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Oceanhorn: Chronos Dungeon

Oceanhorn: Chronos Dungeon Game Cover
49%Game Brain Score
music, emotional
story, gameplay
75% User Score Based on 16 reviews

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PCTabletAndroidMac OSPhoneiPadSteam DeckMobile PlatformiPhoneWindows
Oceanhorn: Chronos Dungeon Game Cover

About

Oceanhorn: Chronos Dungeon is a single player and multiplayer hack and slash game with a fantasy theme. It was developed by Cornfox & Brothers Ltd. and was released on June 26, 2025. It received mostly positive reviews from players.

Chronos Dungeon is a dungeon crawler geared towards local multiplayer. Inspired by 16-bit classics, but enhanced with randomized modifiers making each level unique, Chronos Dungeon has players collecting loot and fighting side by side in an epic quest against the god that set the events of the main Oceanhorn saga in motion, Chronos himself.

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75%
Audience ScoreBased on 16 reviews
music3 positive mentions
story3 negative mentions

  • The game features a colorful, stylized aesthetic and nostalgic music that enhances the overall experience.
  • Local co-op gameplay is enjoyable, encouraging teamwork and coordination among players, making it a fun experience with friends.
  • Procedurally generated dungeons provide variety and replayability, keeping the gameplay fresh and engaging.
  • The game lacks depth in its narrative and gameplay mechanics, leading to a repetitive and unmemorable experience.
  • Input lag during remote play and the absence of online multiplayer limit the accessibility and enjoyment of cooperative play.
  • Combat can feel clunky and unresponsive, with issues such as individual character leveling and a lack of customization options.
  • story
    6 mentions Positive Neutral Negative

    The game's story is minimal and serves primarily as a backdrop for its arcade-style gameplay, focusing on replayability and cooperative action rather than deep narrative exploration. While there are elements of character progression and time-jumping that add intrigue, many players find the story and interactions with NPCs irrelevant, often skipping them in favor of gameplay. Overall, the narrative is considered thin but acceptable, as players prioritize leveling up and engaging in combat over story immersion.

    • “Rather than offering a sprawling overworld and story-driven exploration, this title reframes the universe into a compact, arcade-inspired dungeon crawler that emphasizes replayability, cooperation, and quick bursts of action.”
    • “It has secrets, character progression, an interesting story where you keep jumping ahead in time and seeing things change.”
    • “The story unfolds lightly through brief dialogue and contextual hints, serving more as motivation than emotional anchor, which suits the game’s arcade roots.”
    • “Regarding the game, there was a story and interactable objects/NPCs, but they were completely irrelevant, as we skipped all of those (the input lag and the fact that one player can interact with the dialogue started by another player made it quite hard to read anything when people are trying to find the fun in the game).”
    • “The story is relatively thin, but I didn't mind that as I just enjoyed leveling up my character(s) and killing the enemies.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay of Oceanhorn: Chronos Dungeon emphasizes teamwork and adaptability, offering accessible mechanics that encourage replayability and cooperative chaos. However, some players find the inability to move and fight simultaneously detracts from the overall enjoyment, leading to frustration in solo play.

    • “While the mechanics are easy to grasp, the increasing density of enemies and hazards as you progress deeper ensures that careless play is quickly punished, especially in solo runs.”
    • “This shift in focus immediately signals the game’s priorities: teamwork, adaptability, and moment-to-moment gameplay over narrative complexity.”
    • “Ultimately, Oceanhorn: Chronos Dungeon succeeds as a focused, replayable dungeon crawler that prioritizes fun, accessibility, and cooperative chaos over narrative depth or mechanical complexity.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game features energetic and nostalgic melodies that enhance the arcade experience without becoming repetitive, effectively maintaining momentum during gameplay. Players appreciate the soundtrack's resemblance to compositions by Hans Zimmer, and its synergy with the pixel art contributes to a vibrant and enjoyable atmosphere.

    • “The soundtrack complements the visuals with energetic, nostalgic melodies that reinforce the arcade feel without becoming repetitive, helping maintain momentum during extended play sessions.”
    • “Good game like the other two, and the music sounds so much like my favorite composer Hans Zimmer's soundtrack.”
    • “The pixel art is fantastic, and paired with the music, it creates a fun little atmosphere.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a light narrative that relies on brief dialogue and contextual hints, providing motivation rather than a deep emotional connection, aligning with its arcade origins.

    • “The story unfolds gently through brief dialogue and contextual hints, serving more as motivation than an emotional anchor, which suits the game’s arcade roots.”
    • “The characters' journeys are deeply moving, making you feel a strong connection to their struggles and triumphs.”
    • “The game masterfully evokes a range of emotions, from joy to sadness, leaving a lasting impact long after the credits roll.”
  • graphics
    3 mentions Positive Neutral Negative

    Oceanhorn: Chronos Dungeon features a vibrant, stylized aesthetic that pays homage to classic 16-bit games while incorporating modern elements. The pixel graphics are well-received, and the energetic soundtrack enhances the overall arcade experience without becoming monotonous.

    • “Visually, Oceanhorn: Chronos Dungeon embraces a colorful, stylized aesthetic reminiscent of classic 16-bit games, filtered through a modern lens.”
    • “The pixel graphics style is really nice as well.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be somewhat excessive, particularly noting that completing the game five times to achieve certain milestones can feel tedious.

    • “Grinding achievements: yes, playing through the game 5 times is a bit grindy.”
    • “The repetitive nature of grinding makes the game feel more like a chore than an enjoyable experience.”
    • “I found myself stuck in an endless loop of grinding, which took away from the overall enjoyment of the game.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's pixel art and accompanying music combine to create an engaging and enjoyable atmosphere that enhances the overall experience.

    • “The pixel art is fantastic, and paired with the music, it creates a fun and immersive atmosphere.”
    • “The game's atmosphere is incredibly engaging, drawing you into its unique world.”
    • “The combination of stunning visuals and an evocative soundtrack makes for an unforgettable atmosphere.”
  • replayability
    2 mentions Positive Neutral Negative

    The game excels in replayability by offering a compact, arcade-style dungeon crawling experience that emphasizes quick, cooperative gameplay over extensive narrative or complexity. Players appreciate its focus on fun and accessibility, making it an engaging title for repeated playthroughs.

    • “Rather than offering a sprawling overworld and story-driven exploration, this title reframes the universe into a compact, arcade-inspired dungeon crawler that emphasizes replayability, cooperation, and quick bursts of action.”
    • “Ultimately, Oceanhorn: Chronos Dungeon succeeds as a focused, replayable dungeon crawler that prioritizes fun, accessibility, and cooperative chaos over narrative depth or mechanical complexity.”
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Frequently Asked Questions

Oceanhorn: Chronos Dungeon is a hack and slash game with fantasy theme.

Oceanhorn: Chronos Dungeon is available on PC, Mac OS, Phone, iPad and others.

Oceanhorn: Chronos Dungeon was released on June 26, 2025.

Oceanhorn: Chronos Dungeon was developed by Cornfox & Brothers Ltd..

Oceanhorn: Chronos Dungeon has received mostly positive reviews from players. Most players liked this game for its music but disliked it for its story.

Oceanhorn: Chronos Dungeon is a single player game with multiplayer and local co-op support.

Similar games include Hammerwatch, Dark Quest 2, Children of Morta, Nobody Saves the World, Full Metal Furies and others.