- April 18, 2019
- Game Dynasty
Obsurity
Platforms
About
"Obsurity" is a single-player action game with a gripping plot and phenomenal mechanics, set in a beautifully designed, atmospheric pixel art world. The game features two playable characters, each with unique gameplay styles, and offers many secrets and puzzles to uncover in the interconnecting tale of suffering and sacrifice. With outstanding graphics, fantastic music, and a mysterious plot, "Obsurity" promises a unique gaming experience.











- Fun and engaging hack and slash gameplay with interesting boss designs.
- Decent pixel art graphics and atmospheric music that enhance the overall experience.
- Affordable price point, making it a good option for a short indie game.
- Combat mechanics are frustrating due to inconsistent hitboxes and overwhelming enemy numbers.
- Translation issues and poor dialogue detract from the story and overall immersion.
- Save points are poorly placed, often leading to frustrating gameplay experiences with limited healing options.
- gameplay44 mentions Positive Neutral Negative
The gameplay is a mixed bag, featuring unique character mechanics and a variety of combat styles, but suffers from frustrating hitboxes, inconsistent mechanics, and poorly placed save points. While some players appreciate the fun and challenging aspects, others find the game lacking polish and depth, making it feel more experimental than fully realized. Overall, the game offers enjoyable moments but is hindered by design choices that detract from the overall experience.
“The gameplay is what you'd expect of a hack n'slash: get close to enemies and attack them, run away or die. It's pretty simple, but helps pass the time if you don't have anything better to do.”
“I loved the challenging gameplay.”
“Controls are super easy to learn and the gameplay was smooth.”
“But probably the biggest miss in the game is the dash mechanic, which basically destroys the game.”
“It seems that, from my first impression at least, the developers don't understand some core souls-like mechanics they aim to use.”
“The gameplay is what you'd expect of a hack and slash: get close to enemies and attack them, run away or die. It's pretty simple and helps pass the time if you don't have anything better to do. The enemies themselves are kind of disappointing since they don't actually get stronger, and only their appearance changes, with a few exceptions. It only becomes interesting to fight them when you're near the end of the game.”