- August 11, 2021
- SPECTRUM48
- 100h median play time
OCO
Platforms
About
OCO is a minimalist audio-visual platformer with over 2000 puzzles, using simple one-button controls for precise movements. The game offers a procedurally-generated soundtrack, a built-in editor, daily challenges, and a level creator mode. It boasts awards such as TIGA Games Industry Awards' Best Audio Design finalist and Google Play Indie Games Showcase participant.











- The game features fun and challenging puzzles that can be deceptively hard, providing a satisfying experience.
- It has a minimalist design with great sound and music, enhancing the overall gameplay experience.
- The level editor and community-generated content add significant replayability and creativity, making it enjoyable for players of all skill levels.
- The game feels like a mobile port, with some mechanics and UI elements that may not translate well to PC, leading to a less satisfying experience.
- Many achievements are grindy and focus on playtime rather than skill, which can detract from the enjoyment of the puzzles.
- Some players experience motion sickness and find the visuals and gameplay speed uncomfortable, making it hard to play for extended periods.
- gameplay34 mentions Positive Neutral Negative
The gameplay is characterized by its easy-to-learn mechanics that evolve into more complex challenges as players progress, offering a fun and engaging experience. While the visuals may be polarizing, the combination of rhythm and platforming elements, along with clever sound design that reacts to gameplay, creates a unique and addictive atmosphere. Overall, it is praised for its high production values and the ability to continuously introduce new mechanics, keeping the gameplay fresh and compelling.
“The gameplay is easy to learn, and levels can get tricky as you progress.”
“Oco is a fresh take on rhythm gaming by merging it with a platformer, but never sacrificing any elements of the rhythm game it is. Just when you think they've run out of mechanics to introduce, you're shown a new one, allowing the game to constantly improve and redefine itself.”
“The minimalistic style and addictive one-button gameplay create a really fun experience.”
“The visuals are nauseating, and the speed difference while close and far to the center of the circle makes the gameplay quite annoying early on.”
“Starts off simple enough, jumping at the right time and reversing direction by bouncing off a wall, but then things get more interesting as floors with different effects start to appear and introduce new mechanics.”
“Show new mechanic, learn mechanic, introduce old mechanics again with new mechanic and profit.”