- October 17, 2016
- Anate Studio
Octave
58%Game Brain Score
atmosphere, graphics
story, gameplay
58% User Score 55 reviews
Platforms
About
Octave is a point 'n click horror-adventure game with elements of action. Dark woods, monsters, paranormal activity, nice puzzles - all this is present in the game.


Audience ScoreBased on 55 reviews
atmosphere14 positive mentions
story6 negative mentions
- The game features an absolutely great visual style and atmosphere, creating a creepy and immersive experience.
- Some puzzles are pretty decent and provide a logical challenge, enhancing the gameplay experience.
- The sound design effectively contributes to the horror atmosphere, with creepy audio that fits the theme well.
- The game is very short, often completed in under an hour, leaving players wanting more content.
- There is a lack of coherent story and dialogue, making the narrative feel disjointed and confusing.
- Gameplay mechanics are poorly explained, leading to aimless wandering and frustration during puzzles and action sequences.
story
25 mentions Positive Neutral NegativeThe reviews overwhelmingly indicate that the game "Octave" lacks a coherent or engaging story, with many players expressing frustration over its minimal narrative elements and confusing execution. While some appreciate the atmospheric qualities of the game, the absence of a clear storyline or character development leaves players feeling disconnected and unmotivated to explore further. Overall, the consensus is that the game fails to deliver a meaningful story experience.
“The story speaks for itself.”
“Short, but very atmospheric horror point & click which needs no language to explain its story.”
“Explanations, dialogues, more item interaction, and more story would make this game a really good one.”
“That little description is about all you can muster from the opening scene, as Octave doesn't really have any story whatsoever.”
“If you're looking for any sort of story, immersion, challenge, or substance: don't play this game.”
“The game tells you nothing whatsoever about the game itself, the story, the character, why you're doing what you're doing, the reasoning for the monsters; not even the start is explained.”