- August 11, 2021
- SPECTRUM48
- 100h median play time
OCO
Platforms
About
OCO is a minimalist audio-visual platformer with over 2000 puzzles, using simple one-button controls for precise movements. The game offers a procedurally-generated soundtrack, a built-in editor, daily challenges, and a level creator mode. It boasts awards such as TIGA Games Industry Awards' Best Audio Design finalist and Google Play Indie Games Showcase participant.











- The game features fun and challenging puzzles that gradually increase in difficulty, making it engaging for players of all skill levels.
- The minimalist design and audio-reactive soundtrack create a visually and audibly satisfying experience.
- The level editor and community-generated content provide endless replayability and creativity, allowing players to create and share their own levels.
- The game can feel grindy due to achievements that require excessive playtime or repetitive actions, which detracts from the puzzle-solving experience.
- Some players experience motion sickness due to the game's visuals and mechanics, making it uncomfortable for extended play sessions.
- The game feels more like a mobile port than a PC title, with a user interface and gameplay mechanics that may not translate well to desktop gaming.
gameplay
17 mentions Positive Neutral NegativeThe gameplay is characterized by its easy-to-learn mechanics that evolve into more complex challenges as players progress, offering a fun and engaging experience. While the visuals may be polarizing, the combination of rhythm and platforming elements, along with clever sound design, creates a unique and addictive gameplay loop. Overall, it is praised for its high production values and the ability to continuously introduce new mechanics, keeping the experience fresh and compelling.
“The gameplay is easy to learn and levels can get tricky as you progress.”
“Starts off simple enough, jumping at the right time and reversing direction by bouncing off a wall, but then things get more interesting as floors with different effects start to appear and introduce new mechanics.”
“Oco is a fresh take on rhythm gaming by merging it with a platformer, but never sacrificing any elements of the rhythm game; just when you think they've run out of mechanics to introduce, you're shown a new one, allowing the game to constantly improve and redefine itself.”
“The visuals are nauseating, and the speed difference while close and far to the center of the circle makes the gameplay quite annoying early on.”
“Show new mechanic, learn mechanic, introduce old mechanics again with new mechanic and profit.”
“Oco is a fresh take on rhythm gaming by merging it with a platformer, but never sacrificing any elements of the rhythm game it is; just when you think they've run out of mechanics to introduce, you're shown a new one, allowing the game to constantly improve and redefine itself.”