über den weiteren Verlauf des Early Access getragen werden kann.”
“+ supreme soundtrack with a chill atmosphere”
- atmosphere6 mentions
- 50 % positive mentions
- 33 % neutral mentions
- 17 % negative mentions
The game's atmosphere is highlighted by a supreme soundtrack that creates a chill vibe, complemented by graphics that, while not cutting-edge, effectively enhance the overall experience. Players appreciate the unique and interesting game mechanics that contribute to the immersive ambiance.
“Supreme soundtrack with a chill atmosphere.”
“Looks amazing, with a nice atmosphere and unique, interesting game mechanics.”
“The graphics fit the overall atmosphere, creating an immersive experience.”
“- The graphics fit the overall atmosphere but aren't what you'd call state-of-the-art.”
- graphics6 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
The graphics are generally well-received, fitting the game's atmosphere effectively, though they are not considered cutting-edge. For an early access indie title, the visuals, particularly the depiction of the sea, are surprisingly impressive, complementing the engaging single-player story and whimsical creatures.
“For an early access indie title, it's got surprisingly good graphics (especially the sea), a real story in single player mode, and some funny mystic creatures.”
“Good graphics.”
“Graphics fit the overall atmosphere but aren't what you'd call state-of-the-art.”
“The graphics fit the overall atmosphere but aren't what you'd call state-of-the-art.”
- optimization4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's optimization has received mixed reviews; while some players report constant stuttering and freezing issues, others have experienced smooth performance without any game-breaking bugs. Overall, the optimization appears to be inconsistent across different systems.
“So far, no game-breaking bugs for me, and it runs smoothly.”
“The game stutters and freezes constantly; it's very poorly optimized.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with frequent stuttering and freezing reported by users, indicating poor optimization.
“The game stutters and freezes constantly; it's very badly optimized.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in this early access indie title is highlighted by the presence of amusing mystic creatures, adding a lighthearted touch to the game's engaging single-player story. Overall, players appreciate the blend of humor with the game's impressive graphics.
“For an early access indie title, it's got surprisingly good graphics (especially the sea), a real story in single player mode, and some funny mystic creatures.”
- replayability2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The game boasts high replayability due to its inclusion of random quests and maps, as well as a hotseat mode, allowing for varied experiences in each playthrough.
“The game offers high replay value with its random quests, random maps, and hotseat mode.”
“With random quests and maps, plus the option for hotseat mode, the replay value is incredibly high.”
“The combination of random quests, maps, and hotseat mode ensures a high replay value.”