OCO Game Cover

OCO is a minimalist audio-visual platformer with over 2000 puzzles, using simple one-button controls for precise movements. The game offers a procedurally-generated soundtrack, a built-in editor, daily challenges, and a level creator mode. It boasts awards such as TIGA Games Industry Awards' Best Audio Design finalist and Google Play Indie Games Showcase participant.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Android
  • Mobile Platform
  • Tablet

Reviews

84%
Audience ScoreBased on 74 reviews
gameplay5 positive mentions
grinding2 negative mentions
  • The game features fun and challenging puzzles that gradually increase in difficulty, making it engaging for players of all skill levels.
  • The minimalist design and audio-reactive soundtrack create a visually and audibly satisfying experience.
  • The level editor and community-generated content provide endless replayability and creativity, allowing players to create and share their own levels.
  • The game can feel grindy due to achievements that require excessive playtime or repetitive actions, which detracts from the puzzle-solving experience.
  • Some players experience motion sickness due to the game's visuals and mechanics, making it uncomfortable for extended play sessions.
  • The game feels more like a mobile port than a PC title, with a user interface and gameplay mechanics that may not translate well to desktop gaming.
  • gameplay17 mentions

    The gameplay is characterized by its easy-to-learn mechanics that evolve into more complex challenges as players progress, offering a fun and engaging experience. While the visuals may be polarizing, the combination of rhythm and platforming elements, along with clever sound design, creates a unique and addictive gameplay loop. Overall, it is praised for its high production values and the ability to continuously introduce new mechanics, keeping the experience fresh and compelling.

    • “The gameplay is easy to learn and levels can get tricky as you progress.”
    • “Starts off simple enough, jumping at the right time and reversing direction by bouncing off a wall, but then things get more interesting as floors with different effects start to appear and introduce new mechanics.”
    • “Oco is a fresh take on rhythm gaming by merging it with a platformer, but never sacrificing any elements of the rhythm game; just when you think they've run out of mechanics to introduce, you're shown a new one, allowing the game to constantly improve and redefine itself.”
    • “The visuals are nauseating, and the speed difference while close and far to the center of the circle makes the gameplay quite annoying early on.”
    • “Show new mechanic, learn mechanic, introduce old mechanics again with new mechanic and profit.”
    • “Oco is a fresh take on rhythm gaming by merging it with a platformer, but never sacrificing any elements of the rhythm game it is; just when you think they've run out of mechanics to introduce, you're shown a new one, allowing the game to constantly improve and redefine itself.”
  • music13 mentions

    The music in the game is generally praised for its quality and integration with gameplay, creating a unique and engaging experience, especially for fans of rhythm and puzzle genres. While some users noted the absence of volume control, many highlighted the clever sound design and the way music is generated through gameplay, enhancing the overall atmosphere. Overall, the soundtrack is described as enjoyable, with a blend of simplistic yet beautiful visuals complementing the musical experience.

    • “The gameplay is fun and the music is great.”
    • “It's like a musical Etch A Sketch puzzle platform rhythm masterpiece.”
    • “The graphics are deceptively simple but beautiful to look at, and the sound design is so clever; the music is generated by the gameplay, but it's strange and fascinating how very good the music is.”
    • “Firstly, no volume/audio control; that has to be included, especially if its main aspect is music.”
    • “So I've played it for 8 hours so far, and this game is a decent puzzle music game with some decent but grindy achievements. I will be updating this when I have played more, but yeah, it's a decent game.”
    • “This is a chill puzzle platformer, with lush visuals and music that reacts to your movement.”
  • graphics6 mentions

    The graphics received mixed reviews, with some praising the minimalist design and vibrant art style as beautiful and polished, while others found the visuals nauseating and the gameplay frustrating due to speed variations. Overall, the game's visuals are described as deceptively simple yet captivating, complemented by clever sound design that enhances the experience.

    • “Positives would be the minimalist design in both graphics and sound.”
    • “Super slick and polished with a clean vibrant art style!”
    • “The graphics are deceptively simple but beautiful to look at and the sound design is so clever; the music is generated by the gameplay but it's strange and fascinating how very good the music is.”
    • “The visuals are nauseating, and the speed difference while close and far to the center of the circle makes the gameplay quite annoying early on.”
    • “Graphics - descent”
  • grinding2 mentions

    Players note that while the game offers enjoyable puzzle and music elements, it features some achievements that can feel tedious and grindy, potentially detracting from the overall experience.

    • “However, small gripe: some dumb and grindy achievements.”
    • “I've played it for 8 hours so far, and while this game is a decent puzzle music game, it has some decent but grindy achievements. I will be updating this when I have played more, but yeah, it's a decent game.”
  • story1 mentions

    The reviews indicate that the game lacks a significant narrative, with many users noting that there is essentially no story to engage with.

    • “The game lacks any meaningful story.”
    • “There is virtually no narrative to engage with.”
    • “The storyline is non-existent and fails to captivate.”
  • monetization1 mentions

    Users express concerns about the monetization strategy, particularly regarding the presence of ads and how it compares to the desktop experience. Overall, there seems to be a desire for a more seamless and less intrusive monetization approach.

  • replayability1 mentions

    Players highlight the game's vibrant visuals and smooth gameplay, noting its high replayability that can lead to enjoyment for several hundred hours, all at an affordable price.

    • “It's colorful, smooth, and has a lot of replayability. I'm fairly sure you can enjoy the game for several hundred hours, and it's pretty cheap.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

100hMedian play time
100hAverage play time
100-100hSpent by most gamers
*Based on 1 analyzed playthroughs

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